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iOS Recipes
iOS Recipes

Take your iPhone and iPad apps to the next level. You've seen cool features and tricks in other apps, but haven't had the time to really look into how they're done. We've got the answers for you. This book walks you through clean, reusable solutions to a wide variety of problems and patterns common to iOS development with Cocoa Touch and Objective-C. With these recipes in your arsenal, your next apps will be more polished and more maintainable than ever. ...
Learn to Program, 2nd Edition
Learn to Program, 2nd Edition

For this new edition of the best-selling Learn to Program, Chris Pine has taken a good thing and made it even better. First, he used the feedback from hundreds of reader e-mails to update the content and make it even clearer. Second, he updated the examples in the book to use the latest stable version of Ruby, and also to use code that looks more like real-world Ruby code, so that people who have just learned to program will be more familiar with common Ruby techniques. Not only does the Second Edition now include answers to all of the exercises, it includes them twice. First you'll find the "how you could do it" answers, using the techniques you've learned up to that point in the book. Next you'll see "how Chris Pine would do it": answers using more advanced Ruby techniques, to whet your appetite as well as providing sort of a "Rosetta Stone" for more elegant solutions. ...
Mastering Dojo
Mastering Dojo

Imagine a true thin-client web application environment, with no browser incompatibilities, no plugins, and an interface that's closer to a desktop app. You can have it all, today. Welcome to The Dojo Toolkit. Mastering Dojo walks you through the whole range of modern web programming problems, from bringing simple web pages to life with widgets and animation, to designing and building an enterprise-class, single-page Rich Internet Application (RIA). Are your web pages becoming more and more complex, with hundreds of lines of sprawling JavaScript as clients demand modern Ajax designs? Or maybe you're about to enter the new world of single-page, Rich Internet Applications? Dojo is the unified toolkit that you need to get the job done. ...
Modular Java
Modular Java

Attack complexity in your Java applications using Modular Java. This pragmatic guide introduces you to OSGi and Spring Dynamic Modules, two of the most compelling frameworks for Java modularization. Driven by real-world examples, this book will equip you with the know-how you need to develop Java applications that are composed of smaller, loosely coupled, highly cohesive modules. ...
Pragmatic Guide to JavaScript
Pragmatic Guide to JavaScript

JavaScript is everywhere. It's a key component of today's Web a powerful, dynamic language with a rich ecosystem of professional-grade development tools, infrastructures, frameworks, and toolkits. This book will get you up to speed quickly and painlessly with the 35 key JavaScript tasks you need to know. ...
Arduino
Arduino

Arduino is an open-source platform that makes DIY electronics projects easier than ever. Readers with no electronics experience can create their first gadgets within a few minutes. This book is up-to-date for the new Arduino Uno board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. ...
Designed for Use
Designed for Use

Weaving together hands-on techniques and fundamental concepts, you'll learn how to make usability the cornerstone of your design process. Each technique chapter explains a specific approach you can use during the design process to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations. Filled with illustrations and supported by psychological research, expert developer and user interface designer Lukas Mathis gives you a deep dive into research, design, and implementation – the essential stages in designing usable interfaces for applications and websites. Lukas inspires you to look at design in a whole new way, explaining exactly what to look for, and what to avoid, in creating products that people will be excited about. ...
Beginning Mac Programming
Beginning Mac Programming

You already know the reasons to get into Mac programming: millions of users rely on the Mac as their primary operating system. If you are searching for a new job, acquiring a skill set, or simply inspired to develop software for the Mac, Beginning Mac Programming is the practical and straightforward introduction to the basics you need to create innovative applications that people will seek out, discuss, and rely on. Beginners welcome! ...
Agile Coaching
Agile Coaching

To lead change, you need to expand your toolkit, and this book gives you the tools you need to make the transition from agile practitioner to agile coach. Agile Coaching is all about working with people to create great agile teams. You'll learn how to build a team that produces great software and has fun doing it. In the process, you'll grow a team that's self-sufficient and skillful. This book provides you with deeper knowledge of how agile practices work and how to inspire your team to improve. Discover how to coach your team through the agile lifecycle, from planning to writing software. Learn the secrets of running effective agile meetings and how to get your team following a consistent approach to creating software. You'll find chapters dedicated to introducing Test-Driven Development, designing Retrospectives, and making progress visible. ...
Scripted GUI Testing with Ruby
Scripted GUI Testing with Ruby

If you need to automatically test a user interface, this book is for you. Whether it's Windows, a Java platform (including Mac, Linux, and others) or a web app, you'll see how to test it reliably and repeatably. Many automated test frameworks promise the world and deliver nothing but headaches. Fortunately, you've got a secret weapon: Ruby. Ruby lets you build up a solution to fit your problem, rather than forcing your problem to fit into someone else's idea of testing. This book is for people who want to get their hands dirty on examples from the real world and who know that testing can be a joy when the tools don't get in the way. It starts with the mechanics of simulating button pushes and keystrokes, and builds up to writing clear code, organizing tests, and beyond. ...
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