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Parallel Programming with Microsoft Visual C++
Parallel Programming with Microsoft Visual C++

Your CPU meter shows a problem. One core is running at 100 percent, but all the other cores are idle. Your application is CPU-bound, but you are using only a fraction of the computing power of your multicore system. Is there a way to get better performance? The answer, in a nutshell, is parallel programming. Where you once would have written the kind of sequential code that is familiar to all programmers, you now find that this no longer meets your performance goals. To use your system's CPU resources efficiently, you need to split your application into pieces that can run at the same time. ...
Programming Microsoft ASP.NET 4
Programming Microsoft ASP.NET 4

Completely reengineered for ASP.NET 4 - this definitive guide deftly illuminates the core architecture and programming features of ASP.NET 4 in a single, pragmatic volume. Web development expert Dino Esposito provides essential, architectural-level guidance, along with the in-depth technical insights designed to take you - and your solutions - to the next level. The book covers Dynamic Data, AJAX, Microsoft Silverlight, ASP.NET MVC, Web forms, LINQ, and security strategies - and features extensive code samples in Microsoft Visual C# 2010. ...
Microsoft XNA Game Studio 4.0: Learn Programming Now!
Microsoft XNA Game Studio 4.0: Learn Programming Now!

Now you can build your own games for your Xbox 360, Windows Phone 7, or Windows-based PC - as you learn the underlying concepts for computer programming. Use this hands-on guide to dive straight into your first project - adding new tools and tricks to your arsenal as you go. No experience required! ...
Programming Microsoft ASP.NET MVC
Programming Microsoft ASP.NET MVC

Delve into the features, principles, and pillars of the ASP.NET MVC framework-deftly guided by Web development luminary Dino Esposito. ASP.NET MVC forces developers to think in terms of distinct components-model, view, controller-that make it easier to manage application complexity. Plunge into the framework's internal mechanics and gain a practical, what-why-how perspective behind each ASP.NET MVC building block. You'll understand how and when to use this programming model as an alternative to Web Forms-to gain full control of HTML, simplify testing and extensibility, and design better Web sites and experiences. ...
Creating E-Learning Games with Unity
Creating E-Learning Games with Unity

Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios, or models, for training purposes. With Unity, one can develop video games that are not only fun, but are also effective teaching and learning tools. When properly designed, an engaging game is an ideal platform for the presentation, testing, and application of learning objectives. eLearning Game Programming in Unity is a practical, hands-on guide to programming eLearning games. You will encounter a step-by-step approach to developing a 3D game that is interactive and engaging, built around sound teaching pedagogy and game theory. ...
Programming JavaScript Applications
Programming JavaScript Applications

Take advantage of JavaScript's power to build robust web-scale or enterprise applications that are easy to extend and maintain. By applying the design patterns outlined in this practical book, experienced JavaScript developers will learn how to write flexible and resilient code that's easier - yes, easier - to work with as your code base grows. JavaScript may be the most essential web programming language, but in the real world, JavaScript applications often break when you make changes. With this book, author Eric Elliott shows you how to add client- and server-side features to a large JavaScript application without negatively affecting the rest of your code. ...
Beginning iOS Programming
Beginning iOS Programming

iOS 7 is a major shift in the look and feel of apps—the first major sea change since the iPhone was first introduced. For apps to blend in with the new UI, each needs a complete redesign. Beginning iOS Programming: Building and Deploying iOS Applications starts at the beginning—including an introduction to Objective C—and gives you the skills you need to get your apps up and running. Author Nick Harris has extensive experience developing for iOS and provides a solid background for teaching the building blocks of app development. Throughout the book, you'll be able to experiment with dozens of recipes from real-life scenarios, creating an app as you learn. The book's website features download sample apps to follow along with the instruction, and sample code to illustrate ideas. ...
Java Programming Interviews Exposed
Java Programming Interviews Exposed

Java is a popular and powerful language that is a virtual requirement for businesses making use of IT in their daily operations. For Java programmers, this reality offers job security and a wealth of employment opportunities. But that perfect Java coding job won't be available if you can't ace the interview. If you are a Java programmer concerned about interviewing, Java Programming Interviews Exposed is a great resource to prepare for your next opportunity. Author Noel Markham is both an experienced Java developer and interviewer, and has loaded his book with real examples from interviews he has conducted. ...
OpenGL ES 3.0 Programming Guide, 2nd Edition
OpenGL ES 3.0 Programming Guide, 2nd Edition

OpenGL ES is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. The newest version, OpenGL ES 3.0, makes it possible to create stunning visuals for new games and apps, without compromising device performance or battery life. In the OpenGL ES 3.0 Programming Guide, Second Edition, the authors cover the entire API and Shading Language. They carefully introduce OpenGL ES 3.0 features such as shadow mapping, instancing, multiple render targets, uniform buffer objects, texture compression, program binaries, and transform feedback. ...
Parallel Programming with Python
Parallel Programming with Python

Starting with the basics of parallel programming, you will proceed to learn about how to build parallel algorithms and their implementation. You will then gain the expertise to evaluate problem domains, identify if a particular problem can be parallelized, and how to use the Threading and Multiprocessor modules in Python. The Python Parallel (PP) module, which is another mechanism for parallel programming, is covered in depth to help you optimize the usage of PP. You will also delve into using Celery to perform distributed tasks efficiently and easily. Furthermore, you will learn about asynchronous I/O using the asyncio module. Finally, by the end of this book you will acquire an in-depth understanding about what the Python language has to offer in terms of built-in and external modules for an effective implementation of Parallel Programming. ...
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