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Java For Dummies, 5th Edition
Java For Dummies, 5th Edition

Java is the platform-independent, object-oriented programming language used for developing web and mobile applications. The revised version offers new functionality and features that have programmers excited, and this popular guide covers them all. This book helps programmers create basic Java objects and learn when they can reuse existing code. It's just what inexperienced Java developers need to get going quickly with Java 2 Standard Edition 7.0 (J2SE 7.0) and Java Development Kit 7.0 (JDK 7). ...
Mobile Development with C#
Mobile Development with C#

It's true: you can build native apps for iOS, Android, and Windows Phone with C# and the .NET Framework - with help from MonoTouch and Mono for Android. This hands-on guide shows you how to reuse one codebase across all three platforms by combining the business logic layer of your C# app with separate, fully native UIs. It's an ideal marriage of platform-specific development and the "write once, run everywhere" philosophy. By building a series of simple applications, you'll experience the advantages of using .NET in mobile development and learn how to write complete apps that access the unique features of today's three most important mobile platforms. ...
iPhone 4S All-in-One For Dummies
iPhone 4S All-in-One For Dummies

Here's the book for iPhone users who want it all - the basics to get started and the advanced info that puts all the iPhone's power at your fingertips. iPhone All-in-One For Dummies includes five minibooks - more than 600 pages in full color - packed with next-step information for iPhone power users at home, at work, or on the go. Writing in the famous straightforward yet fun For Dummies style, tech experts John Hutsko and Barbara Boyd get you acquainted with your iPhone and take you step by step from simple to advanced: surfing the Web to taking photos and videos; staying in touch via e-mail, video calls, and social media to losing yourself in e-books and magazines to guru-level techniques anyone can learn. ...
Flex on Java
Flex on Java

Together, Flex and Java make a powerful web development platform - they blend the strengths of Java on the server with the richness of Flex on the frontend. Flex on Java is a unique book that teaches you how to work with Flex in concert with the full array of Java technologies: Spring, POJOs, JMS, and other standard tools. You also learn how to integrate Flex with server-side Java via BlazeDS remoting. Almost all the carefully annotated examples use free or open source software. ...
Portlets in Action
Portlets in Action

Portlets in Action is a comprehensive guide to building portlet-driven applications in Java. It teaches portlet development hands-on as you develop a portal that incorporates most key features of the Portlet 2.0 API. And because portals and portlets are so flexible, the accompanying source code can be easily adapted and reused. Along the way, you'll learn how to work with key web frameworks like Spring 3.0 Portlet MVC and DWR. ...
Automating ActionScript Projects with Eclipse and Ant
Automating ActionScript Projects with Eclipse and Ant

Automating repetitive programming tasks is easier than many Flash / AS3 developers think. With the Ant build tool, the Eclipse IDE, and this concise guide, you can set up your own "ultimate development machine" to code, compile, debug, and deploy projects faster. You’ll also get started with versioning systems, such as Subversion and Git. Create a consistent workflow for multiple machines, or even complete departments, with the help of extensive Ant code samples. If you want to work smarter and take your skills to a new level, this book will get you on the road to automation - with Ant. ...
HTML5 for Publishers
HTML5 for Publishers

HTML5 is revolutionizing the Web, and now it's coming to your ebook reader! With the release of the EPUB 3 specification, HTML5 support will officially be a part of the EPUB standard, and publishers will be able to take full advantage of HTML5's rich feature set to add rich media and interactivity to their ebook content. HTML5 for Publishers gives an overview of some of the most exciting features HTML5 provides to ebook content creators - audio / video, geolocation, and the Canvas - and shows how to put them in action. ...
iOS 5 Programming Cookbook
iOS 5 Programming Cookbook

Now you can overcome the vexing, real-life issues you confront when creating apps for the iPhone, iPad, or iPod Touch. By making use of more than 100 new recipes in this updated cookbook, you'll quickly learn the steps necessary for writing complete iOS apps, whether they're as simple as a music player or feature a complex mix of animations, graphics, multimedia, a database, and iCloud storage. If you're comfortable with iOS SDK, this cookbook will teach you how to use hundreds of iOS techniques. Each recipe provides a clear solution with sample code that you can use right away. ...
Beginning Java
Beginning Java

Whether you want to learn Java to write customized applets to embed in your web pages or large-scale applications, this is the book for you. Ivor Horton's comprehensive and easy-to-use tutorial guide provides you with the essential know-how for developing programs using the latest Java Development Kit 7 (JDK 7). It integrates step-by-step examples with clear explanations of key concepts to clearly show you the ins and outs of Java development. As you progress through the chapters, you'll gain invaluable programming experience that will enable you to begin writing fully featured, real-world Java programs. ...
Professional Linux Programming
Professional Linux Programming

As Linux continues to grow in popularity, there has never been more of a need to understand how to develop for this platform. Rather than focusing on a particular language or development technique, Professional Linux Programming looks at the different development environments within Linux - the kernel, the desktop, and the web - and then demonstrates best practices, tools, and techniques for integrating applications with the OS as a whole. This book is essential for understanding the nuances that differentiate programming for Linux from programming for any other platform. After beginning with simple shell scripts, the reader quickly moves on to the more advanced topics like software drivers and the graphical interface. The wide variety of tools that you can use to build application software, utilities, and even the Linux kernel itself are covered. You'll also explore the unique components of a Linux system and delve into the inner workings of the system. And you'll find out how to u ...
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