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Reactive Streams in Java
Reactive Streams in Java

Get an easy introduction to reactive streams in Java to handle concurrency, data streams, and the propagation of change in today's applications. This compact book includes in-depth introductions to RxJava, Akka Streams, and Reactor, and integrates the latest related features from Java 9 and 11, as well as reactive streams programming with the Android SDK. Reactive Streams in Java explains how to manage the exchange of stream data across an asynchronous boundary - passing elements on to another thread or thread-pool - while ensuring that the receiving side is not forced to buffer arbitrary amounts of data which can reduce application efficiency. After reading and using this book, you'll be proficient in programming reactive streams for Java in order to optimize application performance, and improve memory management and data exchanges. Discover reactive streams and how to use them; Work with the latest features in Java 9 and Java 11; Apply reactive streams using RxJava; Program usi ...
Kotlin for Enterprise Applications using Java EE
Kotlin for Enterprise Applications using Java EE

Kotlin was developed with a view to solving programmers difficulties and operational challenges. This book guides you in making Kotlin and Java EE work in unison to build enterprise-grade applications. Together, they can be used to create services of any size with just a few lines of code and let you focus on the business logic. Kotlin for Enterprise Applications using Java EE begins with a brief tour of Kotlin and helps you understand what makes it a popular and reasonable choice of programming language for application development, followed by its incorporation in the Java EE platform. We will then learn how to build applications using the Java Persistence API (JPA) and Enterprise JavaBeans (EJB), as well as develop RESTful web services and MicroServices. As we work our way through the chapters, we'll use various performance improvement and monitoring tools for your application and see how they optimize real-world applications. At each step along the way, we will see how easy it is ...
Hands-On Geospatial Analysis with R and QGIS
Hands-On Geospatial Analysis with R and QGIS

Managing spatial data has always been challenging and it's getting more complex as the size of data increases. Spatial data is actually big data and you need different tools and techniques to work your way around to model and create different workflows. R and QGIS have powerful features that can make this job easier. This book is your companion for applying machine learning algorithms on GIS and remote sensing data. You'll start by gaining an understanding of the nature of spatial data and installing R and QGIS. Then, you'll learn how to use different R packages to import, export, and visualize data, before doing the same in QGIS. Screenshots are included to ease your understanding. Moving on, you'll learn about different aspects of managing and analyzing spatial data, before diving into advanced topics. You'll create powerful data visualizations using ggplot2, ggmap, raster, and other packages of R. You'll learn how to use QGIS 3.2.2 to visualize and manage (create, edit, and fo ...
Unity Artificial Intelligence Programming, 4th Edition
Unity Artificial Intelligence Programming, 4th Edition

Developing Artificial Intelligence (AI) for game characters in Unity 2018 has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from the basic techniques to cutting-edge machine learning-powered agents. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. This fourth edition with Unity will help you break down AI into simple concepts to give you a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts and features related to game AI in Unity. Further on, you'll learn how to distinguish the state machine pattern and implement one of your own. This is followed by learning how to implement a basic sensory system for your AI agent and coupling it with a Finite State Machine (FSM). Next, you'll l ...
Practical Tinker Board
Practical Tinker Board

Get started with the ASUS Tinker Board and begin building and expanding your own projects. This book covers the basic operating systems offered by ASUS for the Tinker Board and Tinker Board S, TinkerOS and Android, and then dives deeper into its capabilities for projects; such as a music streamer or a weather display with internet connectivity. Beginners will find the resources necessary to follow along and more seasoned makers can review additional information to engage with this new single-board computer platform. The projects are broad enough to show off the capability of the Tinker Board's hardware and they can be used as is or you can add to them based on your skill level. The ASUS Tinker Board offers an increase in hardware specs and, as a result, is more powerful compared to other single-board computers on the market, making it a great option for projects that would have previously been a challenge to run on other boards, such as the Raspberry Pi. Single-board computers in ...
Building Telegram Bots
Building Telegram Bots

Learn about bot programming, using all the latest and greatest programming languages, including Python, Go, and Clojure, so you can feel at ease writing your Telegram bot in a way that suits you. This book shows how you can use bots for just about everything: they connect, they respond, they enhance your job search chances, they do technical research for you, they remind you about your last train, they tell the difference between a horse and a zebra, they can tell jokes, and they can cheer you up in the middle of the night. Bots used to be hard to set up and enhance, but with the help of Building Telegram Bots you'll see how the Telegram platform is now making bot creation easier than ever. You will begin by writing a simple bot at the start and then gradually build upon it. The simple yet effective Telegram Bot API makes it very easy to develop bots in a number of programming languages. Languages featured in the book include Node.js, Java, Rust, and Elixir. This book encourag ...
Learn R for Applied Statistics
Learn R for Applied Statistics

Gain the R programming language fundamentals for doing the applied statistics useful for data exploration and analysis in data science and data mining. This book covers topics ranging from R syntax basics, descriptive statistics, and data visualizations to inferential statistics and regressions. After learning R's syntax, you will work through data visualizations such as histograms and boxplot charting, descriptive statistics, and inferential statistics such as t-test, chi-square test, ANOVA, non-parametric test, and linear regressions. Learn R for Applied Statistics is a timely skills-migration book that equips you with the R programming fundamentals and introduces you to applied statistics for data explorations. Discover R, statistics, data science, data mining, and big data; Master the fundamentals of R programming, including variables and arithmetic, vectors, lists, data frames, conditional statements, loops, and functions; Work with descriptive statistics; Create data visuali ...
Let's Build a Multiplayer Phaser Game
Let's Build a Multiplayer Phaser Game

Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers. Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends. Discover the ins and outs of Socket.IO for real-time web communication; Use TypeScript to allow your project to be typed and self-documenting; See how gaming mechanics work to make a game entertaining; Get a deeper understanding of how to structure your working directory and your code; Scale what you have created. ...
Java Design Patterns, 2nd Edition
Java Design Patterns, 2nd Edition

Get hands-on experience implementing 26 of the most common design patterns using Java and Eclipse. In addition to Gang of Four (GoF) design patterns, you will also learn about alternative design patterns, and understand the criticisms of design patterns with an overview of anti-patterns. For each pattern you will see at least one real-world scenario, a computer-world example, and a complete implementation including output. This book has three parts. The first part covers 23 Gang of Four (GoF) design patterns. The second part includes three alternative design patterns. The third part presents criticisms of design patterns with an overview of anti-patterns. You will work through easy-to-follow examples to understand the concepts in depth and you will have a collection of programs to port over to your own projects. A Q&A session is included in each chapter and covers the pros and cons of each pattern. The last chapter presents FAQs about the design patterns. The step-by-step approac ...
Testing Microservices with Mountebank
Testing Microservices with Mountebank

Testing Microservices with Mountebank is your guide to the ins and outs of testing microservices with service virtualization. The book offers unique insights into microservices application design and state-of-the-art testing practices that will deepen your microservices skills and improve your applications. Even if you lab test each service in isolation, it's challenging - and potentially dangerous - to test a live microservices system that's changing and growing. Fortunately, you can use Mountebank to imitate the components of a distributed microservices application to give you a good approximation of the runtime conditions as you test individual services.
 Testing Microservices with Mountebank introduces the powerful practice of service virtualization. In it, author Brandon Byars, Mountebank's creator, offers unique insights into microservices application design and state-of-the-art testing practices. You'll expand your understanding of microservices as you work with Mounteba ...
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