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Practical Monitoring
Practical Monitoring

Do you have a nagging feeling that your monitoring needs improvement, but you just aren't sure where to start or how to do it? Are you plagued by constant, meaningless alerts? Does your monitoring system routinely miss real problems? This is the book for you. Mike Julian lays out a practical approach to designing and implementing effective monitoring - from your enterprise application down to the hardware in a datacenter, and everything between. Practical Monitoring provides you with straightforward strategies and tactics for designing and implementing a strong monitoring foundation for your company. This book takes a unique vendor-neutral approach to monitoring. Rather than discuss how to implement specific tools, Mike teaches the principles and underlying mechanics behind monitoring so you can implement the lessons in any tool. Practical Monitoring covers essential topics including: Monitoring antipatterns; Principles of monitoring design; How to build an effective on-call r ...
C# 7.0 in a Nutshell, 7th Edition
C# 7.0 in a Nutshell, 7th Edition

When you have questions about C# 7.0 or the .NET CLR and its core Framework assemblies, this bestselling guide has the answers you need. Since its debut in 2000, C# has become a language of unusual flexibility and breadth, but its continual growth means there's always more to learn. Organized around concepts and use cases, this updated edition provides intermediate and advanced programmers with a concise map of C# and .NET knowledge. Dive in and discover why this Nutshell guide is considered the definitive reference on C#. Get up to speed on the C# language, from the basics of syntax and variables to advanced topics such as pointers, operator overloading, and dynamic binding; Dig deep into LINQ via three chapters dedicated to the topic; Explore concurrency and asynchrony, advanced threading, and parallel programming; Work with .NET features, including XML, regular expressions, networking, serialization, reflection, application domains, and security; Delve into Roslyn, the modular ...
Programming Google Glass, 2nd edition
Programming Google Glass, 2nd edition

This is your all-inclusive guidebook for programming Glassware. You'll learn the nuances of the Mirror API and the recently released GDK as you build example applications: a restaurant finder, blogging app, Glass stats monitor, party animator, QR code reader, video game, and more. You'll jump right in with a fun application that leverages the power of the Mirror API web service, Google's server-side interface for creating Glassware. You'll deploy and support users with OAuth, managing their timelines with cards and menu items. You'll create callable services for geolocation tracking, change notifications, and custom menu options. You'll also learn some optical-display design basics. In Part 2, new in this edition, you'll learn how to program a more immersive experience using the GDK, Google's extension to Android for Glass. You'll populate the Glass timeline with static and live cards, where you can richly interact with the Glass hardware. You'll create an animation application ( ...
Python 3 Object-oriented Programming, 2nd Edition
Python 3 Object-oriented Programming, 2nd Edition

Python 3 is more versatile and easier to use than ever. It runs on all major platforms in a huge array of use cases. Coding in Python minimizes development time and increases productivity in comparison to other languages. Clean, maintainable code is easy to both read and write using Python's clear, concise syntax. Object-oriented programming is a popular design paradigm in which data and behaviors are encapsulated in such a way that they can be manipulated together. Many modern programming languages utilize the powerful concepts behind object-oriented programming and Python is no exception. Starting with a detailed analysis of object-oriented analysis and design, you will use the Python programming language to clearly grasp key concepts from the object-oriented paradigm. This book fully explains classes, data encapsulation, inheritance, polymorphism, abstraction, and exceptions with an emphasis on when you can use each principle to develop well-designed software. ...
Raspberry Pi Home Automation with Arduino, 2nd Edition
Raspberry Pi Home Automation with Arduino, 2nd Edition

Revolutionize the way you interact with your home and become part of the rapidly growing group of hobbyists and enthusiasts by combining the powerful Raspberry Pi with an Arduino board. Starting with an introduction to the Raspberry Pi and Arduino boards you will set up your very own home automation system through a series of exciting projects, making your life a lot easier. Build a thermostat, a Raspberry Pi control device, a parcel delivery detector, and a water and damp detector, and then move on to more complex projects including a motor mechanism to control your curtains. By the end of this practical guide, you will be a confident user who can program, set up, and run a wide range of applications using both the Raspberry Pi and the Arduino. ...
Raspberry Pi LED Blueprints
Raspberry Pi LED Blueprints

Blinking LED is a popular application when getting started in embedded development. By customizing and utilising LED-based modules into the Raspberry Pi board, exciting projects can be obtained. A countdown timer, a digital clock, a traffic light controller, and a remote light controller are a list of LED-based inspired project samples for Raspberry Pi. An LED is a simple actuator device that displays lighting and can be controlled easily from a Raspberry Pi. This book will provide you with the ability to control LEDs from Raspberry Pi, starting from describing an idea through designing and implementing several projects based on LEDs, such as, 7-segments, 4-digits 7 segment, and dot matrix displays. Beginning with step-by-step instructions on installation and configuration, this book can either be read from cover to cover or treated as an essential reference companion to your Raspberry Pi. Samples for the project application are provided such as a countdown timer, a digital clock ...
Raspberry Pi Projects for Kids, 2nd Edition
Raspberry Pi Projects for Kids, 2nd Edition

The Raspberry Pi is a single-board mini computer designed to get more people (particularly children) interested in computer programming. It aims to make programming tools and educational programs as accessible as possible, making it very easy to get started with. This book will guide you through six fun projects that show how programming can be used to be creative. Each project has clear step-by-step instructions and explanations helping children grasp the concepts easily. You will start by setting up the Raspberry Pi and get to grips with the Scratch programming language to create simple animations. Gain and put to use your understanding of Python to write simple yet useful programs. Create and play a physical game by connecting it to the Raspberry Pi en route to become aware of a number of other possible uses for a very similar circuit/program. Finally, with an understanding of Sonic Pi, you will create your own music. ...
SFML Essentials
SFML Essentials

SFML is a cross-platform, object-oriented multimedia API that is written in C++. It provides a simple interface to ease the development of games and multimedia applications. This book will guide you through everything you need to know about building a 2D game in SFML. Concepts such as Sprites, Textures, Animation, and Cameras are explored in depth and finally the book ends with advanced topics like shaders and networking. You will also learn how to play sound and music on top of the gameplay. Every step through the journey is filled with examples in C++ to guide you in the right direction. By the end of the book you will feel confident about creating 2D games with SFML, without investing too much time on it. This book contains a set of fast-paced tutorials about the core features of SFML. ...
Programming for the Internet of Things
Programming for the Internet of Things

Creating programs for the Internet of Things offers you an opportunity to build and program custom devices whose functionality is limited only by your imagination. This book teaches you to do exactly that, with solutions presented in a step-by-step format. When you read this book, you not only learn the fundamentals of device programming, you will also be ready to write code for revolutionizing devices and robots. You don't need to be an expert in low-level programming to benefit from this book. It explains basic concepts and programming techniques before diving into the more complicated topics. Each of the book's chapters and appendices contains a suitable level of detail to help you quickly master device programming. Build Universal Windows Platform (UWP) applications that target interconnected embedded devices; Design and implement background apps for seamless integration with hardware components; Use intrinsic UWP functionality to detect and track human faces; Build artificia ...
Programming the Microsoft Bot Framework
Programming the Microsoft Bot Framework

This is the only comprehensive, authoritative guide to building Conversational User Interfaces (CUI, a.k.a. bots, chatbots, or chatterbots) with the Microsoft Bot Framework. Reflecting the next radical revolution in human-computer interaction, it will help you leverage advanced artificial intelligence (AI) and natural language processing to empower new and existing applications with stunningly intuitive conversational interfaces. Long-time Microsoft MVP Joe Mayo begins with high-level explanations of what Microsoft Bot Framework is, what you can do with it, and why it matters so much. Next, he presents the foundational knowledge you need to start creating real bots and CUIs. Step by step, you'll learn how to build message dialogs, manage conversations, interact with framework APIs, and incorporate powerful natural language processing with Microsoft's advanced Language Understanding Intelligent Service (LUIS). Mayo also offers detailed guidance on deploying your customized bots to ke ...
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