Generic Data Structures and Algorithms in GoAdvance your understanding of generic data structures and algorithms and their applications using Go and the effective use of concurrency. You are invited on a journey that aims to improve your programming and problem-solving skills. This book takes you to the next step by showing how to get your programs to work efficiently as well as correctly.
As you explore many data structures and the algorithms and applications associated with them, you'll focus on the trade-offs between speed and storage and the benefits of deploying concurrency when appropriate. This book will demonstrate the huge increases in application performance that are possible. The presentation of classic data structures and techniques of algorithm design (greedy, divide and conquer, branch-and-bound to name a few) provides an essential foundation and toolkit for problem solving. But this book goes further by presenting heuristic algorithms and their implementations for solving computationally intractable combinator ...
Agile Visualization with PharoUse the Pharo interactive development environment to significantly reduce the cost of creating interactive visualizations. This book shows how Pharo leverages visualization development against traditional frameworks and toolkits.
Agile Visualization with Pharo focuses on the Roassal visualization engine and first presents the basic and necessary tools to visualize data, including an introduction to the Pharo programming language. Once you've grasped the basics, you'll learn all about the development environment offered by Roassal. The book provides numerous ready-to-use examples. You'll work on several applications, including visualizing the training phase of reinforcement learning (a powerful machine learning algorithm) and generating software visualizations from GitHub. ...
Introduction to Embedded Systems, 2nd EditionAn introduction to the engineering principles of embedded systems, with a focus on modeling, design, and analysis of cyber-physical systems.
The most visible use of computers and software is processing information for human consumption. The vast majority of computers in use, however, are much less visible. They run the engine, brakes, seatbelts, airbag, and audio system in your car. They digitally encode your voice and construct a radio signal to send it from your cell phone to a base station. They command robots on a factory floor, power generation in a power plant, processes in a chemical plant, and traffic lights in a city. These less visible computers are called embedded systems, and the software they run is called embedded software. The principal challenges in designing and analyzing embedded systems stem from their interaction with physical processes. This book takes a cyber-physical approach to embedded systems, introducing the engineering concepts underlying embedded systems ...
WordPress Plugin Development Cookbook, 3rd EditionWordPress is one of the most widely used, powerful, and open content management systems (CMSs). Whether you're a site owner trying to find the right extension, a developer who wants to contribute to the community, or a website developer working to fulfill a client's needs, learning how to extend WordPress' capabilities will help you to unleash its full potential. This book will help you become familiar with API functions to create secure plugins with easy-to-use administration interfaces.
This 3rd edition contains new recipes and up-to-date code samples, including new chapters on creating custom blocks for the block editor and integrating data from external sources. From one chapter to the next, you'll learn how to create plugins of varying complexity, ranging from a few lines of code to complex extensions that provide intricate new capabilities. You'll start by using the basic mechanisms provided in WordPress to create plugins, followed by recipes covering how to design administrat ...
The Kubernetes Operator Framework BookFrom incomplete collections of knowledge and varying design approaches to technical knowledge barriers, Kubernetes users face various challenges when developing their own operators. Knowing how to write, deploy, and pack operators makes cluster management automation much easier - and that's what this book is here to teach you.
Beginning with operators and Operator Framework fundamentals, the book delves into how the different components of Operator Framework (such as the Operator SDK, Operator Lifecycle Manager, and OperatorHub.io) are used to build operators. You'll learn how to write a basic operator, interact with a Kubernetes cluster in code, and distribute that operator to users. As you advance, you'll be able to develop a sample operator in the Go programming language using Operator SDK tools before running it locally with Operator Lifecycle Manager, and also learn how to package an operator bundle for distribution. The book covers best practices as well as sample applications ...
Application Insights SuccinctlyWhen running a web application or service, there are three crucial elements to keep tabs on: availability, performance, and usage. A wide variety of technologies are available to monitor these things, but one that stands apart is Application Insights, a developer tool available through the Microsoft Azure cloud platform. In Application Insights Succinctly, author Roberto Albano guides readers through the basics of setting up an account, choosing the right subscription, and exploring metrics, as well as advanced topics like integrating Application Insights with Visual Studio and visualizing data with Application Insights Analytics. Read it today to see for yourself how Application Insights can help both developers and marketing teams alike. ...
Bayesian Methods for Statistical AnalysisBayesian methods for statistical analysis is a book on statistical methods for analysing a wide variety of data. The book consists of 12 chapters, starting with basic concepts and covering numerous topics, including Bayesian estimation, decision theory, prediction, hypothesis testing, hierarchical models, Markov chain Monte Carlo methods, finite population inference, biased sampling and nonignorable nonresponse. The book contains many exercises, all with worked solutions, including complete computer code. It is suitable for self-study or a semester-long course, with three hours of lectures and one tutorial per week for 13 weeks. ...
Design Patterns in Modern C++20, 2nd EditionApply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs.
Design Patterns in Modern C++20, 2nd Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. ...
Simplifying Android Development with Coroutines and FlowsCoroutines and flows are the new recommended way for developers to carry out asynchronous programming in Android using simple, modern, and testable code. This book will teach you how coroutines and flows work and how to use them in building Android applications, along with helping you to develop modern Android applications with asynchronous programming using real data.
The book begins by showing you how to create and handle Kotlin coroutines on Android. You'll explore asynchronous programming in Kotlin, and understand how to test Kotlin coroutines. Next, you'll learn about Kotlin flows on Android, and have a closer look at using Kotlin flows by getting to grips with handling flow cancellations and exceptions and testing the flows.
By the end of this book, you'll have the skills you need to build high-quality and maintainable Android applications using coroutines and flows. ...
How To Build a Website with HTMLIf you are interested in learning how to build and design websites, Hyper Text Markup Language (HTML) is a great place to start. This project-based tutorial series will introduce you to HTML and its methods by building a personal website using our demonstration site (below) as a model. Once you learn the basics, you will know how change the website's design and add personalized content. No prior coding experience is necessary to follow along the chapters in this book.
HTML is the standard markup language used to display documents in a web browser. First developed by Tim Berners Lee in 1990 while working at the European Organization for Nuclear Research (CERN), HTML was one of the key innovative technologies used to publish the world's first website on August 6, 1991. Thanks to a restoration project by CERN, you can now revisit the original website. Since that time, HTML has been significantly updated and expanded but its basic purpose to format and structure web pages remains the sa ...