New Programmer's Survival ManualProgramming at industry level requires new skills - you'll build programs that dwarf anything you've done on your own. This book introduces you to practices for working on large-scale, long-lived programs at a professional level of quality. You'll find out how to work efficiently with your current tools, and discover essential new tools.
But the tools are only part of the story; you've got to get street-smart too. Succeeding in the corporate working environment requires its own savvy. You'll learn how to navigate the office, work with your teammates, and how to deal with other people outside of your department. You'll understand where you fit into the big picture and how you contribute to the company's success. You'll also get a candid look at the tougher aspects of the job: stress, conflict, and office politics. ...
Agile in a FlashAgile in a Flash cards teach leadership, teamwork, clean programming, agile approaches to problem solving, and tips for coaching agile teams. Use the cards for learning, as ice breakers for conversations, as constant reminders, and as a potent source of useful tips and hard-won wisdom.
The Agile in a Flash deck is broken into four sections: agile concepts, planning, teamwork, and coding. The front of each card features a concise list of the concepts you need to know and remember. The back provides further detail, with sage nuggets of knowledge based on the authors two decades of experience coaching and doing agile-style projects. ...
Designed for UseWeaving together hands-on techniques and fundamental concepts, you'll learn how to make usability the cornerstone of your design process. Each technique chapter explains a specific approach you can use during the design process to make your product more user friendly, such as storyboarding, usability tests, and paper prototyping. Idea chapters are concept-based: how to write usable text, how realistic your designs should look, when to use animations.
Filled with illustrations and supported by psychological research, expert developer and user interface designer Lukas Mathis gives you a deep dive into research, design, and implementation – the essential stages in designing usable interfaces for applications and websites. Lukas inspires you to look at design in a whole new way, explaining exactly what to look for, and what to avoid, in creating products that people will be excited about. ...
Programming Cocoa with RubyProgramming Cocoa with Ruby brings together two enthusiastic development communities. Ruby programmers will tell you how productive they are with just the right amount of code. Cocoa developers know the importance of a clean, intuitive interface.
Now, through Programming Cocoa with Ruby, the joy of Cocoa meets the joy of Ruby. ...
CoffeeScriptCoffeeScript: Accelerated JavaScript Development offers a thorough introduction to this new language, starting from the basics. You'll learn to use time-saving features like list comprehensions and splats, organize your code into modules with extensible classes, and see how to deploy your work to multiple environments. Each chapter is example-driven and includes challenging exercises to push your CoffeeScript know-how further.
Through the course of the book, you'll build a fast-paced multiplayer word game‚ writing both the client (with jQuery) and server (with Node.js) in CoffeeScript. And because the two languages are so deeply intertwined, you'll deepen your understanding of JavaScript along the way.
CoffeeScript makes it easier than ever to write powerful, standards-compliant JavaScript code. This book lets you start doing it today. ...
Programming GroovyGroovy brings you the best of both worlds: a flexible, highly productive, agile, dynamic language that runs on the rich framework of the Java Platform. Groovy preserves the Java semantics and extends the JDK to give you true dynamic languagecapabilities programming in Groovyfeels like you are using an augmented Java. Programming Groovy will help you learn and take advantage of the latest version of this rich dynamic language, so you can be a more productive Java Platform developer. ...
Beginning Mac ProgrammingYou already know the reasons to get into Mac programming: millions of users rely on the Mac as their primary operating system. If you are searching for a new job, acquiring a skill set, or simply inspired to develop software for the Mac, Beginning Mac Programming is the practical and straightforward introduction to the basics you need to create innovative applications that people will seek out, discuss, and rely on. Beginners welcome! ...
Rails for .NET DevelopersRails for .NET Developers introduces the joy of Ruby on Rails development to Microsoft .NET developers. This book demonstrates the essential elements of both the Ruby language and the Rails application framework, geared especially for developers already fluent in the Microsoft .NET platform. ...
Rails for PHP DevelopersAre you a PHP developer interested in the Ruby on Rails framework? Rails for PHP Developers kick-starts your Rails experience by guiding you through learning both Ruby and Rails from a PHP developer's perspective. Written by developers with deep experience using PHP, Ruby, and Rails, this book leverages your existing knowledge of PHP to learn Rails application development quickly and effectively. ...
Agile CoachingTo lead change, you need to expand your toolkit, and this book gives you the tools you need to make the transition from agile practitioner to agile coach.
Agile Coaching is all about working with people to create great agile teams. You'll learn how to build a team that produces great software and has fun doing it. In the process, you'll grow a team that's self-sufficient and skillful.
This book provides you with deeper knowledge of how agile practices work and how to inspire your team to improve. Discover how to coach your team through the agile lifecycle, from planning to writing software. Learn the secrets of running effective agile meetings and how to get your team following a consistent approach to creating software. You'll find chapters dedicated to introducing Test-Driven Development, designing Retrospectives, and making progress visible. ...