Beginning Java with WebSphereBeginning Java with WebSphere provides a step-by-step guide for creating and installing both client- and server-based Java applications using Rapid Application Development v8, WebSphere Application Server 8.0, and Java.
Since more and more Java applications are moving to the server and using HTML for the user interface, there is a minimal amount of time spent exploring the Java GUI components. More specifically, this book covers graphical user interfaces using RAD's Visual Editor, variables, conditional logic, and application improvements/enhancements from the client side. And, from the server-side, this book covers servlets, JavaServer Pages (JSPs), database accessibility (JDBC), custom tags, and concludes with JavaServer Faces (JSFs). ...
Pro JavaFX 8In Pro JavaFX 8 expert authors show you how to use the JavaFX platform to create rich-client Java applications. You'll discover how you can use this powerful Java-based UI platform, which is capable of handling large-scale data-driven business applications for PC as well as now mobile and embedded devices.
Covering the JavaFX API, development tools, and best practices, this book provides code examples that explore the exciting new features provided with JavaFX 8 which comes as part of Oracle's new Java (SE) 8 release. This book also contains engaging tutorials that cover virtually every facet of JavaFX development and reference materials on JavaFX that augment the JavaFX API documentation. ...
Scripting in JavaScripting in Java teaches you how to use the Java Scripting API and JavaScript to execute scripts and take advantage of the features of a scripting language while developing Java applications. The book also covers topics that enable scripting languages to take advantage of Java features and the Java class library, including the new Java Collections and JavaFX 8 APIs. Most of the examples in this book use JavaScript on the Nashorn engine.
Author Kishori Sharan will show you scripts in JavaScript to demonstrate its power and use in your Java applications. Some of the examples use the jrunscript and jjs command-line tools. Furthermore, debugging is discussed to equip you for situations when or if you encounter any issues with this kind of Java scripting. After reading and using this book, you will have most of what you need to do scripting in Java. ...
Beginning Java 8 Games DevelopmentBeginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more.
Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. ...
Swing for JythonThis book shows you how to use Swing to add a GUI to your Jython scripts, with an emphasis on the WebSphere Application Server wsadmin utility. In fact, we're going to teach you Swing using Jython, and we're going to do it in a way that, hopefully, that makes your scripts easier for people to use, more robust, more understandable, and therefore easier to maintain.
This book is for experienced Java programmers who have experience with Jython and at least some experience maybe with Swing. ...
Beginning Java EE 6 with GlassFish 3, 2nd EditionJava Enterprise Edition (Java EE) continues to be one of the leading Java technologies and platforms from Oracle (previously Sun). Beginning Java EE 6 Platform with GlassFish 3, Second Edition is this first tutorial book on the final version of the Java EE 6 Platform.
Step by step and easy to follow, this book describes many of the Java EE 6 specifications and reference implementations, and shows them in action using practical examples. This book uses the new version of GlassFish 3 to deploy and administer the code examples.
Written by an expert member of the Java EE 6 specification request and review board in the Java Community Process (JCP), this book contains the best information possible, from an expert's perspective on enterprise Java technologies. ...
Beginning Java ME PlatformHave you thought about building games for your cell phone or other wireless devices? Whether you are a first - time wireless Java developer or an experienced professional, Beginning Java ME Platform brings exciting wireless and mobile Java application development right to your door and device!
Beginning Java ME Platform empowers you with the flexibility and power to start building Java applications for your Java - enabled mobile device or cell phone. The book covers sound HTTPS support, user interface API enhancements, the Mobile Media API, the Game API, 3D graphics, Bluetooth, and more. ...
Java Closures and LambdaJava Closures and Lambda introduces you to significant new changes to the Java language coming out of what is termed Project Lambda. These new changes make their debut in Java 8, and their highlight is the long-awaited support for lambda expressions in the Java language. You'll learn to write lambda expressions and use them to create functional interfaces and default methods for evolving APIs, among many other uses.
The changes in Java 8 are significant. Syntax and usage of the language are changed considerably with the introduction of closures and lambda expressions. This book takes you through these important changes from introduction to mastery. Through a set of clear examples, you'll learn to refactor existing code to take advantage of the new language features. You'll learn what those features can do for you, and when they are best applied. You'll learn to design and write new code having these important new features in mind from the very beginning. ...
Learn JavaFX 8Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion.
The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters.
This book provides complete and comprehensi ...
Java eLearning Kit For DummiesAs a platform-independent, object-oriented programming language, Java helps developers write once and run anywhere. With this dynamic combination of a full-color printed book and a Dummies online interactive eLearning course, you'll find a wealth of information on the latest release of Java. Featuring both written and animated step-by-step how-tos, practice labs, helpful videos, numerous examples, and a host of Dummies hints and tips, this package makes your learning process easier.
Follow the material sequentially or jump in and out as you wish - it's set up so you can learn at your own pace. Throughout, you will benefit from illustrations, animations, voiceover explanations, and the option of closed captioning if you find you learn better when you can read the instructions. ...