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Linux Bible, 10th Edition
Linux Bible, 10th Edition

Linux Bible, 10th Edition is the ultimate hands-on Linux user guide, whether you're a true beginner or a more advanced user navigating recent changes. this updated tenth edition covers the latest versions of Red Hat Enterprise Linux (RHEL 8), Fedora 30, and Ubuntu 18.04 LTS. It includes information on cloud computing, with new guidance on containerization, Ansible automation, and Kubernetes and OpenShift. With a focus on RHEL 8, this new edition teaches techniques for managing storage, users, and security, while emphasizing simplified administrative techniques with Cockpit. Written by a Red Hat expert, this book provides the clear explanations and step-by-step instructions that demystify Linux and bring the new features seamlessly into your workflow. This useful guide assumes a base of little or no Linux knowledge, and takes you step by step through what you need to know to get the job done. Get Linux up and running quickly; Master basic operations and tackle more advanced tasks; ...
Modern Systems Programming with Scala Native
Modern Systems Programming with Scala Native

Access the power of bare-metal systems programming with Scala Native, an ahead-of-time Scala compiler. Without the baggage of legacy frameworks and virtual machines, Scala Native lets you re-imagine how your programs interact with your operating system. Compile Scala code down to native machine instructions; seamlessly invoke operating system APIs for low-level networking and IO; control pointers, arrays, and other memory management techniques for extreme performance; and enjoy instant start-up times. Skip the JVM and improve your code performance by getting close to the metal. Developers generally build systems on top of the work of those who came before, accumulating layer upon layer of abstraction. Scala Native provides a rare opportunity to remove layers. Without the JVM, Scala Native uses POSIX and ANSI C APIs to build concise, expressive programs that run unusually close to bare metal. Scala Native compiles Scala code down to native machine instructions instead of JVM bytecode ...
The Data Science Design Manual
The Data Science Design Manual

This engaging and clearly written textbook/reference provides a must-have introduction to the rapidly emerging interdisciplinary field of data science. It focuses on the principles fundamental to becoming a good data scientist and the key skills needed to build systems for collecting, analyzing, and interpreting data. The Data Science Design Manual is a source of practical insights that highlights what really matters in analyzing data, and provides an intuitive understanding of how these core concepts can be used. The book does not emphasize any particular programming language or suite of data-analysis tools, focusing instead on high-level discussion of important design principles. This easy-to-read text ideally serves the needs of undergraduate and early graduate students embarking on an "Introduction to Data Science" course. It reveals how this discipline sits at the intersection of statistics, computer science, and machine learning, with a distinct heft and character of its own. Pra ...
The Little Redis Book
The Little Redis Book

The book is many years old, but still relevant. Redis has evolved a lot, but most of that has been in the form of internal improvements, new advanced features (like lua scripting) and awesome new data types. The best way to learn Redis is still to start by understanding the fundamentals presented in this book. ...
Hands-On C++ Game Animation Programming
Hands-On C++ Game Animation Programming

Animation is one of the most important parts of any game. Modern animation systems work directly with track-driven animation and provide support for advanced techniques such as inverse kinematics (IK), blend trees, and dual quaternion skinning. This book will walk you through everything you need to get an optimized, production-ready animation system up and running, and contains all the code required to build the animation system. You'll start by learning the basic principles, and then delve into the core topics of animation programming by building a curve-based skinned animation system. You'll implement different skinning techniques and explore advanced animation topics such as IK, animation blending, dual quaternion skinning, and crowd rendering. The animation system you will build following this book can be easily integrated into your next game development project. The book is intended to be read from start to finish, although each chapter is self-contained and can be read indepen ...
A Byte of Python
A Byte of Python

Python is one of those rare languages which can claim to be both simple and powerful. You will find yourself pleasantly surprised to see how easy it is to concentrate on the solution to the problem rather than the syntax and structure of the language you are programming in. A Byte of Python is a free book on programming using the Python language. It serves as a tutorial or guide to the Python language for a beginner audience. If all you know about computers is how to save text files, then this is the book for you. This book will teach you to use Python version 3. There will also be guidance for you to adapt to the older and more common Python version 2 in the book. ...
Deep Learning for Coders with fastai and PyTorch
Deep Learning for Coders with fastai and PyTorch

Deep learning is often viewed as the exclusive domain of math PhDs and big tech companies. But as this hands-on guide demonstrates, programmers comfortable with Python can achieve impressive results in deep learning with little math background, small amounts of data, and minimal code. How? With fastai, the first library to provide a consistent interface to the most frequently used deep learning applications. Authors Jeremy Howard and Sylvain Gugger, the creators of fastai, show you how to train a model on a wide range of tasks using fastai and PyTorch. You'll also dive progressively further into deep learning theory to gain a complete understanding of the algorithms behind the scenes. ...
The Basics of User Experience Design
The Basics of User Experience Design

If you're looking to gain an introduction into the world of user experience (UX) design - or maybe even freshen up your knowledge of the field - then this UX design book is the ideal place to start. You'll cover a wide range of topics over nine highly readable chapters, with each one acting as a mini crash course. By the end, you'll have been introduced to the key concepts, best practices, and guidelines in areas such as: User Experience (UX) Design; Design Thinking; Usability; User Research; Interaction Design; Mobile Web Design; Information Visualization. ...
Beginning e-Textile Development
Beginning e-Textile Development

Electronic textiles (e-textiles) involves the combination of electronics and textiles to form "smart" textile products. It is an emerging technology with immense opportunities in the field of wearables fashion technology. And while there are many e-textile development platforms available on the market, this book uses the Wearic smart textile kit, a modular prototyping platform, to get you building projects and experiments easily and quickly. This book presents the essential skills required to get started developing e-textiles. The code presented is built using MakeCode blocks, an easy-to-use visual programming language. You'll use the BBC micro:bit microcontroller for all the projects, and with few exceptions, they require no soldering and wiring. In the end, you'll be able to apply and sew electronics to wearables, garments, and fabrics in this emerging technology. Beginning e-Textile Development presents the essential components to get you started with developing e-textiles. ...
70 Tips and Tricks for Mastering the CISSP Exam
70 Tips and Tricks for Mastering the CISSP Exam

Learn how to think and apply knowledge in a practical way. Tackling the CISSP exam is vastly different from simply understanding the subject matter. Even the most experienced security professionals can fail because the questions are tricky and ask the test taker to pick the best of the options given. The CISSP exam conducted by ISC2 is the hardest and most rewarded cybersecurity examination. The test has several domains and sub-domains and covers a wide range of topics on security, including cyber and physical building security fields. It also covers breaches, discovery of breaches, and how to report data breaches. Because the subject area is vast and the questions are almost never repeated, it is hard for the exam taker to memorize or quickly discover the correct solution. The four options given as answers typically have two very close matches to the question. With quick analysis, it is possible to discover from the verbiage of a question what is truly being asked and learn how t ...
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