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SFML Game Development By Example
SFML Game Development By Example

Simple and Fast Multimedia Library (SFML) is a simple interface comprising five modules, namely, the audio, graphics, network, system, and window modules, which help to develop cross-platform media applications. By utilizing the SFML library, you are provided with the ability to craft games quickly and easily, without going through an extensive learning curve. This effectively serves as a confidence booster, as well as a way to delve into the game development process itself, before having to worry about more advanced topics such as “rendering pipelines” or “shaders.” With just an investment of moderate C++ knowledge, this book will guide you all the way through the journey of game development. The book starts by building a clone of the classical snake game where you will learn how to open a window and render a basic sprite, write well-structured code to implement the design of the game, and use the AABB bounding box collision concept. ...
Begin to Code with Python
Begin to Code with Python

Start writing software that solves real problems, even if you have absolutely no programming experience! This friendly, easy, full-color book puts you in total control of your own learning, empowering you to build unique and useful programs. Microsoft has completely reinvented the beginning programmer's tutorial, reflecting deep research into how today's beginners learn, and why other books fall short. Begin to Code with Python is packed with innovations, from its "Snaps" prebuilt operations to its "Make Something Happen" projects. Whether you're a total beginner or you've tried before, this guide will put the power, excitement, and fun of programming where it belongs: in your hands! Get, install, and use powerful free tools to create modern Python programs; Learn key concepts from 170 sample programs, and use them to jumpstart your own; Discover exactly what happens when a program runs; Approach program development with a professional perspective; Learn the core elements of the Pyt ...
Swift 2 Blueprints
Swift 2 Blueprints

In this book, you will work through seven different projects to get you hands-on with developing amazing applications for iOS devices. We start off with a project that teaches you how to build a utility app using Swift. Moving on, we cover the concepts behind developing an entertainment or social networking related application, for example, a small application that helps you to share images, audio, and video files from one device to another. You'll also be guided through create a city information app with customized table views, a reminder app for the Apple Watch, and a game app using SpriteKit. By the end of this book, you will have the required skillset to develop various types of iOS applications with Swift that can run on different iOS devices. You will also be well versed with complex techniques that can be used to enhance the performance of your applications. ...
Swift 2 for Absolute Beginners, 2nd Edition
Swift 2 for Absolute Beginners, 2nd Edition

Swift 2 for Absolute Beginners is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven't programmed since school, and it is now updated for Swift 2. Gary Bennett and Brad Lees are full-time professional iOS developers and have developed a broad spectrum of apps for Fortune 500 companies. The authors have taken their combined 12 years of writing apps, teaching online iOS courses, the experience from their first three iOS books, along with their online instruction and free online forum at XcelMe.com to create an excellent training book. Many people have a difficult time believing they can learn to write iOS apps or just staying motivated through learning the process. This book, along with the free, live online training sessions, helps students stay motivated and overcome obstacles while they learn to be great iOS developers. ...
Swift Game Programming for Absolute Beginners
Swift Game Programming for Absolute Beginners

Swift Game Programming for Absolute Beginners teaches Apple's Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time – a double win! These four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. You'll get professionally drawn sprites and imagery that'll have you proud to show your learning to friends and family. The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. You'll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way you'll learn the language, but always in the context of fun and games. ...
The Architecture of Privacy
The Architecture of Privacy

Technology's influence on privacy not only concerns consumers, political leaders, and advocacy groups, but also the software architects who design new products. In this practical guide, experts in data analytics, software engineering, security, and privacy policy describe how software teams can make privacy-protective features a core part of product functionality, rather than add them late in the development process. Ideal for software engineers new to privacy, this book helps you examine privacy-protective information management architectures and their foundational components—building blocks that you can combine in many ways. Policymakers, academics, students, and advocates unfamiliar with the technical terrain will learn how these tools can help drive policies to maximize privacy protection. ...
Unity in Action
Unity in Action

This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase approach minimizes inefficient switching among development tools and concentrates your attention on making great interactive experiences. Unity in Action teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Each sample project illuminates specifi c Unity features and game development strategies. As you read and practice, you'll build up a well-rounded skill set for creating graphically driven 2D and 3D game applications. ...
Cross Over to HTML5 Game Development
Cross Over to HTML5 Game Development

Break into the most lucrative platform in the world by adding HTML5 game development to your current skillset. Zarrar Chishti has trained developers from a wide range of programming disciplines to cross over into HTML5 game development. Whatever your vocation, whether it be an Application Databases Systems developer or a Professional Web developer, with this book you will learn to evolve your current coding skills to become eligible for the biggest gaming platform in the world. From the first chapter you will see encouraging results immediately as you power through a challenging and fun project that has been uniquely designed and developed for this book. With the relentless backing of the giants of the industry including Apple and Google, HTML5 is rapidly becoming the leading technology for game development. Furthermore nearly every mobile device, tablet and PC system offer full support to the latest games developed in HTML5. Never before has there been such a widely accepted pl ...
Beginning Serverless Computing
Beginning Serverless Computing

Learn the basics of serverless computing and how to develop event-driven architectures with the three major cloud platforms: Amazon Web Services, Microsoft Azure, and Google Cloud. This hands-on guide dives into the foundations of serverless computing, its use cases, and how to apply it using developer tools such as Node.js, Visual Studio Code, Postman, and Serverless Framework. You will apply the fundamentals of serverless technology from the ground up, and come away with a greater understanding of its power and how to make it work for you. This book teaches you how to quickly and securely develop applications without the hassle of configuring and maintaining infrastructure. You will learn how to harness serverless technology to rapidly reduce production time and minimize your costs, while still having the freedom to customize your code, without hindering functionality. Upon completion, you will have the knowledge and resources to build your own serverless application hosted in AWS ...
Investigating the Cyber Breach
Investigating the Cyber Breach

Today, cybersecurity and networking professionals know they can't possibly prevent every breach, but they can substantially reduce risk by quickly identifying and blocking breaches as they occur. Investigating the Cyber Breach: The Digital Forensics Guide for the Network Engineer is the first comprehensive guide to doing just that. Writing for working professionals, senior cybersecurity experts Joseph Muniz and Aamir Lakhani present up-to-the-minute techniques for hunting attackers, following their movements within networks, halting exfiltration of data and intellectual property, and collecting evidence for investigation and prosecution. You'll learn how to make the most of today's best open source and Cisco tools for cloning, data analytics, network and endpoint breach detection, case management, monitoring, analysis, and more. Unlike digital forensics books focused primarily on post-attack evidence gathering, this one offers complete coverage of tracking threats, improving inte ...
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