Head First PythonEver wished you could learn Python from a book? Head First Python is a complete learning experience for Python that helps you learn the language through a unique method that goes beyond syntax and how-to manuals, helping you understand how to be a great Python programmer. You'll quickly learn the language's fundamentals, then move onto persistence, exception handling, web development, SQLite, data wrangling, and Google App Engine. You'll also learn how to write mobile apps for Android, all thanks to the power that Python gives you.
We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First Python uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. ...
Professional Android 2 Application DevelopmentAndroid is a powerful, flexible, open source platform for mobile devices and its popularity is growing at an unprecedented pace. This update to the bestselling first edition dives in to cover the exciting new features of the latest release of the Android mobile platform.
Providing in-depth coverage of how to build mobile applications using the next major release of the Android SDK, this invaluable resource takes a hands-on approach to discussing Android with a series of projects, each of which introduces a new feature and highlights techniques and best practices to get the most out of Android. ...
Developing Android Applications with Adobe AIRPut your ActionScript 3 skills to work building mobile apps. This book shows you how to develop native applications for Android-based smartphones and tablets from the ground up, using Adobe AIR. You learn the entire development process hands-on, from coding specific functions to options for getting your app published.
Start by building a sample app with step-by-step instructions, using either Flash Professional or Flash Builder. Then learn how to use ActionScript libraries for typical device features, such as the camera and the accelerometer. This book includes ready-to-run example code and a case study that demonstrates how to bring all of the elements together into a full-scale working app. ...
Developing Android Applications with Flex 4.5Ready to put your ActionScript 3 skills to work on mobile apps? This hands-on book walks you through the process of creating an Adobe AIR application from start to finish, using the Flex 4.5 framework. Move quickly from a basic Hello World application to complex interactions with Android APIs, and get complete code examples for working with Android device components - GPS, camera, gallery, accelerometer, multitouch display, and OS interactions. No matter how much Flex experience you have, this book is the ideal resource. ...
Concurrent Programming in Mac OS X and iOSNow that multicore processors are coming to mobile devices, wouldn't it be great to take advantage of all those cores without having to manage threads? This concise book shows you how to use Apple's Grand Central Dispatch (GCD) to simplify programming on multicore iOS devices and Mac OS X.
Managing your application’s resources on more than one core isn't easy, but it's vital. Apps that use only one core in a multicore environment will slow to a crawl. If you know how to program with Cocoa or Cocoa Touch, this guide will get you started with GCD right away, with many examples to help you write high-performing multithreaded apps. ...
Make: Arduino Bots and GadgetsWant to build your own robots, turn your ideas into prototypes, control devices with a computer, or make your own cell phone applications? It's a snap with this book and the Arduino open source electronic prototyping platform. Get started with six fun projects and achieve impressive results quickly.
With Arduino, building your own embedded gadgets is easy, even for beginners. Embedded systems are everywhere - inside cars, children's toys, and mobile phones. This book will teach you the basics of embedded systems and help you build your first gadget in just a few days. Each learn-as-you-build project that follows will add to your knowledge and skills. ...
HTML5: Up and RunningIf you don't know about the new features available in HTML5, now's the time to find out. This book provides practical information about how and why the latest version of this markup language will significantly change the way you develop for the Web.
HTML5 is still evolving, yet browsers such as Safari, Mozilla, Opera, and Chrome already support many of its features - and mobile browsers are even farther ahead. HTML5: Up & Running carefully guides you though the important changes in this version with lots of hands-on examples, including markup, graphics, and screenshots. You'll learn how to use HTML5 markup to add video, offline capabilities, and more - and you'll be able to put that functionality to work right away. ...
Beginning iOS 5 Application DevelopmentIdeal for beginning developers who are eager to create native applications for Apple's mobile devices, this full-color guide walks you through the core building blocks of iPhone and iPad® application development, including new features such as iCloud Programming, Twitter integration, importing and exporting documents from within your iOS applications, the new Xcode 4, multitasking features, location-based services, the notification system, and more. You'll quickly discover that this book is replete with everything you need in order to confidently build your first iPhone or iPad application. ...
Supercharged JavaScript GraphicsWith HTML5 and improved web browser support, JavaScript has become the tool of choice for creating high-performance web graphics. This faced-paced book shows you how to use JavaScript, jQuery, DHTML, and HTML5's Canvas element to create rich web applications for computers and mobile devices.
By following real-world examples, experienced web developers learn fun and useful approaches to arcade games, DHTML effects, business dashboards, and other applications. This book serves complex subjects in easily digestible pieces, and each topic acts as a foundation for the next. ...
Getting Started with GEO, CouchDB, and Node.jsToday's mobile devices have GPS and standard APIs to give you access to coordinates - but what can you do with that data? With this concise book, application developers learn how to work with location data quickly and easily, using Node.js, CouchDB, and other open source tools and libraries.
Node.js makes it simple to run event code on the Web, and the CouchDB document-oriented database lets you store location data and perform complex queries on it quickly. You'll learn how to get started with these tools, and then use them together to build an example project called MapChat, using HTML and JavaScript code samples. ...