C++ Templates, 2nd EditionTemplates are among the most powerful features of C++, but they remain misunderstood and underutilized, even as the C++ language and development community have advanced. In C++ Templates, Second Edition, three pioneering C++ experts show why, when, and how to use modern templates to build software that's cleaner, faster, more efficient, and easier to maintain.
Now extensively updated for the C++11, C++14, and C++17 standards, this new edition presents state-of-the-art techniques for a wider spectrum of applications. The authors provide authoritative explanations of all new language features that either improve templates or interact with them, including variadic templates, generic lambdas, class template argument deduction, compile-time if, forwarding references, and user-defined literals. They also deeply delve into fundamental language concepts (like value categories) and fully cover all standard type traits.
The book starts with an insightful tutorial on basic concepts and rele ...
98-374 Gaming Development FundamentalsThe Microsoft Technology Associate certification (MTA) curriculum helps instructors teach and validate fundamental technology concepts with a foundation for students' careers as well as the confidence they need to succeed in advanced studies. Through the use of MOAC MTA titles you can help ensure your students future success in and out of the classroom.This MTA text covers the following Gaming Development vital fundamental skills. ...
Python Testing Cookbook, 2nd EditionAutomated testing is the best way to increase efficiency while reducing the defects of software testing. It helps find bugs in code easily and at an early stage so that they can be tackled efficiently. This book delves into essential testing concepts used in Python to help you build robust and maintainable code.
Python Testing Cookbook begins with a brief introduction to Python's unit testing framework to help you write automated test cases. You will learn how to write suitable test sets for your software and run automated test suites with Nose. You will then work with the unittest.mock library, which allows you to replace the parts of your system that are being tested with mock objects and make assertions about how they have been used. You will also see how to apply Test-driven Development (TDD) and Behavior-driven Development (BDD) and how to eliminate issues caused by TDD. The book explains how to integrate automated tests using Continuous Integration and perform smoke/load testi ...
Asynchronous Android Programming, 2nd EditionAsynchronous programming has acquired immense importance in Android programming, especially when we want to make use of the number of independent processing units (cores) available on the most recent Android devices. With this guide in your hands you'll be able to bring the power of Asynchronous programming to your own projects, and make your Android apps more powerful than ever before!
To start with, we will discuss the details of the Android Process model and the Java Low Level Concurrent Framework, delivered by Android SDK. We will also guide you through the high-level Android-specific constructs available on the SDK: Handler, AsyncTask, and Loader. Next, we will discuss the creation of IntentServices, Bound Services and External Services, which can run in the background even when the user is not interacting with it. You will also discover AlarmManager and JobScheduler APIs, which are used to schedule and defer work without sacrificing the battery life. In a more advanced phase, ...
Game AnalyticsDeveloping a successful game in today's market is a challenging endeavor. Thousands of titles are published yearly, all competing for players' time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels.
Game Analytics - is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. ...
Instant Flask Web DevelopmentFlask is a web framework for Python, which lets you start simply and grow carefully without facing any issues with the framework as your project gets large. Flask integrates Werkzeug (a web programming toolkit) and Jinja (a templating engine) and adds a layer that lets you build web applications and services in a compact way, while letting you choose your own tools.
Instant Flask Web Development takes you beyond the quick start in the Flask documentation and shows you a bottom-up approach to organizing your Flask application. It shows you how to build a small deployable scheduling application with pointers to the various design decisions you can make when developing with Flask. ...
Modern C++ Programming with Test-Driven DevelopmentIf you program in C++ you've been neglected. Test-driven development (TDD) is a modern software development practice that can dramatically reduce the number of defects in systems, produce more maintainable code, and give you the confidence to change your software to meet changing needs. But C++ programmers have been ignored by those promoting TDD--until now. In this book, Jeff Langr gives you hands-on lessons in the challenges and rewards of doing TDD in C++.
Modern C++ Programming With Test-Driven Development, the only comprehensive treatment on TDD in C++ provides you with everything you need to know about TDD, and the challenges and benefits of implementing it in your C++ systems. ...
Coding the ArduinoGet started with Arduino and computer coding. This book is intended for those new to the Arduino and computer coding. and looking to gain the skills to write microcontroller programs that can act on given inputs and operate electromechanical output devices.
Coding the Arduino contains four sections: background information, game development, electronic games and projects, and expanded programs. The final chapters expand on the functionality of some of the programs presented in previous chapters, and challenges you with capstone projects.
The projects will be described where the program code that is presented can be modified, or in which two or more of the sample programs may be used to synthesize a new program as the solution to the problem that is presented. Additionally, review questions are presented at the end of each chapter to test your comprehension of the material.
Understand basic principles of technology, and about analog and digital electronics; Create games from scr ...
QuickBooks 2014: The Missing ManualHow can you make your bookkeeping workflow smoother and faster? Simple. With this Missing Manual, you're in control: you get step-by-step instructions on how and when to use specific features, along with basic accounting advice to guide you through the learning process. That's why this book is the Official Intuit Guide to QuickBooks 2014. ...
Real World Windows 8 App Development with JavaScriptReal World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market.
Led by authors with deep Windows 8 app development experience, you'll learn how to make the most of Microsoft's APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model.
Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform. ...