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Deep Learning with TensorFlow and Keras, 3rd Edition
Deep Learning with TensorFlow and Keras, 3rd Edition

Deep Learning with TensorFlow and Keras teaches you neural networks and deep learning techniques using TensorFlow (TF) and Keras. You'll learn how to write deep learning applications in the most powerful, popular, and scalable machine learning stack available. TensorFlow 2.x focuses on simplicity and ease of use, with updates like eager execution, intuitive higher-level APIs based on Keras, and flexible model building on any platform. This book uses the latest TF 2.0 features and libraries to present an overview of supervised and unsupervised machine learning models and provides a comprehensive analysis of deep learning and reinforcement learning models using practical examples for the cloud, mobile, and large production environments. This book also shows you how to create neural networks with TensorFlow, runs through popular algorithms (regression, convolutional neural networks (CNNs), transformers, generative adversarial networks (GANs), recurrent neural networks (RNNs), natura ...
Machine Learning with R, 4th Edition
Machine Learning with R, 4th Edition

Machine learning, at its core, is concerned with transforming data into actionable knowledge. R offers a powerful set of machine learning methods to quickly and easily gain insight from your data. Machine Learning with R, Fourth Edition, provides a hands-on, accessible, and readable guide to applying machine learning to real-world problems. Whether you are an experienced R user or new to the language, Brett Lantz teaches you everything you need to know for data pre-processing, uncovering key insights, making new predictions, and visualizing your findings. This 10th Anniversary Edition features several new chapters that reflect the progress of machine learning in the last few years and help you build your data science skills and tackle more challenging problems, including making successful machine learning models and advanced data preparation, building better learners, and making use of big data. You'll also find this classic R data science book updated to R 4.0.0 with newer and better ...
Web Mapping Illustrated
Web Mapping Illustrated

Developers who want to publish maps on the web often discover that commercial tools cost too much and hunting down the free tools scattered across Internet can use up too much of your time and resources. Web Mapping Illustrated shows you how to create maps, even interactive maps, with free tools, including MapServer, OpenEV, GDAL/OGR, and PostGIS. It also explains how to find, collect, understand, use, and share mapping data, both over the traditional Web and using OGC-standard services like WFS and WMS. ...
Learning SQL, 2nd Edition
Learning SQL, 2nd Edition

Updated for the latest database management systems, this introductory guide will get you up and running with SQL quickly. Whether you need to write database applications, perform administrative tasks, or generate reports, Learning SQL, Second Edition, will help you easily master all the SQL fundamentals. Each chapter presents a self-contained lesson on a key SQL concept or technique, with numerous illustrations, annotated examples, and exercises to let you practice the skills you learn. ...
Learning ActionScript 3.0, 2nd Edition
Learning ActionScript 3.0, 2nd Edition

If you're new to ActionScript 3.0, or want to enhance your skill set, this bestselling book is the ideal guide. Designers, developers, and programmers alike will find Learning ActionScript 3.0 invaluable for navigating ActionScript 3.0's learning curve. You'll learn the language by getting a clear look at essential topics such as logic, event handling, displaying content, classes, and much more. Updated for Flash Professional CS5, this revised and expanded edition delivers hands-on exercises and full-color code samples to help you increase your abilities as you progress through the book. Topics are introduced with basic syntax and class-based examples, so you can set your own pace for learning object-oriented programming. ...
Learning ASP.NET 3.5, 2nd Edition
Learning ASP.NET 3.5, 2nd Edition

With this book, you will learn how to create engaging and interactive web applications using the latest version of the world's most popular web development platform: ASP.NET with AJAX, built on the productivity-enhancing features of Visual Studio 2008. All you need to get started is a basic knowledge of HTML and a desire to produce professional quality websites. Learning ASP.NET 3.5 introduces new skills in each new chapter and offers fully annotated and fully functional examples that you can put to work immediately. Each chapter adds detailed summaries, practice questions to ensure comprehension, and exercises so you can apply what you've learned to new situations. ...
Learning C# 3.0
Learning C# 3.0

If you're new to C#, this popular book is the ideal way to get started. Completely revised for the latest version of the language, Learning C# 3.0 starts with the fundamentals and takes you through intermediate and advanced C# features - including generics, interfaces, delegates, lambda expressions, and LINQ. You'll also learn how to build Windows applications and handle data with C#. No previous programming experience is required - in fact, if you've never written a line of code in your life, bestselling authors Jesse Liberty and Brian MacDonald will show you how it's done. Each chapter offers a self-contained lesson to help you master key concepts, with plenty of annotated examples, illustrations, and a concise summary. ...
Learning Cocoa with Objective-C, 2nd Edition
Learning Cocoa with Objective-C, 2nd Edition

Learning Cocoa with Objective-C is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers. Based on the Jaguar release of Mac OS X 10.2, this edition of Learning Cocoa includes examples that use the Address Book and Universal Access APIs. Also included is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. Completely revised and updated, this 2nd edition begins with some simple examples to familiarize you with the basic elements of Cocoa programming as well Apple's Developer Tools, including Project Builder and Interface Builder. After introducing you to Project Builder and Interface Builder, it brings you quickly up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building Cocoa application ...
Learning Flex 4
Learning Flex 4

Learn Adobe Flex 4 in a fun and engaging way with this book's unique, hands-on approach. Using clear examples and step-by-step coaching from two experts, you'll create four applications that demonstrate fundamental Flex programming concepts. Throughout the course of this book, you’ll learn how to enhance user interaction with ActionScript, and create and skin a user interface with Flex’s UI components (MXML) and Adobe's new FXG graphics format. You'll also be trained to manage dynamic data, connect to a database using server-side script, and deploy applications to both the Web and the desktop. Learning Flex 4 offers tips and tricks the authors have collected from years of real-world experience, and straightforward explanations of object-oriented programming concepts to help you understand how Flex 4 works. ...
Learning Flex 3
Learning Flex 3

How soon can you learn Adobe Flex 3? With this book's unique hands-on approach, you will be able to tinker with examples right away, and create your own Rich Internet Applications with Flex within the first few chapters. As you progress, you learn how to build a layout, add interactivity, work with data, and deploy your applications to either the Web or the desktop. Learning Flex 3 offers step-by-step instructions that are clear and concise, along with tips and tricks that author Alaric Cole has gathered after years of using Flex and teaching it to fellow developers at Yahoo! You'll understand how Flex works, how to use the MXML markup language and work with ActionScript, how to deploy RIAs to the desktop using Adobe AIR, and much more. ...
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