Node for Front-End DevelopersIf you know how to use JavaScript in the browser, you already have the skills you need to put JavaScript to work on back-end servers with Node. This hands-on book shows you how to use this popular JavaScript platform to create simple server applications, communicate with the client, build dynamic pages, work with data, and tackle other tasks.
Although Node has a complete library of developer-contributed modules to automate server-side development, this book will show you how to program with Node on your own, so you truly understand the platform. Discover firsthand how well Node works as a web server, and how easy it is to learn and use. ...
Professional Business Connectivity Services in SharePoint 2010As Microsoft's new multipurpose portal technology, Business Connectivity Services (BCS) is a brand new way for SharePoint users to seamlessly access and integrate data from any application or databases within SharePoint 2010. With this in-depth guide, a team of SharePoint experts walks you through the features of the new BCS, including the ability for users to view and modify the data from SharePoint 2010 with BCS. You'll explore how to use BCS, deploy solutions, create external content types and lists, create .NET host connectors, and more. ...
Beginning iOS Application Development with HTML and JavaScriptBeginning to intermediate web developers who want to apply their existing HTML/CSS/JS/Ajax skills to the wildly popular iPhone/iPad OS will love this book. In the highly successful Wrox Beginning format, it enables developers who know these core technologies to use what they already know and get up to speed quickly. It introduces iOS development with web technologies, explains how to enable and optimize web sites for the iPhone and iPad, explores user interface design, then moves into animation, special effects, building with web frameworks, and much more. ...
Getting Started with OAuth 2.0Whether you develop web applications or mobile apps, the OAuth 2.0 protocol will save a lot of headaches. This concise introduction shows you how OAuth provides a single authorization technology across numerous APIs on the Web, so you can securely access users data - such as user profiles, photos, videos, and contact lists - to improve their experience of your application.
Through code examples, step-by-step instructions, and use-case examples, you'll learn how to apply OAuth 2.0 to your server-side web application, client-side app, or mobile app. Find out what it takes to access social graphs, store data in a user's online filesystem, and perform many other tasks. ...
Getting Started with FluidinfoImagine a public storage system that has a place online for structured data about everything that exists - or that could exist. This book introduces Fluidinfo, a system that enables you to store information about anything, real or imaginary, in any digital form. You'll learn how to organize and search for data, and decide who can use, modify, and extend what you've contributed.
This guide demonstrates Fluidinfo's potential to create social data, with facilities that encourage users and applications to share, remix, and reuse data in ways they may not have anticipated. You'll learn how to use tools for reading and writing data, and how to use Fluidinfo in your own applications by working with its writable API and simple query language. ...
Making Musical AppsWant to turn your mobile device into a musical instrument? Or equip your game with interactive audio, rather than canned samples? You can do it with Pure Data (Pd), an open source visual programming environment that lets you manipulate digital audio in real time. This concise book shows you how to use Pd - with help from the libpd library - as an easily embeddable and widely portable sound engine.
Whether you're an audio developer looking to create musical apps with sophisticated audio capabilities, or an application developer ready to enhance mobile games with real-time procedural audio, Making Musical Apps introduces you to Pd and libpd, and provides hands-on instructions for creating musical apps for Android and iOS. ...
Introducing HTML5 Game DevelopmentMaking video games is hard work that requires technical skills, a lot of planning, and - most critically - a commitment to completing the project. With this hands-on guide, you'll learn step-by-step how to create a real 2D game from start to finish. In the process, you'll use Impact, the JavaScript game framework that works with HTML5's Canvas element.
Not only will you pick up important tips about game design, you'll also learn how to publish Impact games to the Web, desktop, and mobile - including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels. ...
C++ Concurrency in ActionWithout assuming you have a background in the subject, C++ Concurrency in Action gradually enables you to write robust and elegant multithreaded applications in C++11. You'll explore the threading memory model, the new multithreading support library, and basic thread launching and synchronization facilities. Along the way, you'll learn how to navigate the trickier bits of programming for concurrency.
Written for C++ programmers who are new to concurrency and others who may have written multithreaded code using other languages, APIs, or platforms. ...
Professional Cross-Platform Mobile Development in C#With employees, rather than the IT department, now driving the decision of which devices to use on the job, many companies are scrambling to integrate enterprise applications. Fortunately, enterprise developers can now create apps for all major mobile devices using C#/.NET and Mono, languages most already know. A team of authors draws on their vast experiences to teach you how to create cross-platform mobile applications, while delivering the same functionality to PC's, laptops and the web from a single technology platform and code-base. Rather than reinventing the wheel with each app, this book provides you with the tools you need for cross-platform development - no new languages needed! ...
Programming iOS 5, 2nd Edition : Covers iOS 5 and Xcode 4.3Get a solid grounding in the fundamentals of Cocoa Touch, and avoid problems during iPhone and iPad app development. With this revised and expanded edition, you'll dig into Cocoa and learn how to work effectively with Objective-C and Xcode. This book covers iOS 5 and Xcode 4.3 in a rigorous, orderly fashion - ideal whether you're approaching iOS for the first time or need a reference to bolster existing skills. ...