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AngularJS by Example
AngularJS by Example

AngularJS makes web JavaScript web development less painful and more organized – it's unsurprising that today it's one of the most popular tools in web development. AngularJS by Example helps you get started with this essential web development framework quickly and easily, guiding you through AngularJS by showing you how to create your own real-world applications. By adopting this approach, you can bridge the gap between learning and doing immediately, as you follow the examples to learn the impressive features of Angular and experience a radically simple–and powerful–approach to web development. AngularJS by Example is a unique web development book that will help you get to grips with AngularJS and explore a powerful solution for developing single page applications. ...
Learning Python with Raspberry Pi
Learning Python with Raspberry Pi

Raspberry Pi chose Python as its teaching language of choice to encourage a new generation of programmers to learn how to program. This approachable book serves as an ideal resource for anyone wanting to use Raspberry Pi to learn to program and helps you get started with the Python programming language. Aimed at first-time developers with no prior programming language assumed, this beginner book gets you up and running. ...
Learning OpenCV, 2nd Edition
Learning OpenCV, 2nd Edition

Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data. The 2nd edition is updated to cover new features and changes in OpenCV 2.0, especially the C++ interface. Computer vision is everywhere—in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. OpenCV provides an easy-to-use computer vision framework and a comprehensive library with more than 500 functions that can run vision code in real time. Whether you want to build simple or sophisticated vision applications, Learning OpenCV is the book any developer or hobbyist needs to get started, with the help of hands-on exercises in each chapter. ...
Blueprints Visual Scripting for Unreal Engine
Blueprints Visual Scripting for Unreal Engine

Blueprints Visual Scripting for Unreal Engine is a step-by-step approach to building a fully functional game, one system at a time. Starting with a basic First Person Shooter template, each chapter will extend the prototype to create an increasingly complex and robust game experience. You will progress from creating basic shooting mechanics to gradually more complex systems that will generate user interface elements and intelligent enemy behavior. Focusing on universally applicable skills, the expertise you will develop in utilizing Blueprints can translate to other types of genres. By the time you finish the book, you will have a fully functional First Person Shooter game and the skills necessary to expand on the game to develop an entertaining, memorable experience for your players. From making customizations to player movement to creating new AI and game mechanics from scratch, you will discover everything you need to know to get started with game development using Blueprints ...
Internet of Things with the Arduino Yun
Internet of Things with the Arduino Yun

Internet of Things (IoT) is currently a growing trend in the technology space, and the Arduino Yún is the perfect board to get started with building IoT projects. This book covers many of the powerful features of the Arduino Yún via four exciting projects. The first project is all about sending weather measurements data to a Google Docs spreadsheet for easy online visualization. The second one is about building an energy consumption meter and controlling devices remotely. The third focuses on the field of security, by helping you to build a camera that is triggered by motion and that uploads pictures automatically to Dropbox. Finally, the last project is in relation with the field of robotics, and focuses on building a robot that is controlled via Wi-Fi. ...
Reinforcement Learning
Reinforcement Learning

Master reinforcement learning, a popular area of machine learning, starting with the basics: discover how agents and the environment evolve and then gain a clear picture of how they are inter-related. You'll then work with theories related to reinforcement learning and see the concepts that build up the reinforcement learning process. Reinforcement Learning discusses algorithm implementations important for reinforcement learning, including Markov's Decision process and Semi Markov Decision process. The next section shows you how to get started with Open AI before looking at Open AI Gym. You'll then learn about Swarm Intelligence with Python in terms of reinforcement learning. The last part of the book starts with the TensorFlow environment and gives an outline of how reinforcement learning can be applied to TensorFlow. There's also coverage of Keras, a framework that can be used with reinforcement learning. Finally, you'll delve into Google's Deep Mind and see scenarios where rein ...
Stream Processing with Apache Flink
Stream Processing with Apache Flink

Get started with Apache Flink, the open source framework that enables you to process streaming data - such as user interactions, sensor data, and machine logs - as it arrives. With this practical guide, you'll learn how to use Apache Flink's stream processing APIs to implement, continuously run, and maintain real-world applications. Authors Fabian Hueske, one of Flink's creators, and Vasia Kalavri, a core contributor to Flink's graph processing API (Gelly), explains the fundamental concepts of parallel stream processing and shows you how streaming analytics differs from traditional batch data analysis. Software engineers, data engineers, and system administrators will learn the basics of Flink's DataStream API, including the structure and components of a common Flink streaming application.Solve real-world problems with Apache Flink's DataStream API;Set up an environment for developing stream processing applications for Flink;Design streaming applications an ...
Beginning NetBeans IDE
Beginning NetBeans IDE

Beginning NetBeans IDE is your authoritative guide for getting started learning and using the free and open source NetBeans IDE. Written by Geertjan Wielenga, who has worked on the NetBeans Team since 2004, it shows you what the IDE is all about and how to use it with real-world case studies built from the ground up as you learn all about the IDE. In this book, you get a tour of the various, essential, and key NetBeans features, including a range of wizards and plug-ins. Then, you start building a more complex Java EE-based application using Maven with the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing, debugging, and profiling tools. After reading and using this guide, you'll come away with a working case study and many insights into how to understand and optimally make use of NetBeans IDE. ...
AWS for Developers For Dummies
AWS for Developers For Dummies

Modern businesses rely on Infrastructure-as-a-Service (IaaS) - a setup in which someone else foots the bill to create application environments - and developers are expected to know how to write both platform-specific and IaaS-supported applications. If you're a developer who writes desktop and web applications but have little-to-no experience with cloud development, this book is an essential tool in getting started in the IaaS environment with Amazon Web Services. In Amazon Web Services For Developers For Dummies, you'll quickly and easily get up to speed on which language or platform will work best to meet a specific need, how to work with management consoles, ways you'll interact with services at the command line, how to create applications with the AWS API, and so much more. Assess development options to produce the kind of result that's actually needed; Use the simplest approach to accomplish any given task; Automate tasks using something as simple as the batch processing fea ...
Beginning jQuery, 2nd Edition
Beginning jQuery, 2nd Edition

Navigate the tricky issues around cross-browser inconsistencies and use jQuery to avoid wasting time fixing these bugs. This book is your step-by-step guide to learning the jQuery library and allows you to concentrate on what really matters to you, mastering the most popular JavaScript library in a web developer's toolkit. Throughout this book, you'll discover how expressive yet concise jQuery's code is and how much quicker and efficiently you can develop with jQuery. Beginning jQuery takes you from the basics of getting you started with jQuery, right through to extending jQuery by writing your own plug-ins. You'll discover best practices you can follow, how you can avoid common mistakes, and learn about the many other assets that jQuery has to offer. This second edition is completely updated for jQuery version 3.x, including integration with npm, and guidelines for working with the Data set API specification. Use jQuery's powerful tools to dynamically update content on your ...
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