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Modeling and Animation Using Blender
Modeling and Animation Using Blender

Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features. Along the way you'll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project. ...
SRE with Java Microservices
SRE with Java Microservices

In a microservices architecture, the whole is indeed greater than the sum of its parts. But in practice, individual microservices can inadvertently impact others and alter the end user experience. Effective microservices architectures require standardization on an organizational level with the help of a platform engineering team. This practical book provides a series of progressive steps that platform engineers can apply technically and organizationally to achieve highly resilient Java applications. Author Jonathan Schneider covers many effective SRE practices from companies leading the way in microservices adoption. You'll examine several patterns discovered through much trial and error in recent years, complete with Java code examples. ...
The Self-Service Data Roadmap
The Self-Service Data Roadmap

Data-driven insights are a key competitive advantage for any industry today, but deriving insights from raw data can still take days or weeks. Most organizations can't scale data science teams fast enough to keep up with the growing amounts of data to transform. What's the answer? Self-service data. With this practical book, data engineers, data scientists, and team managers will learn how to build a self-service data science platform that helps anyone in your organization extract insights from data. Sandeep Uttamchandani provides a scorecard to track and address bottlenecks that slow down time to insight across data discovery, transformation, processing, and production. This book bridges the gap between data scientists bottlenecked by engineering realities and data engineers unclear about ways to make self-service work. ...
Articulating Design Decisions, 2nd Edition
Articulating Design Decisions, 2nd Edition

Talking to people about your designs might seem like a basic skill, but it can be difficult to do well. In many cases, how you communicate with stakeholders, clients, and other nondesigners may be more important than the designs themselves. Because if you can't get their support, your work will never see the light of day - no matter how good it is. This practical guide focuses on principles, tactics, and actionable methods for presenting your designs. Whether you design apps, websites, or products, you'll learn how to get support from people who have influence over the project with the goal of creating the best user experience. ...
The Basics of User Experience Design
The Basics of User Experience Design

If you're looking to gain an introduction into the world of user experience (UX) design - or maybe even freshen up your knowledge of the field - then this UX design book is the ideal place to start. You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you'll have been introduced to the key concepts, best practices, and guidelines in areas such as: User Experience (UX) Design; Design Thinking; Usability; User Research; Interaction Design; Mobile Web Design; Information Visualization. ...
Libelf by Example
Libelf by Example

This tutorial introduces libelf, a library for reading and writing object code in the Extensible Linking Format (ELF) file format. - Getting started with libelf: obtaining a handle to an ELF object, establishing a working ELF version, and handling errors reported by libelf. - How ELF data structures are laid out in-memory and on disk, the notions of "file representation" and "memory representation", how to write applications that can handle non-native binaries. - ELF Segments and the ELF Program Header Table, retrieving the program header table from an ELF executable and the meaning of the fields of a program header table entry. - How data is stored inside ELF sections, the ELF Section Header Table, and how to traverse the sections in an ELF object. - How to create new ELF objects: the rules for ordering individual API calls, the default object layout implemented by libelf, and how to specify custom layouts. - ar archives: their structure, and how to read the contents of these ar ...
3D Game Development with LWJGL 3
3D Game Development with LWJGL 3

This book will introduce the main concepts required to write a 3D game using the LWJGL 3 library. LWJGL is a Java library that provides access to native APIs used in the development of graphics (OpenGL), audio (OpenAL) and parallel computing (OpenCL) applications. This library leverages the high performance of native OpenGL applications while using the Java language. The initial goal of this book was to learn the techniques involved in writing a 3D game using OpenGL. All the information required was there in the internet but it was not organized and sometimes it was very hard to find and even incomplete or misleading. Author started to collect some materials, develop some examples and decided to organize that information in the form of a book. ...
Practical Apache Lucene 8
Practical Apache Lucene 8

Gain a thorough knowledge of Lucene's capabilities and use it to develop your own search applications. This book explores the Java-based, high-performance text search engine library used to build search capabilities in your applications. Starting with the basics of Lucene and searching, you will learn about the types of queries used in it and also take a look at scoring models. Applying this basic knowledge, you will develop a hello world app using basic Lucene queries and explore functions like scoring and document level boosting. Along the way you will also uncover the concepts of partial searching and matching in Lucene and then learn how to integrate geographical information (geospatial data) in Lucene using spatial queries and n-dimensional indexing. This will prepare you to build a location-aware search engine with a representative data set that allows location constraints to be specified during a search. You'll also develop a text classifier using Lucene and Apache Mahout, ...
Beginning e-Textile Development
Beginning e-Textile Development

Electronic textiles (e-textiles) involves the combination of electronics and textiles to form "smart" textile products. It is an emerging technology with immense opportunities in the field of wearables fashion technology. And while there are many e-textile development platforms available on the market, this book uses the Wearic smart textile kit, a modular prototyping platform, to get you building projects and experiments easily and quickly. This book presents the essential skills required to get started developing e-textiles. The code presented is built using MakeCode blocks, an easy-to-use visual programming language. You'll use the BBC micro:bit microcontroller for all the projects, and with few exceptions, they require no soldering and wiring. In the end, you'll be able to apply and sew electronics to wearables, garments, and fabrics in this emerging technology. Beginning e-Textile Development presents the essential components to get you started with developing e-textiles. ...
Getting Structured Data from the Internet
Getting Structured Data from the Internet

Utilize web scraping at scale to quickly get unlimited amounts of free data available on the web into a structured format. This book teaches you to use Python scripts to crawl through websites at scale and scrape data from HTML and JavaScript-enabled pages and convert it into structured data formats such as CSV, Excel, JSON, or load it into a SQL database of your choice. This book goes beyond the basics of web scraping and covers advanced topics such as natural language processing (NLP) and text analytics to extract names of people, places, email addresses, contact details, etc., from a page at production scale using distributed big data techniques on an Amazon Web Services (AWS)-based cloud infrastructure. It book covers developing a robust data processing and ingestion pipeline on the Common Crawl corpus, containing petabytes of data publicly available and a web crawl data set available on AWS's registry of open data. Getting Structured Data from the Internet also includes a st ...
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