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Head First Physics
Head First Physics

Wouldn't it be great if there were a physics book that showed you how things work instead of telling you how? Finally, with Head First Physics, there is. This comprehensive book takes the stress out of learning mechanics and practical physics by providing a fun and engaging experience, especially for students who "just don't get it." Head First Physics offers a format that's rich in visuals and full of activities, including pictures, illustrations, puzzles, stories, and quizzes - a mixed-media style proven to stimulate learning and retention. One look will convince you: This isn't mere theory, this is physics brought to life through real-world scenarios, simple experiments, and hypothetical projects. Head First Physics is perfect for anyone who's intrigued by how things work in the natural world. ...
Scripting InDesign CS3/4 with JavaScript
Scripting InDesign CS3/4 with JavaScript

InDesign provides a powerful setof tools for producing beautifuldocuments. While you can certainlydo all your work by hand throughInDesign's graphical interface, thereare many times when it's much easier towrite a script. Once you've automateda task, you can run it over the wholedocument, ensuring consistency, orjust when you need it, simplifying andspeeding your layout process. All ittakes is a bit of JavaScript knowledgeand a willingness to explore InDesign'sprogramming features. ...
Mac Kung Fu
Mac Kung Fu

After you've uncovered the basics in Lion, Mac Kung Fu is your next step. You'll learn how to master everyday tools such as the Dock, Spotlight, Mission Control, Launchpad, and Dashboard. You'll discover other amazingly useful tools and built-in add-ons that you never knew existed. You'll customize the OS X interface, refine your workflow, learn valuable security tricks, work better with photos, movies and documents, and test your Mac hardware. You'll wow friends with your insanely great Mac knowledge! Mac Kung Fu details things even Mac Geniuses don't know. And why should they? Many of the tips in this book exploit settings or experimental features never officially made public. Each tip in this unique book is deliberately short and readable, and you can dip in and out whenever you want. Most take less than a minute to complete, yet the results last for a lifetime of better computing. ...
HTML5 Geolocation
HTML5 Geolocation

Truly revolutionary: now you can write geolocation applications directly in the browser, rather than develop native apps for particular devices. This concise book demonstrates the W3C Geolocation API in action, with code and examples to help you build HTML5 apps using the "write once, deploy everywhere" model. Along the way, you get a crash course in geolocation, browser support, and ways to integrate the API with common geo tools like Google Maps. ...
Developing Android Applications with Adobe AIR
Developing Android Applications with Adobe AIR

Put your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published. Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app. ...
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript
Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples. By the end of the book, you'll complete a project called Tourist Resort that combines all of the techniques you've learned. You'll also learn how to integrate your game with Facebook. If you're familiar with JavaScript, HTML5, and CSS3, you're ready to get started. ...
Think Stats
Think Stats

If you know how to program, you have the skills to turn data into knowledge using the tools of probability and statistics. This concise introduction shows you how to perform statistical analysis computationally, rather than mathematically, with programs written in Python. You'll work with a case study throughout the book to help you learn the entire data analysis process - from collecting data and generating statistics to identifying patterns and testing hypotheses. Along the way, you'll become familiar with distributions, the rules of probability, visualization, and many other tools and concepts. ...
App Inventor
App Inventor

Yes, you can create your own apps for Android phones-and it's easy to do. This extraordinary book introduces App Inventor for Android, a powerful visual tool that lets anyone build apps for Android-based devices. Learn the basics of App Inventor with step-by-step instructions for more than a dozen fun projects, such as creating location-aware apps, data storage, and apps that include decision-making logic. The second half of the book features an Inventor's manual to help you understand the fundamentals of app building and computer science. App Inventor makes an excellent textbook for beginners and experienced developers alike. ...
Developing Android Applications with Flex 4.5
Developing Android Applications with Flex 4.5

Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components - GPS, camera, gallery, accelerometer, multitouch display, and OS interactions. No matter how much Flex experience you have, this book is the ideal resource. ...
Programming iOS 4
Programming iOS 4

Get a solid grounding in all the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With Programming iOS 4, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 4 in a rigorous, orderly fashion - ideal whether you’re approaching iOS for the first time or need a reference to bolster existing skills. ...
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