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Software Testing
Software Testing

Explores and identifies the main issues, concepts, principles and evolution of software testing, including software quality engineering and testing concepts, test data generation, test deployment analysis, and software test management. This book examines the principles, concepts, and processes that are fundamental to the software testing function. This book is divided into five broad parts. Part I introduces software testing in the broader context of software engineering and explores the qualities that testing aims to achieve or ascertain, as well as the lifecycle of software testing. Part II covers mathematical foundations of software testing, which include software specification, program correctness and verification, concepts of software dependability, and a software testing taxonomy. Part III discusses test data generation, specifically, functional criteria and structural criteria. Test oracle design, test driver design, and test outcome analysis is covered in Part IV. Finally, P ...
Automate the Boring Stuff with Python
Automate the Boring Stuff with Python

If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don't spend your time doing work a well-trained monkey could do. Even if you've never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. ...
Doing Math with Python
Doing Math with Python

Doing Math with Python shows you how to use Python to delve into high school–level math topics like statistics, geometry, probability, and calculus. You'll start with simple projects, like a factoring program and a quadratic-equation solver, and then create more complex projects once you've gotten the hang of things. Along the way, you'll discover new ways to explore math and gain valuable programming skills that you'll use throughout your study of math and computer science. Creative coding challenges and applied examples help you see how you can put your new math and coding skills into practice. You'll write an inequality solver, plot gravity's effect on how far a bullet will travel, shuffle a deck of cards, estimate the area of a circle by throwing 100,000 darts at a board, explore the relationship between the Fibonacci sequence and the golden ratio, and more. ...
WebSocket
WebSocket

Until recently, creating desktop-like applications in the browser meant using inefficient Ajax or Comet technologies to communicate with the server. With this practical guide, you'll learn how to use WebSocket, a protocol that enables the client and server to communicate with each other on a single connection simultaneously. No more asynchronous communication or long polling! For developers with a good grasp of JavaScript (and perhaps Node.js), author Andrew Lombardi provides useful hands-on examples throughout the book to help you get up to speed with the WebSocket API. You'll also learn how to use WebSocket with Transport Layer Security (TLS). ...
Sencha Touch Cookbook, 2nd Edition
Sencha Touch Cookbook, 2nd Edition

Sencha Touch is one of the most popular HTML5 and JavaScript frameworks for building touch-based mobile devices. Using Sencha Touch, you can create applications for touch mobile devices with ease, and once created, the same application works on multiple platforms – iOS, Android, Blackberry – without having to change anything. Sencha Touch Cookbook, 2nd Edition is a practical, hands-on guide with easy to follow recipes that provide you with clear, step-by-step instructions, which will help you take complete advantage of the power of Sencha Touch 2 and will help you to build amazing applications for the mobile world. Sencha Touch Cookbook, Second Edition starts by showing you how to set up your project for development, then walks through building, packaging, and running it in a browser, emulator, or a real device. With the groundwork set, the subsequent recipes of the book take you through the different UI components offered by the framework and explains how to use them, when t ...
Learning Laravel's Eloquent
Learning Laravel's Eloquent

Learning Laravel's Eloquent starts off by taking you through setting up your first project and guiding you in creating a perfect Laravel environment. You will learn how to build the right database structure with the Migrations system and the Schema Builder class. Next, you will be introduced to the main element of Eloquent: the model. After treating the model as a single, isolated entity, you will learn how to create relations between them. You will be taken through organizing, filtering, and sorting your data with collections. You will then learn to enhance an application with new features using events and by creating new observers. Towards the end of the book, you will discover how to install, configure, and use the Eloquent ORM without Laravel. The book concludes by walking you through how to deal with complex problems and build advanced and flexible systems. ...
Working with Odoo
Working with Odoo

Odoo continues to gain momentum throughout the world in regards to providing the best platform for open source ERP installations. Now with Odoo 8, you have access to a powerful website builder, integrated e-commerce features, and a fast-growing community to help transform and modernize your business. With this practical guide, you will cover the essential modules to get Odoo up and running for your company. After installing Odoo, you will use its sales management application to enter quotes, create sales orders, and invoice customers. You will then learn how to integrate the CRM application to manage your leads and convert them into lucrative opportunities and sales. Next, you will set up your own purchase management system, assigning products to suppliers and tracking orders with the new warehouse management and routing system. ...
Wireshark Essentials
Wireshark Essentials

This book introduces the Wireshark network analyzer to IT professionals across multiple disciplines. It starts off with the installation of Wireshark, before gradually taking you through your first packet capture, identifying and filtering out just the packets of interest, and saving them to a new file for later analysis. The subsequent chapters will build on this foundation by covering essential topics on the application of the right Wireshark features for analysis, network protocols essentials, troubleshooting, and analyzing performance issues. Finally, the book focuses on packet analysis for security tasks, command-line utilities, and tools that manage trace files. Upon finishing this book, you will have successfully added strong Wireshark skills to your technical toolset and significantly increased your value as an IT professional. ...
Creating Mobile Apps with Xamarin.Forms, Preview Edition 2
Creating Mobile Apps with Xamarin.Forms, Preview Edition 2

This second Preview Edition ebook, now with 16 chapters, is about writing applications for Xamarin.Forms, the new mobile development platform for iOS, Android, and Windows phones unveiled by Xamarin in May 2014. Xamarin.Forms lets you write shared user-interface code in C# and XAML that maps to native controls on these three platforms. ...
Programming for Musicians and Digital Artists
Programming for Musicians and Digital Artists

Programming for Musicians and Digital Artists: Creating Music with ChucK offers a complete introduction to programming in the open source music language ChucK. In it, you'll learn the basics of digital sound creation and manipulation while you discover the ChucK language. As you move example-by-example through this easy-to-follow book, you'll create meaningful and rewarding digital compositions and "instruments" that make sound and music in direct response to program logic, scores, gestures, and other systems connected via MIDI or the network. ...
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