Next-Generation Big DataUtilize this practical and easy-to-follow guide to modernize traditional enterprise data warehouse and business intelligence environments with next-generation big data technologies.
Next-Generation Big Data takes a holistic approach, covering the most important aspects of modern enterprise big data. The book covers not only the main technology stack but also the next-generation tools and applications used for big data warehousing, data warehouse optimization, real-time and batch data ingestion and processing, real-time data visualization, big data governance, data wrangling, big data cloud deployments, and distributed in-memory big data computing. Finally, the book has an extensive and detailed coverage of big data case studies from Navistar, Cerner, British Telecom, Shopzilla, Thomson Reuters, and Mastercard.
Install Apache Kudu, Impala, and Spark to modernize enterprise data warehouse and business intelligence environments, complete with real-world, easy-to-follow examples, and ...
Developing with Google+Would you like to integrate Google+ with an existing website, or build your own social application on the platform? Developing with Google+ takes you on a tour of the Google+ APIs, with lots of concrete examples and hands-on projects. You'll learn how to take advantage of Google+ social plug-ins, communicate programmatically with Google+ over REST APIs, and author real-time Hangout Apps.
Over the course of this book, you'll follow the progress of a fictional company, Baking Disasters, as it incorporates all the features of the Google+ platform. ...
React CookbookToday's web demands efficient real-time applications and scalability. If you want to learn to build fast, efficient, and high-performing applications using React 16, this is the book for you. We plunge directly into the heart of all the most important React concepts for you to conquer. Along the way, you'll learn how to work with the latest ECMAScript features.
You'll see the fundamentals of Redux and find out how to implement animations. Then, you'll learn how to create APIs with Node, Firebase, and GraphQL, and improve the performance of our application with Webpack 4.x. You'll find recipes on implementing server-side rendering, adding unit tests, and debugging. We also cover best practices to deploy a React application to production. Finally, you'll learn how to create native mobile applications for iOS and Android using React Native.
By the end of the book, you'll be saved from a lot of trial and error and developmental headaches, and you'll be on the road to becoming a React ...
Beginning Apache Spark 2Develop applications for the big data landscape with Spark and Hadoop. This book also explains the role of Spark in developing scalable machine learning and analytics applications with Cloud technologies. Beginning Apache Spark 2 gives you an introduction to Apache Spark and shows you how to work with it.
Along the way, you'll discover resilient distributed datasets (RDDs); use Spark SQL for structured data; and learn stream processing and build real-time applications with Spark Structured Streaming. Furthermore, you'll learn the fundamentals of Spark ML for machine learning and much more.
After you read this book, you will have the fundamentals to become proficient in using Apache Spark and know when and how to apply it to your big data applications.
Understand Spark unified data processing platform; How to run Spark in Spark Shell or Databricks; Use and manipulate RDDs; Deal with structured data using Spark SQL through its operations and advanced functions; Build real-tim ...
Getting Started with KuduFast data ingestion, serving, and analytics in the Hadoop ecosystem have forced developers and architects to choose solutions using the least common denominator - either fast analytics at the cost of slow data ingestion or fast data ingestion at the cost of slow analytics. There is an answer to this problem. With the Apache Kudu column-oriented data store, you can easily perform fast analytics on fast data. This practical guide shows you how.
Begun as an internal project at Cloudera, Kudu is an open source solution compatible with many data processing frameworks in the Hadoop environment. In this book, current and former solutions professionals from Cloudera provide use cases, examples, best practices, and sample code to help you get up to speed with Kudu.
Explore Kudu's high-level design, including how it spreads data across servers; Fully administer a Kudu cluster, enable security, and add or remove nodes; Learn Kudu's client-side APIs, including how to integrate Apache Impala, ...
Beginning Office 365 Collaboration AppsStart making the most of the latest collaboration tools in Office 365 - including SharePoint, OneDrive, Office 365 Groups, Office, Teams, Yammer, Planner, Stream, Forms, and Flow - and integrate them into your team's projects to boost productivity, engagement, innovation, and enjoyment at work. This book walks you through the features, teaching you how to choose the right tools for your situation.
While technologies for collaboration are more advanced than ever before, there also are more of them. Beginning Office 365 Collaboration Apps will help you make sense of what is available and how it can help you and your team be more productive.
Know the collaboration features available across Office 365, and how to choose the ones that are right for you and your colleagues in any given situation; Understand the software-as-a-service (SaaS) model and how it enables users to be more productive and effective; Discover how multi-device usability and real-time cloud synchronization can help ...
OpenGL 4 Shading Language Cookbook, 3rd EditionOpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them.
The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics.
OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). Yo ...
Swift Game Development, 3rd EditionSwift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game.
The book starts by introducing Swift's best features - including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. ...
Blender Quick Start GuideBlender is open source 3D creation software. With a long history and an enthusiastic community of users, it is the ideal choice for almost any kind of work with 3D modeling or animation. However, for new users, its power and flexibillity can sometimes be daunting, and that's when you need this book!
The book starts by showing you round the all-new Blender 2.8 user interface. You'll look at the most commonly-used options and tools, such as navigating in 3D and selecting objects. You will then use and manipulate one of the most important windows of the interface, the 3D View.
You'll learn how to use essential tools for working with 3D modeling. To give your models the feel of real-world objects, you'll learn how to create materials and set up surfaces. You'll see how to use Physically-Based Rendering (PBR), which allows you to craft realistic surfaces such as wood, stone, and metal. You will also work with Eevee, a new real-time render engine in Blender.
You will see how to add ...
Monetizing Machine LearningTake your Python machine learning ideas and create serverless web applications accessible by anyone with an Internet connection. Some of the most popular serverless cloud providers are covered in this book - Amazon, Microsoft, Google, and PythonAnywhere.
You will work through a series of common Python data science problems in an increasing order of complexity. The practical projects presented in this book are simple, clear, and can be used as templates to jump-start many other types of projects. You will learn to create a web application around numerical or categorical predictions, understand the analysis of text, create powerful and interactive presentations, serve restricted access to data, and leverage web plugins to accept credit card payments and donations. You will get your projects into the hands of the world in no time.
Each chapter follows three steps: modeling the right way, designing and developing a local web application, and deploying onto a popular and reliable serv ...