React Native for iOS DevelopmentThis book is your hands-on guide to developing native iOS apps with ease. With React Native for iOS Development you'll challenge the status quo of native iOS development with revolutionary components, asynchronous execution, unique methods for touch handling, and much more.
You will begin by understanding the path breaking concepts of React.js, which makes it distinctive. You will set up React Native and begin exploring the anatomy of React Native apps. You'll also learn about flux architecture, how it differs from MVC, and how you can include it in your React Native project to solve problems differently and efficiently. Next, you will learn to create stunning user interfaces and interact with various device capabilities. You will then boost your development by including some popular packages already developed by the React Native community that will helps you write less but do more. Finally, you'll learn to how write test cases and submit your application to App Store.
Using real ...
Rolling Out 5GThis book describes insufficiencies and challenges of 4G in the light of impending and crucial future communication needs, details lessons learned from an implementation and system operation background, and illustrates the way towards the next generation – 5G. Key changes and additions to 5G in terms of use cases, applications for and explorations of the technology are discussed.
Among all of the technological disruptions, the book features detailed coverage of two stand out in particular – mmWave and spectrum sharing technologies including the evolution of LTE Advanced Pro.
The authors are highly experienced experts with valuable know-how in the field of wireless communications related research projects defining future technological trends. This unique group of talents will be able to consider the 5G technology evolution from all angles mentioned: long-term research, standardization and regulation, product design and marketization. This approach allows this much-needed book ...
RSpec EssentialsThis book will teach you how to use RSpec to write high-value tests for real-world code. We start with the key concepts of the unit and testability, followed by hands-on exploration of key features. From the beginning, we learn how to integrate tests into the overall development process to help create high-quality code, avoiding the dangers of testing for its own sake.
We build up sample applications and their corresponding tests step by step, from simple beginnings to more sophisticated versions that include databases and external web services. We devote three chapters to web applications with rich JavaScript user interfaces, building one from the ground up using behavior-driven development (BDD) and test-driven development (TDD).
The code examples are detailed enough to be realistic while simple enough to be easily understood. Testing concepts, development methodologies, and engineering tradeoffs are discussed in detail as they arise. This approach is designed to foster the rea ...
Android Game Programming by ExampleAndroid gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games.
This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects. ...
Apache Mahout EssentialsApache Mahout is a scalable machine learning library with algorithms for clustering, classification, and recommendations. It empowers users to analyze patterns in large, diverse, and complex datasets faster and more scalably.
This book is an all-inclusive guide to analyzing large and complex datasets using Apache Mahout. It explains complicated but very effective machine learning algorithms simply, in relation to real-world practical examples.
Starting from the fundamental concepts of machine learning and Apache Mahout, this book guides you through Apache Mahout's implementations of machine learning techniques including classification, clustering, and recommendations. During this exciting walkthrough, real-world applications, a diverse range of popular algorithms and their implementations, code examples, evaluation strategies, and best practices are given for each technique. Finally, you will learn vdata visualization techniques for Apache Mahout to bring your data to life. ...
ArcGIS By ExampleArcGIS is a geographic information system (GIS) for working with maps and geographic information. It is considered the turnkey solution to creating and sharing interactive maps. ArcGIS is designed to work the way you work. With nothing to install and set up, ArcGIS helps you make your work productive from day one.
The book covers the design and development of three ArcGIS applications to guide the readers in crafting their own GIS solution as per their requirements. The book begins by giving you a refresher on the concepts of ArcGIS. Without wasting any time, you'll begin with developing your first ArcGIS application. You will be developing a cell tower analysis tool. Following this, you will be guided through mapping signal strength and real - time manoeuvring in your GIS system. You will then move on to the second application of the book: a restaurant mapping system. ...
Beyond BlameFailure is inevitable and a postmortem analysis, conducted in an open, blameless way, is the best way for IT techs and managers to learn from outages and near-misses. But when the "root cause" is determined to be "human error" (or worse, particular humans), the real causes and conditions are lost.
In this insightful book, IT veteran Dave Zwieback shows you an approach for making postmortems blameless, so you can focus instead on addressing areas of fragility within systems and organizations. If you're involved with assessing why something goes wrong on a project or at your company - as a system administrator, developer, team manager, or executive - the concrete steps in this guide will help you find a real solution that works. ...
Building a Game with Unity and BlenderIn the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that allows small-to-no budget indie developers or hobbyists alike to develop games that they have always dreamt of creating.
Starting from the beginning, this book will cover designing the game concept, constructing the gameplay, creating the characters and environment, implementing game logic and basic artificial intelligence, and finally deploying the game for others to play. By sequentially working through the steps in each chapter, you will quickly master the skills required to develop your dream game from scratch. ...
Building Android Games with Cocos2d-xCocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly.
Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels.
Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android code to ...
Information Architecture, 4th EditionScheduled for release in mid-2015, the fourth edition of this bestselling guide focuses on information architecture as a set of tools and techniques for dealing with today's tough information organization problems. It's ideal for anyone involved in any aspect of design.
The universal and timeless principles of information organization described in the book's first three editions still apply in our increasingly mobile world. In the fourth edition, the authors cast those principles in the context of current practice, using many updated examples and illustrations. They examine technology- and vendor-independent tools and techniques that have also stood the test of time, and have updated the book's appendix to include the most useful information architecture resources available today.
Reserve your copy of Information Architecture, 4th Edition and learn how well-planned information architecture is more essential than ever. ...