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Software Testing
Software Testing

Explores and identifies the main issues, concepts, principles and evolution of software testing, including software quality engineering and testing concepts, test data generation, test deployment analysis, and software test management. This book examines the principles, concepts, and processes that are fundamental to the software testing function. This book is divided into five broad parts. Part I introduces software testing in the broader context of software engineering and explores the qualities that testing aims to achieve or ascertain, as well as the lifecycle of software testing. Part II covers mathematical foundations of software testing, which include software specification, program correctness and verification, concepts of software dependability, and a software testing taxonomy. Part III discusses test data generation, specifically, functional criteria and structural criteria. Test oracle design, test driver design, and test outcome analysis is covered in Part IV. Finally, P ...
The Antivirus Hacker's Handbook
The Antivirus Hacker's Handbook

The Antivirus Hacker's Handbook guides you through the process of reverse engineering antivirus software. You explore how to detect and exploit vulnerabilities that can be leveraged to improve future software design, protect your network, and anticipate attacks that may sneak through your antivirus' line of defense. You'll begin building your knowledge by diving into the reverse engineering process, which details how to start from a finished antivirus software program and work your way back through its development using the functions and other key elements of the software. Next, you leverage your new knowledge about software development to evade, attack, and exploit antivirus software - all of which can help you strengthen your network and protect your data. While not all viruses are damaging, understanding how to better protect your computer against them can help you maintain the integrity of your network. ...
Pro Couchbase Development
Pro Couchbase Development

Pro Couchbase Development: A NoSQL Platform for the Enterprise discusses programming for Couchbase using Java and scripting languages, querying and searching, handling migration, and integrating Couchbase with Hadoop, HDFS, and JSON. It also discusses migration from other NoSQL databases like MongoDB. This book is for big data developers who use Couchbase NoSQL database or want to use Couchbase for their web applications as well as for those migrating from other NoSQL databases like MongoDB and Cassandra. For example, a reason to migrate from Cassandra is that it is not based on the JSON document model with support for a flexible schema without having to define columns and supercolumns. The target audience is largely Java developers but the book also supports PHP and Ruby developers who want to learn about Couchbase. The author supplies examples in Java, PHP, Ruby, and JavaScript. ...
HTML5 Games, 2nd Edition
HTML5 Games, 2nd Edition

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. ...
Programming WCF Services, 4th Edition
Programming WCF Services, 4th Edition

Programming WCF Services is the authoritative, bestselling guide to Microsoft's unified platform for developing modern, service-oriented applications on Windows. Hailed as the definitive treatment of WCF, this guide provides unique insight, rather than documentation, to help you learn the topics and skills you need for building maintainable, extensible, and reusable WCF-based applications. Authors Juval Lowy - one of the world's top .NET experts—and Michael Montgomery have revised this edition to include the productivity-enhancing features of .NET Framework 4.6, along with the latest WCF ideas and techniques. By teaching you the why and the how of WCF programming, this book will help you master WCF and make you a better software engineer. ...
Using the C++ Standard Template Libraries
Using the C++ Standard Template Libraries

Using the C++ Standard Template Libraries is a contemporary treatment that teaches the generic programming capabilities that the C++ 14 Standard Library provides. In this book, author Ivor Horton explains what the class and function templates available with C++ 14 do, and how to use them in a practical context. You'll learn how to create containers, and how iterators are used with them to access, modify, and extend the data elements they contain. You'll also learn about stream iterators that can transfer data between containers and streams, including file streams. The function templates that define algorithms are explained in detail, and you'll learn how to pass function objects or lambda expressions to them to customize their behavior. Many working examples are included to demonstrate how to apply the algorithms with different types of containers. ...
MATLAB Recipes
MATLAB Recipes

Learn from state-of-the-art examples in robotics, motors, detection filters, chemical processes, aircraft, and spacecraft. MATLAB Recipes: A Problem-Solution Approach is a practical reference for industry engineers using MATLAB to solve everyday problems. With this book you will review contemporary MATLAB coding including the latest language features and use MATLAB as a software development environment including code organization, GUI development, and algorithm design and testing. This book provides practical guidance for using MATLAB to build a body of code you can turn to time and again for solving technical problems in your line of work. Develop algorithms, test them, visualize the results, and pass the code along to others to create a functional code base for your firm. ...
Padding, Borders, Outlines, and Margins in CSS
Padding, Borders, Outlines, and Margins in CSS

The ability to apply margins, borders, and padding to any web page element is one of the things that sets CSS so far above traditional markup. With this practical guide, you will not only learn how to use these properties to lay out your document, but also how to change and control the appearance of any element on the page. Short and sweet, this short book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Padding, Borders, Outlines, and Margins in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. ...
Learning PostgreSQL
Learning PostgreSQL

PostgreSQL is one of the most powerful and easy to use database management systems. It has strong support from the community and is being actively developed with a new release every year. PostgreSQL supports the most advanced features included in SQL standards. Also it provides NoSQL capabilities, and very rich data types and extensions. All that makes PostgreSQL a very attractive solution in various kinds of software systems. The book starts with the introduction of relational databases with PostegreSQL. It then moves on to covering data definition language (DDL) with emphasis on PostgreSQL and common DDL commands supported by ANSI SQL. You will then learn the data manipulation language (DML), and advanced topics like locking and multi version concurrency control (MVCC). This will give you a very robust background to tune and troubleshoot your application. The book then covers the implementation of data models in the database such as creating tables, setting up integrity constraint ...
Offline First Web Development
Offline First Web Development

When building mobile apps, it's easy to forget about the moments when your users lack a good Internet connection. Put your phone in airplane mode, open a few popular apps, and you'll quickly see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps might handle being offline better - but very few do it well. A poor offline experience will result in frustrated users who will abandon your app, or worse, turn to your competitor's apps! Expert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you'll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst-case scenario, could save you countless hours of wasted effort. ...
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