GameMaker: Studio For DummiesGameMaker: Studio allows you to create your own games, even with zero coding experience, and GameMaker: Studio For Dummies is a complete guide to the ins and outs of the program. Create the game you've always wanted to play in record time and at a fraction of the cost of traditional game development methods. You'll have the flexibility to develop 2D games for Android, iOS, desktops, and the Web. Gain a professional perspective on this revolutionary path to game creation and publishing.
Using GameMaker: Studio may feel like play, but it's a serious tool that allows you to create, design, develop, and publish your very own games. With the push of a button, the program produces real, executable code for your very own app store - ready 2D game, complete and ready for market. ...
Learning Django Web DevelopmentDjango, written in Python, is a web application framework designed to build complex web applications quickly without any hassle. It loosely follows the MVC pattern and adheres to the Don't Repeat Yourself principle, which makes a database-driven application efficient and highly scalable, and is by far the most popular and mature Python web framework.
This book is a manual that will help you build a simple yet effective Django web application. It starts by introducing Django, setting it up, and shows you how to code simple programs. You will then learn to build your first Twitter-like app. Later on, you will be introduced to Hashtags, AJAX to enhance the user interface, and tweets. You will then move on to create an administration interface, learn database connectivity, and use third-party libraries. Then you will learn to debug and deploy Django projects, and also get a glimpse of Django with AngularJS and Elasticsearch. By the end of the book, you will be able to leverage the Djang ...
Raspberry Pi Computer Vision ProgrammingThis book will provide you with the skills you need to successfully design and implement your own Raspberry Pi and Python-based computer vision projects.
From the beginning, this book will cover how to set up your Raspberry Pi for computer vision applications, exploring the basics of OpenCV, and how to design and implement real-life computer vision applications on your own. By sequentially working through the steps in each chapter, you will quickly be able to master the features of OpenCV. In the end of the book, you will also be introduced to SimpleCV, which is another powerful computer vision library for Python. Featuring plenty of coding examples and exercises, this book offers you an unparalleled learning experience. ...
Learning Less.jsWriting CSS styles can be very tedious–how many times have you written CSS styles that become difficult to read and manage, and frequently have to be duplicated? Less gives you a solid toolkit that can help streamline your code when developing styles for any website of any size, with a significant reduction in the amount of time and effort required.
Learning Less.js helps you maximize your experience with the Less library by breaking down each of its main features. This book walks you through examples that progressively build upon your knowledge, taking you from beginner to advanced usage in a series of easy-to-follow steps. We begin with exploring the library, and will learn about the tricks it uses to help us save development time when creating and managing styles, right through to using Less.js in some practical, real-world scenarios. ...
Creating Mobile Apps with Xamarin.Forms, Preview Edition 2This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms. ...
Android Studio Game DevelopmentThis short book walks you through the process of creating mobile games using the new Android Studio IDE. Android Studio Game Development introduces you to the key tools in Android Studio and gives you the knowledge you need to develop games in Android Studio.
This book takes you from installing Android Studio, through exploring the IDE to creating a new project and setting up GitHub as a VCS. You'll then be well equipped to tackle the game-development topics that make up the rest of the book. You'll learn about OpenGL ES and how to deal with polygons, before mastering image loading and sprite sheets.
The final three chapters cover topics vital to successful game development: interactivity. You'll gain skills in reading user input, responding to that input with in-game movement, and detecting collisions. ...
Mobile Web Performance OptimizationWith users increasingly accessing the web on mobile devices, it's crucial to make sure your website is built to seamlessly fit this radical change in user behavior. Mobile Web Performance Optimization is designed to help you do exactly that – it's been created to help you build fast, and mobile-user-friendly websites and applications. Featuring guidance through a range of techniques and tools essential to modern mobile development, this accessible guide will make sure you're delivering a seamless and intuitive experience for your website's users.
Begin by exploring the fundamental components of mobile web design and website optimization, before learning how to put the concepts into practice. Featuring cross-platform solutions, insights on developing lightweight yet robust UI, and insights on how to successfully manage data, this application development book takes you through every stage in the development process – so you can be confident that you're asking the right questions a ...
Beginning Nokia Apps DevelopmentWhile media buzz regularly circulates around iPhone and Android, Nokia still leads the pack in terms of world market share. Symbian, for instance, remains the most widely used mobile operating system. With Nokia's open development platform, the opportunities available for mobile developers to target this vastly popular operating system are abundant and clear.
Use Qt to target both platforms: Symbian, the most widely used mobile operating system in the world, as well as MeeGo, the Intel/Nokia platform for mobile devices. Develop HTML5 applications for both Symbian and MeeGo platforms that will run with little modification on other mobile platforms. Novice developers learn the basics of Qt with a mobile slant, giving them the ability to target both desktop and mobile platforms. ...
Beginning PHP and PostgreSQL 8Beginning PHP and PostgreSQL 8 delves into some of the most popular open-source web development technologies, the PostgreSQL 8 database server and PHP 5 scripting language. You'll learn to reap the benefits of these core technologies by using them in unison to create dynamic, data-driven web applications. This is an ideal read if you are a web designer, programmer, hobbyist, or novice who wants to create applications with PHP 5 and PostgreSQL 8. ...
Create Mobile Games with CoronaDevelop cross-platform mobile games with Corona using the Lua programming language! Corona is experiencing explosive growth among mobile game developers, and this book gets you up to speed on how to use this versatile platform. You'll use the Corona SDK to simplify game programming and take a fun, no-nonsense approach to write and add must-have gameplay features. You'll find out how to create all the gaming necessities: menus, sprites, movement, perspective and sound effects, levels, loading and saving, and game physics. Along the way, you'll learn about Corona's API functions and build three common kinds of mobile games from scratch that can run on the iPhone, iPad, Kindle Fire, Nook Color, and all other Android smartphones and tablets. ...