IT eBooks
Download, Read, Use
HTML5 and JavaScript Projects, 2nd edition
HTML5 and JavaScript Projects, 2nd edition

Build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can create in this book, you'll develop HTML5 skills for future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects is fully updated as a 2nd edition and covers important programming techniques and HTML, CSS, and JavaScript features to help you build projects with images, animation, video, audio and line drawings. You'll learn how to build games, quizzes and other interactive projects; incorporate the use of the Google Maps API and localStorage; and address the challenges of Responsive Design and Accessibility. Each project starts out with a description of the example's operation, often with full-color illustrations. You'll then review the HTML5 and JavaScript concepts that relate to the project followed by a step-by-step explanation of the programming us ...
Getting to Know Vue.js
Getting to Know Vue.js

Learn how to render lists of items without repeating your code structure and how to work with conditional rendering items and event handling. Containing all you need to know to get started with Vue.js, this book will take you through using build tools (transpile to ES5), creating custom components, state management, and routers. With Getting to Know Vue.js, you'll see how to combine reusable code with custom components, allowing you to create snippets of reusable code to suit your specific business needs. You'll also explore how to use Single File Components and the Vue.js Command Line Interface (CLI) to build components in a single file and add in build tools as you see fit. Getting started with a new Single Page Application (SPA) JavaScript framework can be an overwhelming task, but Vue.js makes this daunting task simple and easy to learn, allowing you to start implementing business needs with just a script reference to the library and the custom JavaScript required for your u ...
Regex Quick Syntax Reference
Regex Quick Syntax Reference

This quick guide to regular expressions is a condensed code and syntax reference for an important programming technique. It demonstrates regex syntax in a well-organized format that can be used as a handy reference, showing you how to execute regexes in many languages, including JavaScript, Python, Java, and C#. The Regex Quick Syntax Reference features short, focused code examples that show you how to use regular expressions to validate user input, split strings, parse input, and match patterns. Utilizing regular expressions to deal with search/replace and filtering data for backend coding is also covered. You won't find any bloated samples, drawn out history lessons, or witty stories in this book. What you will find is a language reference that is concise and highly accessible. The book is packed with useful information and is a must-have for any programmer. Formulate an expression; Work with arbitrary char classes, disjunctions, and operator precedence; Execute regular expr ...
OpenGL 4 Shading Language Cookbook, 3rd Edition
OpenGL 4 Shading Language Cookbook, 3rd Edition

OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to showcase and explain the GLSL and OpenGL code needed to implement them. The book begins by familiarizing you with beginner-level topics such as compiling and linking shader programs, saving and loading shader binaries (including SPIR-V), and using an OpenGL function loader library. We then proceed to cover basic lighting and shading effects. After that, you'll learn to use textures, produce shadows, and use geometry and tessellation shaders. Topics such as particle systems, screen-space ambient occlusion, deferred rendering, depth-based tessellation, and physically based rendering will help you tackle advanced topics. OpenGL 4 Shading Language Cookbook, Third Edition also covers advanced topics such as shadow techniques (including the two of the most common techniques: shadow maps and shadow volumes). Yo ...
Swift Game Development, 3rd Edition
Swift Game Development, 3rd Edition

Swift is the perfect choice for game development. Developers are intrigued by Swift and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. The book starts by introducing Swift's best features - including its new ones for game development. Using SpriteKit, you will learn how to animate sprites and textures. Along the way, you will master physics, animations, and collision effects and how to build the UI aspects of a game. You will then work on creating a 3D game using the SceneKit framework. Further, we will look at how to add monetization and integrate Game Center. With iOS 12, we see the introduction of ARKit 2.0. This new version allows us to integrate shared experiences such as multiplayer augmented reality and persistent AR that is tied to a specific location so that the same information can be replicated on all connected devices. ...
Industrial Internet Application Development
Industrial Internet Application Development

The Industrial Internet refers to the integration of complex physical machines with networked sensors and software. The current growth in the number of sensors deployed in heavy machinery and industrial equipment will lead to an exponential increase in data being captured that needs to be analyzed for predictive analytics. This also opens up a new avenue for developers who want to build exciting industrial applications. Industrial Internet Application Development serves as a one-stop guide for software professionals wanting to design, build, manage, and operate IIoT applications. You will develop your first IIoT application and understand its deployment and security considerations, followed by running through the deployment of IIoT applications on the Predix platform. Once you have got to grips with what IIoT is, you will move on to exploring Edge Development along with the analytics portions of the IIoT stack. All this will help you identify key elements of the development framewor ...
Java 11 Cookbook, 2nd Edition
Java 11 Cookbook, 2nd Edition

For more than three decades, Java has been on the forefront of developing robust software that has helped versatile businesses meet their requirements. Being one of the most widely used programming languages in history, it's imperative for Java developers to discover effective ways of using it in order to take full advantage of the power of the latest Java features. Java 11 Cookbook offers a range of software development solutions with simple and straightforward Java 11 code examples to help you build a modern software system. Starting with the installation of Java, each recipe addresses various problem by explaining the solution and offering insights into how it works. You'll explore the new features added to Java 11 that will make your application modular, secure, and fast. The book contains recipes on functional programming, GUI programming, concurrent programming, and database programming in Java. You'll also be taken through the new features introduced in JDK 18.3 and 18.9. ...
Scala Programming Projects
Scala Programming Projects

Scala is a type-safe JVM language that incorporates object-oriented and functional programming (OOP and FP) aspects. This book gets you started with essentials of software development by guiding you through various aspects of Scala programming, helping you bridge the gap between learning and implementing. You will learn about the unique features of Scala through diverse applications and experience simple yet powerful approaches for software development. Scala Programming Projects will help you build a number of applications, beginning with simple projects, such as a financial independence calculator, and advancing to other projects, such as a shopping application and a Bitcoin transaction analyzer. You will be able to use various Scala features, such as its OOP and FP capabilities, and learn how to write concise, reactive, and concurrent applications in a type-safe manner. You will also learn how to use top-notch libraries such as Akka and Play and integrate Scala apps with Kafka, S ...
Beginning AI Bot Frameworks
Beginning AI Bot Frameworks

Want to build your first AI bot but don't know where to start? This book provides a comprehensive look at all the major bot frameworks available. You'll learn the basics for each framework in one place and get a clear picture for which one is best for your needs. Beginning AI Bot Frameworks starts with an overview of bot development and then looks at Google Wit.ai and APi.ai functions, IBM Watson, AWS bots with Lambda, FlockOS and TensorFlow. Additionally, it touches on Deep Learning and how bot frameworks can be extended to mixed reality with Hololens. By the end, you'll have mastered the different bot frameworks available and finally have the confidence to develop intelligent AI Chatbots of their own. Review key structural points for building bots; Understand the basic requirements for building a bot in each framework; Integrate some of the frameworks; Compare the features of each framework. ...
Monetizing Machine Learning
Monetizing Machine Learning

Take your Python machine learning ideas and create serverless web applications accessible by anyone with an Internet connection. Some of the most popular serverless cloud providers are covered in this book - Amazon, Microsoft, Google, and PythonAnywhere. You will work through a series of common Python data science problems in an increasing order of complexity. The practical projects presented in this book are simple, clear, and can be used as templates to jump-start many other types of projects. You will learn to create a web application around numerical or categorical predictions, understand the analysis of text, create powerful and interactive presentations, serve restricted access to data, and leverage web plugins to accept credit card payments and donations. You will get your projects into the hands of the world in no time. Each chapter follows three steps: modeling the right way, designing and developing a local web application, and deploying onto a popular and reliable serv ...
← Prev       Next →
Reproduction of site books is authorized only for informative purposes and strictly for personal, private use.
Only Direct Download
IT eBooks Group © 2011-2026