OData Programming Cookbook for .NET DevelopersOdata (Open Data Protocol) is a Web protocol for querying and updating data that provides a way to unlock your data and free it from silos that exist in applications today. OData enables data access among a variety of applications, services, and stores by adopting existing Web technologies such as HTTP, XML, and JSON. This book deals with common OData programming cases over the Microsoft .NET Framework platform and eases the learning curve for a .NET developer to start incorporating OData in data service development. ...
Visual IntelligenceThe visualization experts at Microsoft's Pragmatic Works have created a full-color, step-by-step guide to building specific types of visualizations. The book thoroughly covers the Microsoft toolset for data analysis and visualization, including Excel, and explores best practices for choosing a data visualization design, selecting tools from the Microsoft stack, and building a dynamic data visualization from start to finish. You'll examine different types of visualizations, their strengths and weaknesses, and when to use each one. ...
Microsoft Windows Communication Foundation 4.0 Cookbook for Developing SOA ApplicationsWCF 4.0 is a communications infrastructure that unifies a broad array of distributed systems' capabilities in a composable, extensible architecture that supports multiple transports, messaging patterns, encodings, network topologies, and hosting models. This book is a collection of focused real-world recipes and covers basic recipes on topics such as working with contracts to more advanced topics such as extending WCF runtime. By the end of this book you will have valuable information that helps transform the potentially unproductive habits of .Net developers who work with WCF.
This book will take you through many concepts starting with complete support for contract-related design for WCF service development. You will learn to use WCF's built-in feature for building various service endpoints. ...
Computational Intelligence and Feature SelectionThe rough and fuzzy set approaches presented here open up many new frontiers for continued research and development.
Computational Intelligence and Feature Selection provides readers with the background and fundamental ideas behind Feature Selection (FS), with an emphasis on techniques based on rough and fuzzy sets. For readers who are less familiar with the subject, the book begins with an introduction to fuzzy set theory and fuzzy-rough set theory. ...
IBM Cognos Business IntelligenceIBM Cognos is Business Intelligence software that enables businesses to fully utilize their maximum potential. It connects people with information from virtually any data source whenever and wherever they need it so that they can make better decisions, faster.
Take the practical, hands-on approach to managing your reporting environment with IBM Cognos Business Intelligence - packed with coverage of all the latest features to truly help you maximize your potential. ...
Drupal for Education and E-Learning, 2nd EditionAs social networks become more popular, their role in the classroom has come under scrutiny. Drupal offers a wide variety of useful tools for educators. Within a single Drupal site, you can set up social bookmarking, podcasting, video hosting, formal and informal groups, rich user profiles, and other features commonly associated with social web communities.
Drupal for Education and E-Learning - 2nd Edition teaches you how to create your own social networking site to advance teaching and learning goals in the classroom, while giving you complete control over features and access. Communicate with students, share learning resources, and track assignments through simple tasks with this hands-on guide. ...
SDL Game DevelopmentSDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.
SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.
Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework. ...
jMonkeyEngine 3.0 Beginner's GuidejMonkeyEngine 3.0 is a powerful set of free Java libraries that allows you to unlock your imagination, create 3D games and stunning graphics. Using jMonkeyEngine's library of time-tested methods, this book will allow you to unlock its potential and make the creation of beautiful interactive 3D environments a breeze.
jMonkeyEngine 3.0 Beginner's Guide teaches aspiring game developers how to build modern 3D games with Java. This primer on 3D programming is packed with best practices, tips and tricks and loads of example code. Progressing from elementary concepts to advanced effects, budding game developers will have their first game up and running by the end of this book. ...
Oracle Business Intelligence 11g R1 CookbookExtracting meaningful and valuable business information from transactional databases is crucial for any organization. OBIEE 11g is a reporting tool that satisfies all the business requirements regarding complex reporting. It consists of a powerful back-end engine with a repository and a highly customizable graphical web interface.
Oracle Business Intelligence 11g R1 Cookbook provides all the key concepts of the product including the architecture of the BI Server. This practical guide shows each and every step of creating analytical reports starting from building a well-designed repository. You will learn how to create analytical reports that will support different business perspectives. ...
Adobe Flash 11 Stage3D Game ProgrammingAdobe's Stage3D (Molehill) is a set of 3D APIs that has brought 3D to the Flash platform. Being a completely new technology, there were almost no resources to get you acquainted with this revolutionary platform, until now.
This book will show you how to make your very own next-gen 3D games in Flash. If you have ever dreamed of writing your own console-style 3d game in Flash, get ready to be blown away by the hardware accelerated power of Stage3D. This book will lead you step-by-step through the process of programming a 3D game in Actionscript 3 using this exciting new technology. Filled with examples, pictures and source code, this is a practical and fun-to-read guide that will benefit both 3D programming beginners and expert game developers alike. ...