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Generic Data Structures and Algorithms in Go
Generic Data Structures and Algorithms in Go

Advance your understanding of generic data structures and algorithms and their applications using Go and the effective use of concurrency. You are invited on a journey that aims to improve your programming and problem-solving skills. This book takes you to the next step by showing how to get your programs to work efficiently as well as correctly. As you explore many data structures and the algorithms and applications associated with them, you'll focus on the trade-offs between speed and storage and the benefits of deploying concurrency when appropriate. This book will demonstrate the huge increases in application performance that are possible. The presentation of classic data structures and techniques of algorithm design (greedy, divide and conquer, branch-and-bound to name a few) provides an essential foundation and toolkit for problem solving. But this book goes further by presenting heuristic algorithms and their implementations for solving computationally intractable combinator ...
A Treatise on Systems (volume 1)
A Treatise on Systems (volume 1)

Network and System Administration usually refers only to the traditional skills and recipes for keeping computers and networks running properly. But, in truth, this view omits the most important part of the system: humans. The skill needed to comprehend and tame systems comprising both humans and machines is that of managing complexity. In this book, first written in 2002 and updated now, Mark Burgess summarizes the scientific foundations for modelling resources,efficiency, and security of human-machine systems. The lessons learned from this volume led to the development of Promise Theory, covered in volume 2, and represent a significant step forward in describing functional systems with a multiscale approach that embodies both dynamics and semantics. This book serves as guide to graduate students and researchers in the development of a new science of systems, and further illustrates practical tools for engineers at the top of their field. Although it tackles many complicated issues ...
Infrastructure as Code, Patterns and Practices
Infrastructure as Code, Patterns and Practices

Infrastructure as Code, Patterns and Practices teaches you to automate infrastructure by applying changes in a codified manner. You'll learn how to create, test, and deploy infrastructure components in a way that's easy to scale and share across an entire organization. The book is full of flexible automation techniques that work whether you're managing your personal projects or making live network changes across a large enterprise. A system administrator or infrastructure engineer will learn essential software development practices for managing IaC, while developers will benefit from in-depth coverage of assembling infrastructure as part of DevOps culture. While the patterns and techniques are tool agnostic, you'll appreciate the easy-to-follow examples in Python and Terraform. Infrastructure as Code is a set of practices and processes for provisioning and maintaining infrastructure using scripts, configuration, or programming languages. With IaC in place, it's easy to test compo ...
Test Your Skills in C# Programming
Test Your Skills in C# Programming

Review the fundamental constructs in C# using Q&As and program segments to boost your confidence and gain expertise. This book will help you analyze your programs more efficiently and enhance your programming skills. The book is divided into three parts, where you will learn the fundamentals, object-oriented programming, and some advanced features of C#. In the first part, you will review C# and .NET basics along with the important constructs such as strings, arrays, and structures. In the second part, you'll review the concepts of object-oriented programming in detail. Here, you will go through various program segments in class and objects, inheritance, polymorphism, abstraction, encapsulation, and much more. You will also analyze the output of the given programs with the help of Q&A sections. The uses of interfaces, static class, and exception handling are discussed in the book along with some other important concepts in C#. In the third and last part, you will learn advanced feat ...
3D Deep Learning with Python
3D Deep Learning with Python

With this hands-on guide to 3D deep learning, developers working with 3D computer vision will be able to put their knowledge to work and get up and running in no time. Complete with step-by-step explanations of essential concepts and practical examples, this book lets you explore and gain a thorough understanding of state-of-the-art 3D deep learning. You'll see how to use PyTorch3D for basic 3D mesh and point cloud data processing, including loading and saving ply and obj files, projecting 3D points into camera coordination using perspective camera models or orthographic camera models, rendering point clouds and meshes to images, and much more. As you implement some of the latest 3D deep learning algorithms, such as differential rendering, Nerf, synsin, and mesh RCNN, you'll realize how coding for these deep learning models becomes easier using the PyTorch3D library. By the end of this deep learning book, you'll be ready to implement your own 3D deep learning models confidently. ...
Taking Flutter to the Web
Taking Flutter to the Web

Using a shared codebase in addition to an extensive range of tools in the Flutter ecosystem optimized for browsers, the Flutter framework has expanded to enable you to bring your mobile apps to the web. You'll find out how web developers can leverage the Flutter framework for web apps with this hands-on guide. Taking Flutter to the Web will help you learn all about the Flutter ecosystem by covering the tools and project structure that allows you to easily integrate Flutter into your web stack. You'll understand the concepts of cross-platform UI development and how they can be applied to web platforms. As you explore Flutter on the web, you'll become well-versed with using Flutter as an alternative UI platform for building adaptive and responsive designs for web apps. By the end of this Flutter book, you'll have built and deployed a complete Flutter app for the web and have a roadmap ready to target the web for your existing Flutter mobile apps. ...
The Essential Guide to HTML5, 3rd Edition
The Essential Guide to HTML5, 3rd Edition

Gain a deep, practical knowledge of the basic tools used for webpages: hypertext markup language (HTML5), cascading style sheets (CSS), and JavaScript. This updated version includes new and improved games and exercises, and will serve total beginners as well as people with some programming language experience, but not familiar with the combination of HTML, CSS, and JavaScript. You'll begin at an introductory level with the focus on technical features as well as programming techniques. Each chapter features a familiar game such as Rock-Paper-Scissors, Craps, Memory, and Blackjack or generic examples such as working with Mazes. Other projects include constructing and saving a maze; a basic word guessing game; ballistic games (Cannonball and Slingshot); a quiz requiring items to be put in order; and an animation demonstration featuring a ball, photo or video clip bouncing within a rectangle. The Appendix contains examples of advanced techniques such as Scalar Vector Graphics progra ...
Kafka: The Definitive Guide, 2nd Edition
Kafka: The Definitive Guide, 2nd Edition

Every enterprise application creates data, whether it consists of log messages, metrics, user activity, or outgoing messages. Moving all this data is just as important as the data itself. With this updated edition, application architects, developers, and production engineers new to the Kafka streaming platform will learn how to handle data in motion. Additional chapters cover Kafka's AdminClient API, transactions, new security features, and tooling changes. Engineers from Confluent and LinkedIn responsible for developing Kafka explain how to deploy production Kafka clusters, write reliable event-driven microservices, and build scalable stream processing applications with this platform. Through detailed examples, you'll learn Kafka's design principles, reliability guarantees, key APIs, and architecture details, including the replication protocol, the controller, and the storage layer. ...
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, 3rd Edition
Hands-On Machine Learning with Scikit-Learn, Keras, and TensorFlow, 3rd Edition

Through a recent series of breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This bestselling book uses concrete examples, minimal theory, and production-ready Python frameworks (Scikit-Learn, Keras, and TensorFlow) to help you gain an intuitive understanding of the concepts and tools for building intelligent systems. With this updated third edition, author Aurelien Geron explores a range of techniques, starting with simple linear regression and progressing to deep neural networks. Numerous code examples and exercises throughout the book help you apply what you've learned. Programming experience is all you need to get started. ...
C# 11 and .NET 7 - Modern Cross-Platform Development Fundamentals, 7th Edition
C# 11 and .NET 7 - Modern Cross-Platform Development Fundamentals, 7th Edition

Extensively revised to accommodate the latest features that come with C# 11 and .NET 7, this latest edition of our guide will get you coding in C# with confidence. You'll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. Next, you'll take on .NET APIs for performing tasks like managing and querying data, working with the filesystem, and serialization. As you progress, you'll also explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core. Instead of distracting you with unnecessary graphical user interface code, the first eleven chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. In later chapters, having mastered the basics, you'll then build websites, web services, and browser apps using ASP.NET Core, the Model-View-Controller (MVC) pattern, and Blazor. C# 11 and .NET 7 - ...
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