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Peopleware, 3rd Edition
Peopleware, 3rd Edition

Few books in computing have had as profound an influence on software management as Peopleware. The unique insight of this longtime best seller is that the major issues of software development are human, not technical. They're not easy issues; but solve them, and you'll maximize your chances of success. For this third edition, the authors have added six new chapters and updated the text throughout, bringing it in line with today's development environments and challenges. For example, the book now discusses pathologies of leadership that hadn't previously been judged to be pathological; an evolving culture of meetings; hybrid teams made up of people from seemingly incompatible generations; and a growing awareness that some of our most common tools are more like anchors than propellers. Anyone who needs to manage a software project or software organization will find invaluable advice throughout the book. ...
iOS Auto Layout Demystified, 2nd Edition
iOS Auto Layout Demystified, 2nd Edition

Auto Layout transforms the way you create iOS user interfaces. As flexible as it is powerful, Auto Layout gives you unprecedented control over your iOS user interfaces. But Auto Layout has a reputation for difficulty. In iOS Auto Layout Demystified, Second Edition, world-renowned iOS developer and author Erica Sadun strips away the confusion, helping you gain Auto Layout mastery the easiest way possible: by example. Step by step, Sadun explains how Auto Layout “thinks,” how it works, where it fits, and why it's more useful (and simpler) than you ever imagined. She offers practical solutions for a wide variety of real-world iOS development challenges, plus innovative ways to use Auto Layout to build interactive elements, animations, and more. ...
iOS UICollectionView, 2nd Edition
iOS UICollectionView, 2nd Edition

Fully updated for iOS 7, iOS UICollectionView: The Complete Guide, Second Edition will help you build highly immersive, cutting-edge iOS user interfaces that transform your apps from good to great! Ash Furrow covers everything that's new and valuable in UICollectionViews for iOS 7, showing how it eliminates annoying "gotchas" from iOS 6 (and helping you avoid a few new pitfalls). For the first time, he also demonstrates how to integrate UICollectionViews with iOS 7's brand-new UIKit Dynamics to deliver more realistic animations and more effective layouts. Furrow teaches through a wide spectrum of up-to-date, downloadable code examples. Reflecting the latest UICollectionView best practices, he also offers detailed guidance on application architecture, data retrieval across networks, and efficient content rendering. ...
Learning Node.js
Learning Node.js

Node.js makes it far easier to create fast, compact, and reliable web/network applications and web servers, and is rapidly becoming indispensable to modern web developers. Learning Node.js brings together the knowledge and JavaScript code you need to build master the Node.js platform and build server-side applications with extraordinary speed and scalability. You'll start by installing and running Node.js, understanding the extensions it uses, and quickly writing your first app. Next, building on the basics, you'll write more capable application servers and extend them with today's most powerful Node.js tools and modules. Finally, you'll discover today's best practices for testing, running Node.js code on production servers, and writing command-line utilities. ...
Learn Python the Hard Way, 3rd Edition
Learn Python the Hard Way, 3rd Edition

Zed Shaw has perfected the world's best system for learning Python. Follow it and you will succeed-just like the hundreds of thousands of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python the Hard Way, 3rd Edition, you'll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. Fix your mistakes. Watch the programs run. As you do, you'll learn how software works; what good programs look like; how to read, write, and think about code; and how to find and fix your mistakes using tricks professional programmers use. Most importantly, you'll learn the following, which you need to start writing excellent Python software of your own:Installing a complete Python environmentOrganizing and writing codeBasic mathematicsVariablesStrings and textInteracting with usersWorking with filesLoopi ...
Oracle Service Bus 11g Development Cookbook
Oracle Service Bus 11g Development Cookbook

Oracle Service Bus 11g is a scalable SOA integration platform that delivers an efficient, standards-based infrastructure for high-volume, mission critical SOA environments. It is designed to connect, mediate, and manage interactions between heterogeneous services, legacy applications, packaged solutions and multiple Enterprise Service Bus (ESB) instances across an enterprise-wide service network. Oracle Service Bus is a core component in the Oracle SOA Suite as a backbone for SOA messaging. This practical cookbook shows you how to develop service and message-oriented (integration) solutions on the Oracle Service Bus 11g. ...
Getting Started with Clickteam Fusion
Getting Started with Clickteam Fusion

Clickteam Fusion is an extremely powerful yet easy-to-use visual creation tool. With Clickteam Fusion's amazing event editor system, you are able to quickly generate games or apps without having to master a traditional programming language. Clickteam Fusion is a game and application authoring tool that allows you to design and develop games for Windows, iOS, Android, Flash, and XNA for Windows mobile phones and the Xbox. With this in-depth practical guide, you will learn how to develop 2D games with the intuitive visual programming editor of Fusion and create simple prototypes within hours.You will learn about topics like Loops, Extensions, Exporters and Distribution as well as in depth coverage of other features like building 2d game movements and templates like Asteroids, Racing Car, Platformer or Physics.This book will help you create games for mobile devices and Pc with simple and descriptive game examples. ...
Programming Microsoft ASP.NET MVC, 3rd Edition
Programming Microsoft ASP.NET MVC, 3rd Edition

Go deep into the architecture and features of ASP.NET MVC 5, and learn how to build web applications that work well on both the desktop and mobile devices. Web development expert Dino Esposito takes you through the web framework's Model-View-Controller (MVC) design model, and covers the tools you need to cleanly separate business logic from the user interface. If you're an experienced web developer new to ASP.NET MVC, this practical guide will get you going. ...
Introducing Microsoft SQL Server 2014
Introducing Microsoft SQL Server 2014

Get a head start evaluating SQL Server 2014 - guided by two experts who have worked with the technology from the earliest beta. Based on Community Technology Preview 2 (CTP2) software, this guide introduces new features and capabilities, with practical insights on how SQL Server 2014 can meet the needs of your business. Get the early, high-level overview you need to begin preparing your deployment now. ...
Programming Sound with Pure Data
Programming Sound with Pure Data

Sound gives your native, web, or mobile apps that extra dimension, and it's essential for games. Rather than using canned samples from a sample library, learn how to build sounds from the ground up and produce them for web projects using the Pure Data programming language. Even better, you'll be able to integrate dynamic sound environments into your native apps or games-sound that reacts to the app, instead of sounding the same every time. Start your journey as a sound designer, and get the power to craft the sound you put into your digital experiences. Add sound effects or music to your web, Android, and iOS apps and games--sound that can react to changing environments or user input dynamically (at least in the native apps). You can do all this with Pure Data, a visual programming language for digital sound processing. ...
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