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Learn Robotics with Raspberry Pi
Learn Robotics with Raspberry Pi

Learn Robotics with Raspberry Pi will take you from inexperienced maker to robot builder. You'll start off building a two-wheeled robot powered by a Raspberry Pi minicomputer and then program it using Python, the world's most popular programming language. Gradually, you'll improve your robot by adding increasingly advanced functionality until it can follow lines, avoid obstacles, and even recognize objects of a certain size and color using computer vision. Learn how to: Control your robot remotely using only a Wii remote; Teach your robot to use sensors to avoid obstacles; Program your robot to follow a line autonomously; Customize your robot with LEDs and speakers to make it light up and play sounds; See what your robot sees with a Pi Camera. As you work through the book, you'll learn fundamental electronics skills like how to wire up parts, use resistors and regulators, and determine how much power your robot needs. By the end, you'll have learned the basics of coding in Python ...
Hello Swift!
Hello Swift!

Hello Swift! is a how-to guide to programming iOS Apps with the Swift language, written from a kid's perspective. This approachable, well-illustrated, step-by-step guide takes you from beginning programming concepts all the way through developing complete apps. (Adults will like it too!) It's fun to play games and explore new things on your iPhone. How amazing would it be to create your own apps? With a little practice, you can! Apple's Swift language, along with special coding playgrounds and an easy-to-use programming environment, make it easier than ever. Take it from author Tanmay Bakshi, who started programming when he was just five years old. His book, Hello Swift! iOS app programming for kids and other beginners, teaches you how to write apps for iPhones and iOS devices step by step, starting with your first line of Swift code. Packed with dozens of apps and special exercises, the book will teach you how to program by writing games, solving puzzles, and exploring what your ...
The Ray Tracer Challenge
The Ray Tracer Challenge

Brace yourself for a fun challenge: build a photorealistic 3D renderer from scratch! It's easier than you think. In just a couple of weeks, build a ray tracer that renders beautiful scenes with shadows, reflections, brilliant refraction effects, and subjects composed of various graphics primitives: spheres, cubes, cylinders, triangles, and more. With each chapter, implement another piece of the puzzle and move the renderer that much further forward. Do all of this in whichever language and environment you prefer, and do it entirely test-first, so you know it's correct. Recharge yourself with this project's immense potential for personal exploration, experimentation, and discovery. The renderer is a ray tracer, which means it simulates the physics of light by tracing the path of light rays around your scene. Each exciting chapter presents a bite-sized piece of the puzzle, building on earlier chapters and setting the stage for later ones. Requirements are given language-agnostically; ...
Ray Tracing Gems
Ray Tracing Gems

This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray tracing on the GPU becomes faster, it will play a more central role in real-time rendering. Ray Tracing Gems provides key building blocks for developers of games, architectural applications, visualizations, and more. Experts in rendering share their knowledge by explaining everything from nitty-gritty techniques that will improve any ray tracer to mastery of the new capabilities of current and future hardware. The latest ray tracing techniques for developing real-time applications in multiple domains; Guidance, advice, and best practices for rendering applications with Microsoft DirectX Raytracing (DXR); How to implement high-performance graphics for interactive visualizations, games, simulations, and more. ...
Micro:bit for Mad Scientists
Micro:bit for Mad Scientists

The BBC micro:bit is a tiny, inexpensive, and surprisingly powerful computer that you can use to build cool things and experiment with code. The 30 simple projects and experiments in this book will show you how to use the micro:bit to build a secret science lab - complete with robots, door alarms, lie detectors, and more - as you learn basic coding and electronics skills. Here are just some of the projects you'll build: A light-controlled guitar you can play just by waving your hand; A working lie detector; A self-watering plant care system; A two-wheeled robot; A talking robotic head with moving eyes; A door alarm made with magnets. Learn to code like a Mad Scientist! ...
Raspberry Pi Projects for Kids
Raspberry Pi Projects for Kids

The Raspberry Pi is an inexpensive, pocket-sized computer that will help you build and code your own hardware projects. Raspberry Pi Projects for Kids will show you how to harness the power of the Raspberry Pi to create 12 cool projects using simple code and common materials like a webcam, microphone, and LED lights. Step-by-step instructions and detailed diagrams guide you through each project. After a brief introduction to the Python programming language, you'll learn how to: Create an LED night-light that turns itself on and off; Set up a Raspberry Pi camera to take selfies and videos; Set up a webcam to stream video to your cell phone; Manipulate environments in Minecraft; Hijack local radio waves to play your own songs and recordings; Configure Raspberry Pi to send texts to a cell phone; Track your family members locations via wi-fi and Bluetooth; Create an MP3 player; Set up a camera to take motion-triggered photos of wildlife; Control the electronics in your home with your ...
Make Your Own PuzzleScript Games!
Make Your Own PuzzleScript Games!

PuzzleScript is a free, web-based tool you can use to create puzzle games. In a PuzzleScript game, you move objects around to solve problems and play through the levels. In Make Your Own PuzzleScript Games! you'll learn how to use PuzzleScript to create interactive games - no programming experience necessary! Learn the basics like how to make objects, create rules, and add levels. You'll also learn how to edit, test, and share your games online. Learn how to: Decorate your game with fun backgrounds; Write rules that define how objects interact; Add obstacles like laser guns and guards; Herd cats and even pull off a robot heist! With colorful illustrations and plenty of examples for inspiration, Make Your Own PuzzleScript Games! will take you from puzzle solver to game designer in just a few clicks! ...
Identity Attack Vectors
Identity Attack Vectors

Discover how poor identity and privilege management can be leveraged to compromise accounts and credentials within an organization. Learn how role-based identity assignments, entitlements, and auditing strategies can be implemented to mitigate the threats leveraging accounts and identities and how to manage compliance for regulatory initiatives. As a solution, Identity Access Management (IAM) has emerged as the cornerstone of enterprise security. Managing accounts, credentials, roles, certification, and attestation reporting for all resources is now a security and compliance mandate. When identity theft and poor identity management is leveraged as an attack vector, risk and vulnerabilities increase exponentially. As cyber attacks continue to increase in volume and sophistication, it is not a matter of if, but when, your organization will have an incident. Threat actors target accounts, users, and their associated identities, to conduct their malicious activities through privileged ...
Beginning Unreal Game Development
Beginning Unreal Game Development

Get started creating video games using Unreal Engine 4 (UE4) and learning the fundamentals of game development. Through hands-on, step-by-step tutorials, you will learn to design engaging environments and a build solid foundation for more complex games. Discover how to utilize the 3D game design software behind the development of immensely popular games for PC, console, and mobile. Beginning Unreal Game Development steers you through the fundamentals of game development with UE4 to design environments that both engage the player and are aesthetically pleasing. Author David Nixon shows you how to script logic, define behaviors, store data, and create characters. You will learn to create user interfaces, such as menus, load screens, and head-up displays (HUDs), and manipulate audio to add music, sound effects, and dialogue to your game. The book covers level editors, actor types, blueprints, character creation and control, and much more. Throughout the book, you'll put theory into pra ...
Beginning Game Programming with Pygame Zero
Beginning Game Programming with Pygame Zero

Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Even then the code is kept simple as games should be about playability rather than complex physics. There are links to the official documentation when you need to lookup information that isn't included in the book. Start with a simple text based game to grasp the basics of programming in Python. Then moves on to creating simple graphical games in Pygame Zero. Not only will you learn object oriented programming to make it easier to make more complex games, you'll also work to create your own graphics and sounds. 3D graphics are a little complex. So we focus on 2D games, including spins on some classic boardgames and arcade games. All the games are designed to run on a Raspberry Pi. They will work on any Raspberry Pi, but will also work o ...
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