Essential ASP.NET Web Forms DevelopmentGo from beginner to pro using one of the most effective and widely used technology stacks, Microsoft ASP.NET. Beginning with the basics, you will learn how to create interactive, professional-grade, database-driven web applications in no time, using ASP.NET, C#, SQL, Ajax, and JavaScript.
Essential ASP.NET Web Forms Development is divided into six learning modules and will take you from soup to nuts with ASP.NET. Part I is an introduction to the major concepts, methodologies, and technologies associated with .NET web application development. You will learn about the client-server model, the .NET Framework, the ASP.NET and C# programming languages, and the Visual Studio integrated development environment. Part II teaches you how to develop a single-page .NET web application and add server and data validation controls, laying the foundation for learning languages in the context of an ASP.NET web application. Part III is all about C# operations and shows you how to perform assignment o ...
Codeless Data Structures and AlgorithmsIn the era of self-taught developers and programmers, essential topics in the industry are frequently learned without a formal academic foundation. A solid grasp of data structures and algorithms (DSA) is imperative for anyone looking to do professional software development and engineering, but classes in the subject can be dry or spend too much time on theory and unnecessary readings. Regardless of your programming language background, Codeless Data Structures and Algorithms has you covered.
In this book, author Armstrong Subero will help you learn DSAs without writing a single line of code. Straightforward explanations and diagrams give you a confident handle on the topic while ensuring you never have to open your code editor, use a compiler, or look at an integrated development environment. Subero introduces you to linear, tree, and hash data structures and gives you important insights behind the most common algorithms that you can directly apply to your own programs.
Codeless ...
Beginning Microsoft Power BIAnalyze company data quickly and easily using Microsoft's powerful data tools. Learn to build scalable and robust data models, clean and combine different data sources effectively, and create compelling and professional visuals.
Beginning Power BI is a hands-on, activity-based guide that takes you through the process of analyzing your data using the tools that that encompass the core of Microsoft's self-service BI offering. Starting with Power Query, you will learn how to get data from a variety of sources, and see just how easy it is to clean and shape the data prior to importing it into a data model. Using Power BI tabular and the Data Analysis Expressions (DAX), you will learn to create robust scalable data models which will serve as the foundation of your data analysis. From there you will enter the world of compelling interactive visualizations to analyze and gain insight into your data. You will wrap up your Power BI journey by learning how to package and share your reports an ...
Beginning Unreal Game DevelopmentGet started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile.
Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that both engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviors, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and much more. Throughout the book, you'll put theory into pra ...
Hands-On Smart Contract Development with Solidity and EthereumReady to dive into smart contract development for the blockchain? With this practical guide, experienced engineers and beginners alike will quickly learn the entire process for building smart contracts for Ethereum - the open source blockchain-based distributed computing platform. You'll
get up to speed with the fundamentals and quickly move into builder mode.
Kevin Solorio, Randall Kanna, and Dave Hoover show you how to create and test your own smart contract, create a frontend for users to interact with, and more. It's the perfect resource for people who want to break into the smart contract field but don't know where to start.
In four parts, this book helps you: Explore smart contract fundamentals, including the Ethereum protocol, Solidity programming language, and the Ethereum Virtual Machine; Dive into smart contract development using Solidity and gain experience with Truffle framework tools for deploying and testing your contracts; Use Web3 to connect your smart contracts ...
Real-World Software DevelopmentExplore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way.
With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You'll work with many different software development topics that are often excluded from software develop how-to references.
Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems. ...
Using and Administering Linux: Volume 2Experience an in-depth exploration of logical volume management and the use of file managers to manipulate files and directories and the critical concept that, in Linux, everything is a file and some fun and interesting uses of the fact that everything is a file.
This book builds upon the skills you learned in Volume 1 of this course and it depends upon the virtual network and virtual machine created there. More experienced Linux users can begin with this volume and download the assigned script that will set up the VM for the start of Volume 2. Instructions with the script will provide specifications for configuration of the virtual network and the virtual machine. Refer to the volume overviews in the book's introduction to select the volume of this course most appropriate for your current skill level.
You'll see how to manage and monitor running processes, discover the power of the special filesystems, monitor and tune the kernel while it is running - without a reboot. You'll th ...
Using and Administering Linux: Volume 3Manage complex systems with ease and equip yourself for a new career. This book builds upon the skills you learned in Volumes 1 and 2 of this course and it depends upon the virtual network and virtual machine you created there.
However, more experienced Linux users can begin with this volume and download an assigned script that will set up the VM for the start of Volume 3. Instructions with the script will provide specifications for configuration of the virtual network and the virtual machine. Refer to the volume overviews in the book's introduction to select the volume of this course most appropriate for your current skill level.
Start by reviewing the administration of Linux servers and install and configure various Linux server services such as DHCP, DNS, NTP, and SSH server that will be used to provide advanced network services. You'll then learn to install and configure servers such as BIND for name services, DHCP for network host configuration, and SSH for secure logins to ...
Beginning Game Programming with Pygame ZeroMake fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book.
Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work o ...
Learning Java, 5th EditionIf you're new to Java - or new to programming - this best-selling book will guide you through the language features and APIs of Java 11. With fun, compelling, and realistic examples, authors Marc Loy, Patrick Niemeyer, and Daniel Leuck introduce you to Java fundamentals - including its class libraries, programming techniques, and idioms - with an eye toward building real applications.
You'll learn powerful new ways to manage resources and exceptions in your applications - along with core language features included in recent Java versions.
Develop with Java, using the compiler, interpreter, and other tools; Explore Java's built-in thread facilities and concurrency package; Learn text processing and the powerful regular expressions API; Write advanced networked or web-based applications and services. ...