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Refactoring, 2nd Edition
Refactoring, 2nd Edition

For more than twenty years, experienced programmers worldwide have relied on Martin Fowler's Refactoring to improve the design of existing code and to enhance software maintainability, as well as to make existing code easier to understand. This eagerly awaited new edition has been fully updated to reflect crucial changes in the programming landscape. Refactoring, Second Edition, features an updated catalog of refactorings and includes JavaScript code examples, as well as new functional examples that demonstrate refactoring without classes. Like the original, this edition explains what refactoring is; why you should refactor; how to recognize code that needs refactoring; and how to actually do it successfully, no matter what language you use. Understand the process and general principles of refactoring; Quickly apply useful refactorings to make a program easier to comprehend and change; Recognize “bad smells” in code that signal opportunities to refactor; Explore the refact ...
The Game Designer's Playlist
The Game Designer's Playlist

In The Game Designers Playlist, top game design instructor Zack Hiwiller introduces more than 70 remarkable games, revealing how they work, why they're great, and how to apply their breakthrough techniques in your own games. Ranging from Go to Texas Hold'em and Magic: The Gathering to Dishonored 2, Hiwiller teaches indispensable lessons about game decision-making, playability, narrative, mechanics, chance, winning, originality, cheats, and a whole lot more. He gleans powerful insights from virtually every type of game: console, mobile, PC, board, card, and beyond. Every game is presented in full color, with a single purpose: to show you what makes it exceptional, so you can create legendary games of your own. Discover how game designers use randomness and luck; Make the most of narrative and the narrator's role; Place the game challenge front and center; Optimize game mechanics, and place mechanics in a broader context; Uncover deep dynamic play in games with the simplest rule ...
Learn QGIS, 4th Edition
Learn QGIS, 4th Edition

QGIS 3.4 is the first LTR (long term release) of QGIS version 3. This is a giant leap forward for the project with tons of new features and impactful changes. Learn QGIS is fully updated for QGIS 3.4, covering its processing engine update, Python 3 de-facto coding environment, and the GeoPackage format. This book will help you get started on your QGIS journey, guiding you to develop your own processing pathway. You will explore the user interface, loading your data, editing, and then creating data. QGIS often surprises new users with its mapping capabilities; you will discover how easily you can style and create your first map. But that's not all! In the final part of the book, you'll learn about spatial analysis and the powerful tools in QGIS, and conclude by looking at Python processing options. By the end of the book, you will have become proficient in geospatial analysis using QGIS and Python. ...
Spring Boot 2 Fundamentals
Spring Boot 2 Fundamentals

Spring Boot 2 Fundamentals begins with the basics of Spring Boot. You will write and test simple code using the Spring Framework and then use these skills to learn advanced concepts, such as creating an HTML-based frontend with dynamic data and HTML forms. As you make your way through the chapters, you will create a simple web interface to display blog posts, list all articles, along with creating and editing blog articles. You will work with the REST API functionality that Spring Boot offers and secure your blog application. By the end of this book, you will have learned how to persist your blog posts in a database, bringing everything together as a web application. ...
Internet of Things Programming Projects
Internet of Things Programming Projects

The Internet of Things (IOT) has managed to attract the attention of researchers and tech enthusiasts, since it powerfully combines classical networks with instruments and devices. In Internet of Things Programming Projects, we unleash the power of Raspberry Pi and Python to create engaging projects. In the first part of the book, you'll be introduced to the Raspberry Pi, learn how to set it up, and then jump right into Python programming. Then, you'll dive into real-world computing by creating a "Hello World" app using flash LEDs. As you make your way through the chapters, you'll go back to an age when analog needle meters ruled the world of data display. You'll learn to retrieve weather data from a web service and display it on an analog needle meter, and build a home security system using the Raspberry Pi. The next project has a modern twist, where we employ the Raspberry Pi to send a signal to a web service that will send you a text when someone is at the door. In the final p ...
Machine Learning with AWS
Machine Learning with AWS

Machine Learning with AWS is the right place to start if you are a beginner interested in learning useful artificial intelligence (AI) and machine learning skills using Amazon Web Services (AWS), the most popular and powerful cloud platform. You will learn how to use AWS to transform your projects into apps that work at high speed and are highly scalable. From natural language processing (NLP) applications, such as language translation and understanding news articles and other text sources, to creating chatbots with both voice and text interfaces, you will learn all that there is to know about using AWS to your advantage. You will also understand how to process huge numbers of images fast and create machine learning models. By the end of this book, you will have developed the skills you need to efficiently use AWS in your machine learning and artificial intelligence projects. ...
The Essential Guide to HTML5
The Essential Guide to HTML5

Gain a deep, practical knowledge of HTML and JavaScript that will provide an introduction to programming and enable you to build interactive websites. This completely updated second edition explains HTML, JavaScript and CSS in the context of working examples and contains full-color screen shots of the programs in action. You'll begin at an introductory level, learning the essentials of HTML5 and JavaScript and programming techniques. Each chapter features either a familiar game such as Hangman, Rock-Paper-Scissors, Craps, Memory, and Blackjack, or a simple type of game, such as a quiz, a maze, or animated simulations. You'll develop solid programming skills that will help when learning other programming languages. Each chapter contains tables revealing the structure of the program with comments for each line of code. These examples demonstrate the features introduced with HTML5. You'll see how to use canvas elements for line drawing. You can include your own audio and video clip ...
Practical Web Development with Haskell
Practical Web Development with Haskell

Learn how to advance your skill level of Haskell, and use this language for practical web development. This book uses a direct, no nonsense approach, so you no longer need to spend extra time reading the documentation, blog posts, and forums to understand how to use Haskell - all that knowledge is provided in one coherent resource. You'll start by reviewing how multiple facets of web development are done in Haskell, such as routing, building HTMLs, interacting with databases, caches, and queues, etc. You'll then move on to using notable libraries, such as "scotty" for routings, "digestive-functor" for input validation, and "postgresql-simple" for interacting with databases. In the later chapters, you'll learn how all of these libraries can be used together by working on a fully functioning project deployed on Heroku. Set up a productive Haskell development environment; Review basic tasks that are encountered when building web applications; Explore how to interact with externa ...
Learn Programming in Python with Cody Jackson
Learn Programming in Python with Cody Jackson

Python is a cross-platform language used by organizations such as Google and NASA. It lets you work quickly and efficiently, allowing you to concentrate on your work rather than the language. Based on his personal experiences when learning to program, Learn Programming in Python with Cody Jackson provides a hands-on introduction to computer programming utilizing one of the most readable programming languages–Python. It aims to educate readers regarding software development as well as help experienced developers become familiar with the Python language, utilizing real-world lessons to help readers understand programming concepts quickly and easily. The book starts with the basics of programming, and describes Python syntax while developing the skills to make complete programs. In the first part of the book, readers will be going through all the concepts with short and easy-to-understand code samples that will prepare them for the comprehensive application built in parts 2 and 3. Th ...
Machine Learning Fundamentals
Machine Learning Fundamentals

As machine learning algorithms become popular, new tools that optimize these algorithms are also developed. Machine Learning Fundamentals explains you how to use the syntax of scikit-learn. You'll study the difference between supervised and unsupervised models, as well as the importance of choosing the appropriate algorithm for each dataset. You'll apply unsupervised clustering algorithms over real-world datasets, to discover patterns and profiles, and explore the process to solve an unsupervised machine learning problem. The focus of the book then shifts to supervised learning algorithms. You'll learn to implement different supervised algorithms and develop neural network structures using the scikit-learn package. You'll also learn how to perform coherent result analysis to improve the performance of the algorithm by tuning hyperparameters. By the end of this book, you will have gain all the skills required to start programming machine learning algorithms. ...
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