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Android Cookbook, 2nd Edition
Android Cookbook, 2nd Edition

Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market. Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you: Get started with the tooling you need for developing and testing Android apps; Create layouts with Android's UI controls, graphical services, and pop-up mechanisms; Build location-aware services on Google Maps and OpenStreetMap; Control aspects of Android's music, video, and other multimedia capabilit ...
Python in a Nutshell, 3rd Edition
Python in a Nutshell, 3rd Edition

Useful in many roles, from design and prototyping to testing, deployment, and maintenance, Python is consistently ranked among today's most popular programming languages. The third edition of this practical book provides a quick reference to the language - including Python 3.5, 2.7, and highlights of 3.6 - commonly used areas of its vast standard library, and some of the most useful third-party modules and packages. Ideal for programmers with some Python experience, and those coming to Python from other programming languages, this book covers a wide range of application areas, including web and network programming, XML handling, database interactions, and high-speed numeric computing. Discover how Python provides a unique mix of elegance, simplicity, practicality, and sheer power. Python syntax, Object-Oriented Python, standard library modules, and third-party Python packages; Python's support for file and text operations, persistence and databases, concurrent execution, and nume ...
Build iOS Games with Sprite Kit
Build iOS Games with Sprite Kit

Power up your inner game developer and start building incredible games with Sprite Kit. This book will teach you everything you need to know about Apple's 2D game engine. If you have some programming experience but you're new to game development, you'll hit the ground running, no complex tools required—just the Sprite Kit SDK. You'll start out fast by building a single-finger infinite runner game, where the goal is to stay alive as long as possible and rack up points. You'll explore the Sprite Kit template, actions, and particle editor and watch your game take shape with an armed player ship, asteroids and enemy ships, explosions, power-ups, and variable difficulty. Then you'll stitch the game together with cutscenes, menus, and scoring. ...
Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services
Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services

Building Cross-Platform Apps using Titanium, Alloy, and Appcelerator Cloud Services shows you how to build cross-platform iOS and Android apps without learning Objective-C or Java. With detailed guidance given toward using the Titanium Mobile Platform and Appcelerator Cloud Services, you will quickly develop the skills to build real, native apps - not web apps - using existing HTML, CSS, and JavaScript know-how. This guide takes you step-by-step through the creation of a photo-sharing app that leverages the power of Appcelerator's cloud platform, and establishes fundamental concepts before adding advanced techniques. Coverage extends beyond the development process to include expert advice for deployment on the App Store or Google Play, and more. ...
Building JavaScript Games
Building JavaScript Games

Building JavaScript Games teaches game programming through a series of engaging, arcade-style games that quickly expand your JavaScript and HTML5 skills. JavaScript is in the top ten most-used programming languages world wide, and is the basis for applications that can run in any modern browser, on any device from smart phone to tablet to PC. Especial emphasis is given to touch-based interface, but all games also run using a regular mouse and keyboard setup. The approach in Building JavaScript Games follows the basic structure of a game rather than the syntax of a language. From almost the very first chapter you are building games to run on your phone or other device and show to your friends. Successive projects teach about handling player input, manipulating game objects, designing game worlds, managing levels, and realism through physics. All told, you'll develop four well-designed games, making Building JavaScript Games one of the most enjoyable ways there is to learn about progr ...
Building Polyfills
Building Polyfills

Add custom features to browsers old and new by writing polyfill libraries, JavaScript plugins that take browsers beyond their native capabilities. In this practical fieldbook, author Brandon Satrom introduces principles and guidelines for polyfill development, and then walks you through the steps for building a complex, real-world HTML5 polyfill. You'll also explore the future of polyfilling - or prollyfilling - that will enable you to test and work with emerging concepts, often ahead of browser vendors. By the time you finish this book, you'll have the tools and hands-on experience you need to build reliable polyfills for today's and tomorrow's Web. ...
Clojure Cookbook
Clojure Cookbook

With more than 150 detailed recipes, this cookbook shows experienced Clojure developers how to solve a variety of programming tasks with this JVM language. The solutions cover everything from building dynamic websites and working with databases to network communication, cloud computing, and advanced testing strategies. And more than 60 of the world's best Clojurians contributed recipes. Each recipe includes code that you can use right away, along with a discussion on how and why the solution works, so you can adapt these patterns, approaches, and techniques to situations not specifically covered in this cookbook. ...
CoffeeScript in Action
CoffeeScript in Action

JavaScript runs (almost) everywhere but it can be quirky and awkward. Its cousin CoffeeScript is easier to comprehend and compose. An expressive language, not unlike Ruby or Python, it compiles into standard JavaScript without modification and is a great choice for complex web applications. It runs in any JavaScript-enabled environment and is easy to use with Node.js and Rails. CoffeeScript in Action teaches you how, where, and why to use CoffeeScript. It immerses you in CoffeeScript's comfortable syntax before diving into the concepts and techniques you need in order to write elegant CoffeeScript programs. Throughout, you'll explore programming challenges that illustrate CoffeeScript's unique advantages. For language junkies, the book explains how CoffeeScript brings idioms from other languages into JavaScript. ...
Competing with High Quality Data
Competing with High Quality Data

Data is rapidly becoming the powerhouse of industry, but low-quality data can actually put a company at a disadvantage. To be used effectively, data must accurately reflect the real-world scenario it represents, and it must be in a form that is usable and accessible. Quality data involves asking the right questions, targeting the correct parameters, and having an effective internal management, organization, and access system. It must be relevant, complete, and correct, while falling in line with pervasive regulatory oversight programs. Competing with High Quality Data takes a holistic approach to improving data quality, from collection to usage. ...
Create Web Charts with jqPlot
Create Web Charts with jqPlot

Create Web Charts with jqPlotshows how to convert your data into eye-catching, innovative, animated, and highly interactive browser-based charts. This book is suitable for developers of all experience levels and needs: for those who love fast and effective solutions, you can use the jqPlot library to generate charts with amazing effects and animations using only a few lines of code. By the end of the book, you will have a good knowledge of all the elements needed to manage data from every possible source, from high-end scientific instruments to Arduino boards, from simple HTML tables to structured JSON files, and from Matlab calculations to reports in Excel. You will be able to provide cutting-edge charts exploiting the growing power of modern browsers. ...
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