Beginning Scala 3, 3rd EditionLearn the latest version of Scala through simple, practical examples. This book introduces you to the Scala programming language, its object-oriented and functional programming characteristics, and then guides you through Scala constructs and libraries that allow you to assemble small components into high-performance, scalable systems.
Beginning Scala 3 explores new Scala 3 language features such as Top-level declarations, Creator applications, Extension methods to add extra functionality to existing types, and Enums. You will also learn new ways to manipulate types via Union types, intersection, literal, and opaque type aliases. Additionally, you'll see how Implicits are replaced by given and using clauses.
After reading this book, you will understand why Scala is judiciously used for critical business applications by leading companies such as Twitter, LinkedIn, Foursquare, the Guardian, Morgan Stanley, Credit Suisse, UBS, and HSBC - and you will be able to use it in your own pr ...
Unity in Action, 3rd EditionThousands of new game developers have chosen Joe Hocking's Unity in Action as their first step toward Unity mastery. Starting with the initial groundwork of a new game development project, you'll quickly start writing custom code instead of clicking together premade scripts. This fully updated third edition comes packed with fully refreshed graphics, Unity's latest features, and coverage of augmented and virtual reality toolkits. You'll master the Unity toolset from the ground up, learning the skills to go from application coder to game developer.
Writing games is rewarding and fun - and with Unity, it's easy to get started! Unity handles the heavy lifting, so you can focus on game play, graphics, and user experience. C# support and a huge ecosystem of prebuilt components help even first-time developers go from the drawing board to the screen fast.
Unity in Action, 3rd Edition teaches you to create games with the Unity game platform. It's many 2D, 3D, and AR/VR game examples give ...
Java 17 for Absolute Beginners, 2nd EditionWrite your first code in Java 17 using simple, step-by-step examples that model real-word objects and events, making learning easy. With Java 17 for Absolute Beginners you'll be able to pick up the concepts without fuss. It teaches Java development in language anyone can understand, giving you the best possible start.
You'll see clear code descriptions and layout so that you can get your code running as soon as possible. Author Iuliana Cosmina focuses on practical knowledge and getting you up to speed quickly - all the bits and pieces a novice needs to get started programming in Java.
First, you'll discover what type of language Java is, what it is good for, and how it is executed. With the theory out of the way, you'll install Java, choose an editor such as IntelliJ IDEA, and write your first simple Java program. Along the way you'll compile and execute this program so it can run on any platform that supports Java. As part of this tutorial you'll see how to write high-quality c ...
Kubernetes Native DevelopmentBuilding applications for Kubernetes is both a challenge and an opportunity - a challenge because the options and complexity to develop for Kubernetes are evolving rapidly, an opportunity because, if done right, your applications will go into production quicker, scale easier, and run smoother.
This book outlines the impact of Containers and Kubernetes on modern software development and discusses the application frameworks to pick from, how to design an application, and how to develop for and on Kubernetes. You are guided through the application life cycle: development, build, and deployment into the runtime phase. In each phase, you see how it ties to Kubernetes and how to leverage its manifold capabilities. Applications will be more lightweight, easier to maintain, and simpler to operate by just focusing on the business logic.
This book provides a strong technical foundation in modern software development and operations. Practical examples show you how to apply the concepts and ...
Pro GoBest-selling author Adam Freeman explains how to get the most from Go, starting from the basics and building up to the most advanced and sophisticated features. You will learn how Go builds on a simple and consistent type system to create a comprehensive and productive development experience that produces fast and robust applications that run across platforms.
Go, also known as Golang, is the concise and efficient programming language designed by Google for creating high-performance, cross-platform applications. Go combines strong static types with simple syntax and a comprehensive standard library to increase programmer productivity, while still supporting features such as concurrent/parallel programming.
Each topic is covered in a clear, concise, no-nonsense approach that is packed with the details you need to learn to be truly effective. Chapters include common problems and how to avoid them. ...
An Atypical ASP.NET Core 6 Design Patterns Guide, 2nd EditionAn Atypical ASP.NET Core 6 Design Patterns Guide, Second Edition approaches programming like playing with LEGO®: snapping small pieces together to create something beautiful. Thoroughly updated for ASP.NET Core 6, with further coverage of microservices patterns, data contracts, and event-driven architecture, this book gives you the tools to build and glue reliable components together to improve your programmatic masterpieces.
The chapters are organized based on scale and topic, allowing you to start small and build on a strong base, the same way that you would develop a program. You will begin by exploring basic design patterns, SOLID architectural principles, dependency injection, and other ASP.NET Core 6 mechanisms. You will explore component-scale patterns, and then move to higher level application-scale patterns and techniques to better structure your applications. Finally, you'll advance to the client side to connect the dots with tools like Blazor and make ASP.NET Core a viab ...
ASP.NET Core 6 and Angular, 5th EditionEvery full-stack ninja needs the tools to operate on front-end and back-end application development. This web app development book takes a hands-on, project-based approach to provide you with all the tools and techniques that web developers need to create, debug, and deploy efficient web applications using ASP.NET Core and Angular.
The fifth edition has been updated to cover advanced topics such as Minimal APIs, Web APIs with GraphQL, real-time updates with SignalR, and new features in .NET 6 and Angular 13.
You begin by building a data model with Entity Framework Core, alongside utilizing the Entity Core Fluent API and EntityTypeConfiguration class. You'll learn how to fetch and display data and handle user input with Angular reactive forms and front-end and back-end validators for maximum effect.
Later, you will perform advanced debugging and explore the unit testing features provided by xUnit.net (.NET 6) and Jasmine, as well as Karma for Angular. After adding authenticatio ...
Beginning gRPC with ASP.NET Core 6Broaden your developer experience by learning how to use gRPC and ASP.NET Core together on the Microsoft's developer framework, .NET 6 and discover a new way of developing APIs with gRPC.
Beginning gRPC with ASP.NET Core 6 is your guide to quickly and efficiently getting down to the business of building gRPC applications in the Microsoft .NET ecosystem. Readers will dive in and build an application using gRPC and the latest technologies such Angular and ASP.NET Core Razor Pages.
This book will teach you how to set up an efficient application using industry best practices such as security, monitoring, logging, and more. You will do this by performing Create, Read, Update, and Delete (CRUD) operations on a SQL Server database with Entity Framework Core. From there you will build web applications using Angular and ASP.NET Core Razor pages combined with gRPC APIs.
After reading the book, you'll be able to take advantage of the full range of developer opportunities with gRPC, and ...
Mastering the Microsoft KinectKnow how to program the Microsoft Kinect and use the device for applications that interact directly with humans through gestures and motion. This book covers the mathematics and theoretical background needed for depth sensing, motion tracking, and object recognition while maintaining a practical focus on getting things done. You will learn to track the human body in three-dimensional space, analyze the human motion, and remove the background to isolate the person being tracked. You will see how to recognize objects and voice, and transform between the three-dimensional physical space and a computer's two-dimensional screen.
The book is written with real-world applications in mind. It provides step-by-step tutorials and source code for common use cases. The author has worked with startups and Fortune 500 companies, and all of the examples are taken directly from the industry. The book's practical focus simplifies the core principles, removes the clutter, and allows developers to star ...
OOPYou can find a whole range of programming textbooks intended for complete beginners. However, this one is exceptional to certain extent. The whole textbook is designed as a record of the dialogue of the author with his daughter who wants to learn programming. The author endeavors not to explain the Java programming language to the readers, but to teach them real programming. To teach them how to think and design the program as the experienced programmers do. Entire matter is explained in a very illustrative way which means even a current secondary school student can understand it quite simply.
The book comes out of the author's long-term experience with teaching children, university students as well as professional programmers. The author teaches programming according to the Architecture First methodology which reacts at the companies' complaints that the school graduates are usually good in coding, but bad in software architecture. Coding itself is gradually taken over by various ...