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Backbone.js Testing
Backbone.js Testing

Frontend web applications are soaring in popularity and the Backbone.js library is leading this charge with a modular, lightweight approach for organizing JavaScript web applications. At the same time, testing client-side JavaScript and Backbone.js programs remains a difficult and tedious undertaking. Backbone.js Testing brings sensible practices and current techniques to the challenges of Backbone.js test development. The book introduces fundamental testing concepts, comprehensive test infrastructure design, and practical exercises to easily and systematically test modern JavaScript web applications. ...
Full Stack Web Development with Backbone.js
Full Stack Web Development with Backbone.js

Learn how to build a full-stack application with Backbone.js by taking advantage of JavaScript modules, workflow automation, and Backbone's interface building blocks. With this practical guide, author Patrick Mulder takes experienced backend developers and JavaScript programmers through the steps necessary to create a fully functional single-page application. Backbone's rich ecosystem of plugins makes applications easier to design and scale, but knowing which tools to use for your project can be tricky. How do you combine views and the data layer with Backbone, or serve and deploy JavaScript assets? You'll not only learn the answers to these and many other questions; you'll also discover Backbone's vast number of use cases. ...
Backbone.js Blueprints
Backbone.js Blueprints

Backbone.js is an open source, JavaScript library that helps you to build sophisticated and structured web apps. It's important to have well-organized frontend code for easy maintenance and extendability. With the Backbone framework, you'll be able to build applications that are a breeze to manage. In this book, you will discover how to build seven complete web applications from scratch. You'll learn how to use all the components of the Backbone framework individually, and how to use them together to create fully featured applications. In addition, you'll also learn how Backbone thinks so you can leverage it to write the most efficient frontend JavaScript code. ...
Building Web Apps with Ember.js
Building Web Apps with Ember.js

If you're a web developer interested in building scalable single-page applications—full-stack, browser-based apps that connect to a backend—this practical guide shows you how to use Ember.js, the popular JavaScript framework based on the model-view-controller (MVC) architectural pattern. Through the course of the book, you'll learn how to build a prototype Ember application (a musician index called Rock'n'Roll Call), using routers, templates, models, controllers, and views. You'll also understand how Ember's convention over configuration approach helps you persist data, build backend technologies, and create widgets for developing production-capable applications that behave like desktop software. ...
Node Cookbook
Node Cookbook

A hands on approach to learning Node to equip and guide you in the art of asynchronous server side JavaScript. Packed with practical recipes taking you from the basics to extending Node with your own modules. Create your own web server to see Node's features in action. Work with JSON, XML, web sockets, and make the most of asynchronous programming. ...
Ext JS 3.0 Cookbook
Ext JS 3.0 Cookbook

Using Ext JS you can easily build desktop-style interfaces in your web applications. Over 400,000 developers are working smarter with Ext JS and yet most of them fail to exercise all of the features that this powerful JavaScript library has to offer. Get to grips with all of the features that you would expect with this quick and easy-to-follow Ext JS Cookbook. This book provides clear instructions for getting the most out of Ext JS with and offers many exercises to build impressive rich internet applications. This cookbook shows techniques and "patterns" for building particular interface styles and features in Ext JS. Pick what you want and move ahead. ...
Building Impressive Presentations with impress.js
Building Impressive Presentations with impress.js

Everyone has had to present during their lifetime. We've all spent agonizing hours trying to make those PowerPoint presentations engaging. Well now there is a tool that will make those presentations look like child's play. Impress.js is a powerful library that eases the task of creating presentations with smooth animations without depending on a software tool. You are no longer limited to desktop tools as these presentations run on any supported browser anywhere on the Internet. ...
Learning Three.js: The JavaScript 3D Library for WebGL
Learning Three.js: The JavaScript 3D Library for WebGL

Three.js is a JavaScript 3D library that offers a wide range of features for creating and displaying stunning 3D computer graphics on a web browser in an intuitive manner using JavaScript without having to deal with the complexity of a WebGL low-level API. Even though WebGL makes it possible to create 3D graphics in the browser without having to use plugins, programming WebGL, however, is hard and complex. This book shows you how Three.js allows you to be independent of browser plugins. If you are an experienced web designer who wants to set the tone for an immersive design environment in your applications then this book is for you. Learning Three.js: The JavaScript 3D Library for WebGL - is a practical, example-rich book that will help you to master all the features of Three.js. With this book, you'll learn how to create and animate gorgeous looking 3D scenes directly in your browser utilizing the full potential of WebGL and modern browsers without having to learn WebGL. ...
Learning D3.js Mapping
Learning D3.js Mapping

D3.js is a visualization library used for the creation and control of dynamic and interactive graphical forms. It is a library used to manipulate HTML and SVG documents based on data. A consolidated resource on obtaining geographic data, modifying it to your convenience, and visualizing it with augmented data using D3.js, this book will meet your mapping needs. Starting with a working map, you will explore the tools required to start the construction process, further moving on to cover the fundamentals of SVG and understanding its relation to creating maps using D3. Equipped with this overview, you will learn to make optimum use of D3's mapping, covering the main enter, update, and exit methods that allow D3.js to do its magic. Dealing with data joining and pairing with HTML and SVG, you will be introduced to different aspects of GEO data, along with the common file formats and converting data into GeoJSON and TopoJSON. You will learn to apply interactivity to your maps and create s ...
Learning Cocos2d-JS Game Development
Learning Cocos2d-JS Game Development

Whether you are new to game development or an experienced developer, you will be surprised by how easy it is to create HTML5 cross-platform games with Cocos2d-JS. In this book, you will use JavaScript to create spectacular and exciting games of different genres. Without any dreary theory, which often discourages technical book readers, each chapter will guide you through the creation of different games, each packed with new and exciting features. You will begin by learning the basics of a cross-platform game. You'll also learn to animate, rotate, scroll, and tween sprites. You will learn to make your game more enticing by adding your own special touch using features such as music, sound effects, and physics. You'll also learn to protect, sitelock, export, and publish the games you have created. By the end of the book, you'll have created a complete cross-platform game right from scratch, featuring leader boards and third-party adverts, complete with the final polish every game sh ...
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