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Transactions on Pattern Languages of Programming III
Transactions on Pattern Languages of Programming III

The Transactions on Pattern Languages of Programming subline aims to publish papers on patterns and pattern languages as applied to software design, development, and use, throughout all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The primary focus of this LNCS Transactions subline is on patterns, pattern collections, and pattern languages themselves. The journal also includes reviews, survey articles, criticisms of patterns and pattern languages, as well as other research on patterns and pattern languages. This book, the third volume in the Transactions on Pattern Languages of Programming series, presents five papers that have been through a careful peer review process involving both pattern experts and domain experts. The papers present various pattern languages and a study of applying patterns and represent some of the best work that has been carried out in design patterns and pattern languages of programming over the ...
Pro CSS3 Layout Techniques
Pro CSS3 Layout Techniques

This books demonstrates the freshest cutting-edge layout tools found within CSS3, teaching you the skills you'll need to create advanced design patterns for websites and apps. Pro CSS3 Layout Techniques teaches you how to make the most of CSS3's existing specification, including those parts of the specification already widely implemented, as well as the upcoming modules that are still being developed by the W3C. After reading this book you'll be able to confidently develop sophisticated, flexible layouts that aren't possible with CSS2.1. CSS1 allowed designers to separate content from presentation for the first time and CSS2 cemented support for advanced typographical control, but neither specification provided more than rudimentary layout control. CSS3's latest additions allow designers to craft fully responsive, sophisticated layouts without the need for complex scripts or smoke-and-mirror workarounds. CSS3 is still in active development, with browser vendors racing against ...
Python Data Analysis Cookbook
Python Data Analysis Cookbook

Data analysis is a rapidly evolving field and Python is a multi-paradigm programming language suitable for object-oriented application development and functional design patterns. As Python offers a range of tools and libraries for all purposes, it has slowly evolved as the primary language for data science, including topics on: data analysis, visualization, and machine learning. Python Data Analysis Cookbook focuses on reproducibility and creating production-ready systems. You will start with recipes that set the foundation for data analysis with libraries such as matplotlib, NumPy, and pandas. You will learn to create visualizations by choosing color maps and palettes then dive into statistical data analysis using distribution algorithms and correlations. You'll then help you find your way around different data and numerical problems, get to grips with Spark and HDFS, and then set up migration scripts for web mining. In this book, you will dive deeper into recipes on spectral an ...
Professional Scala
Professional Scala

Professional Scala provides experienced programmers with fast track coverage aimed at supporting the use of Scala in professional production applications. Skipping over the basics and fundamentals of programming, the discussion launches directly into practical Scala topics with the most up-to-date coverage of the rapidly-expanding language and related tools. Scala bridges the gap between functional and object-oriented programming, and this book details that link with clear a discussion on both Java compatibility and the read-eval-print loop used in functional programming. You'll learn the details of tooling for build and static analysis. You'll cover unit testing with ScalaTest, documentation with Scaladoc, how to handle concurrency, and much more as you build the in-demand skill set required to use Scala in a real-world production environment. Java-compliant with functional programming properties, Scala's popularity is growing quickly - especially in the rapidly expanding areas of ...
Program the Internet of Things with Swift for iOS
Program the Internet of Things with Swift for iOS

Program the Internet of Things with Swift and iOS is a detailed tutorial that will teach you how to build apps using Apple's native APIs for the Internet of Things, including the Apple Watch, HomeKit, and Apple Pay. This is the second book by Ahmed Bakir (author of Beginning iOS Media App Development) and his team at devAtelier LLC, who have been involved in developing over 20 mobile projects. Written like a code review, this book presents a detailed "how" and "why" for each topic, explaining Apple-specific design patterns as they come up and pulling lessons from other popular apps. To help you getting up and running quickly, each chapter is framed within a working project, allowing you to use the sample code directly in your apps. The Internet of Things is not limited to Apple devices alone, so this book also explains how to interface with popular third-party hardware devices, such as the Fitbit and Raspberry Pi, and generic interfaces, like Restful API's and ...
Beginning AngularJS
Beginning AngularJS

Beginning AngularJS is your step-by-step guide to learning the powerful AngularJS JavaScript framework. AngularJS is one of the most respected and innovative frameworks for building properly structured, easy-to-develop web applications. This book will teach you the absolute essentials, from downloading and installing AngularJS, to using modules, controllers, expressions, filters, and directives. Unlike many other books, you don't need experience with AngularJS or deep JavaScript knowledge to get started here. This book will begin by teaching you the JavaScript you need to know, and then you'll get into the basics of AngularJS. You'll learn powerful AngularJS techniques through clear instructions. With what you learn you'll be able to properly structure your code into manageable modules, understand the MVC design patterns, create expressive and adaptive HTML forms, communicate with servers and use other AngularJS services, use the powerful built-in directives, and learn how to create ...
Designing Bots
Designing Bots

From Facebook Messenger to Kik, and from Slack bots to Google Assistant, Amazon Alexa, and email bots, the new conversational apps are revolutionizing the way we interact with software. This practical guide shows you how to design and build great conversational experiences and delightful bots that help people be more productive, whether it's for a new consumer service or an enterprise efficiency product. Ideal for designers, product managers, and entrepreneurs, this book explores what works and what doesn't in real-world bot examples, and provides practical design patterns for your bot-building toolbox. You'll learn how to use an effective onboarding process, outline different flows, define a bot personality, and choose the right balance of rich control and text. Explore different bot use-cases and design best practices; Understand bot anatomy - such as brand and personality, conversations, advanced UI controls - and their associated design patterns; Learn steps for building a Fa ...
Reactive Application Development
Reactive Application Development

Mission-critical applications have to respond instantly to changes in load, recover gracefully from failure, and satisfy exacting requirements for performance, cost, and reliability. That's no small task! Reactive designs make it easier to meet these demands through modular, message-driven architecture, innovative tooling, and cloud-based infrastructure. Reactive Application Development teaches you how to build reliable enterprise applications using reactive design patterns. This hands-on guide begins by exposing you to the reactive mental model, along with a survey of core technologies like the Akka actors framework. Then, you'll build a proof-of-concept system in Scala, and learn to use patterns like CQRS and Event Sourcing. You'll master the principles of reactive design as you implement elasticity and resilience, integrate with traditional architectures, and learn powerful testing techniques. ...
Programming Microsoft Azure Service Fabric, 2nd Edition
Programming Microsoft Azure Service Fabric, 2nd Edition

This book combines a comprehensive guide to success with Microsoft Azure Service Fabric and a practical catalog of design patterns and best practices for microservices design, implementation, and operation. Haishi Bai brings together all the information you'll need to deliver scalable and reliable distributed microservices applications on Service Fabric. He thoroughly covers the crucial DevOps aspects of utilizing Service Fabric, reviews its interactions with key cloud-based services, and introduces essential service integration mechanisms such as messaging systems and reactive systems. Leading Microsoft Azure expert Haishi Bai shows how to: Set up your Service Fabric development environment; Program and deploy Service Fabric applications to a local or a cloud-based cluster; Compare and use stateful services, stateless services, and the actor model; Design Service Fabric applications to maximize availability, reliability, and scalability; Improve management efficiency via scripting ...
Unity Virtual Reality Projects, 2nd Edition
Unity Virtual Reality Projects, 2nd Edition

Unity has become the leading platform for building virtual reality games, applications, and experiences for this new generation of consumer VR devices. Unity Virtual Reality Projects walks you through a series of hands-on tutorials and in-depth discussions on using the Unity game engine. With its practical and project-based approach, this book will get you up to speed with the specifics of Virtual Reality development in Unity. You will learn how to use Unity to develop VR applications that can be experienced with devices such as Oculus, Daydream, and Vive. Among the many topics and projects, you will explore gaze-based versus hand controller input, world space UI canvases, locomotion and teleportation, software design patterns, 360-degree media, timeline animation, and multiplayer networking. You will learn the Unity 3D game engine via the interactive Unity Editor as well as C# programming. By the end of the book, you will be fully equipped to develop rich, interactive virtual reali ...
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