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Internet of Things with the Arduino Yun
Internet of Things with the Arduino Yun

Internet of Things (IoT) is currently a growing trend in the technology space, and the Arduino Yún is the perfect board to get started with building IoT projects. This book covers many of the powerful features of the Arduino Yún via four exciting projects. The first project is all about sending weather measurements data to a Google Docs spreadsheet for easy online visualization. The second one is about building an energy consumption meter and controlling devices remotely. The third focuses on the field of security, by helping you to build a camera that is triggered by motion and that uploads pictures automatically to Dropbox. Finally, the last project is in relation with the field of robotics, and focuses on building a robot that is controlled via Wi-Fi. ...
CentOS 6 Linux Server Cookbook
CentOS 6 Linux Server Cookbook

CentOS is a community-based enterprise class operating system and this book will provide a series of practical solutions that will not only show you how to install and maintain CentOS as a server, but to explore this well-known Linux distribution with the intention of tackling many common issues by providing some tricks of the trade in order to simplify the task of building a server. CentOS 6 Linux Server Cookbook is a practical guide to installation, configuration, administration, and maintenance. This is a one-stop-shop to all things CentOS, so regardless as to whether you need a mail server, web server, database server, domain server or a file sharing platform, this book provides a comprehensive series of starting points that will give you direct access to the inner workings of this open source, community-based enterprise server. ...
Web Application Development with Yii 2 and PHP
Web Application Development with Yii 2 and PHP

Yii is a high performance PHP framework used for rapid web application development. It is well designed, well supported, easy to learn, and easy to maintain. This book embraces the learn-by-example methodology to show you the most important features of the Yii 2 framework. Throughout the course of this book, you will build a simple real-world application; each chapter will introduce you to a new functionality and show you how to tweak your application. Instead of trying to be an all-encompassing reference about the framework, this is a walkthrough of the really important pieces of information that you have to understand in detail. ...
Learning Image Processing with OpenCV
Learning Image Processing with OpenCV

OpenCV, arguably the most widely used computer vision library, includes hundreds of ready-to-use imaging and vision functions and is used in both academia and enterprises. This book provides an example-based tour of OpenCV's main image processing algorithms. Starting with an exploration of library installation, wherein the library structure and basics of image and video reading/writing are covered, you will dive into image filtering and the color manipulation features of OpenCV with LUTs. You'll then be introduced to techniques such as inpainting and denoising to enhance images as well as the process of HDR imaging. Finally, you'll master GPU-based accelerations. By the end of this book, you will be able to create smart and powerful image processing applications with ease! All the topics are described with short, easy-to-follow examples. ...
Getting Started with Meteor.js JavaScript Framework
Getting Started with Meteor.js JavaScript Framework

Meteor is a brand new platform built entirely in JavaScript that allows you to build modern, dynamic web applications in the blink of an eye. With support for nearly every popular JavaScript framework (and more being added every day), Meteor provides you with the ability to quickly and easily develop sophisticated and stylish web applications. Getting Started with Meteor is an easy to follow, step-by-step approach to learning how to build modern web applications with Meteor. ...
Unreal Engine Game Development Blueprints
Unreal Engine Game Development Blueprints

With the arrival of Unreal Engine 4, a new wonderful tool was born: Blueprint. This visual scripting tool allows even non-programmers to develop the logic for their games, allowing almost anyone to create entire games without the need to write a single line of code. The range of features you can access with Blueprint script is pretty extensive, making it one of the foremost choices for many game developers. Unreal Engine Game Development Blueprints helps you unleash the real power of Unreal by helping you to create engaging and spectacular games. It will explain all the aspects of developing a game, focusing on visual scripting, and giving you all the information you need to create your own games. We start with an introductory chapter to help you move fluidly inside the Blueprint user interface, recognize its different components, and understand any already written Blueprint script. Following this, you will learn how to modify generated Blueprint classes to produce a single playe ...
Bootstrap Site Blueprints Volume II
Bootstrap Site Blueprints Volume II

Bootstrap is the most popular open source project on GitHub today. With a little bit of know-how, this massively popular CSS framework can leveraged for any type of complex web application or website. Bootstrap Site Blueprints Volume II will teach you to build these types of projects in an easy-to-understand fashion. The key to any complex Bootstrap project is a strong development foundation for your project. The book will first teach you how to build a Bootstrap development environment using Harp.js, Node, and Less. In the next chapters, we'll build on this foundation by creating restaurant and mobile-first aggregator projects. Once you're warmed up, we'll move on to more complex projects such as a wiki, a new magazine, a dashboard, and finally a social networking website. Whether you are brand new to Bootstrap or a seasoned expert, this book will provide you with the skills you need to successfully create a number of popular web applications and websites. ...
Internet of Things with Intel Galileo
Internet of Things with Intel Galileo

This book starts by teaching you the essentials of the Intel Galileo board, its components, how to wire it, and how to use it safely. The book will teach you how to use and combine simple sensors to build more complex connected objects with the help of an Internet connection. You'll also learn how to control and read from your sensors by building a number of interesting projects. Finally, the book will familiarize you with the art of controlling your objects using mobile devices. By the end of the book, you'll be able to understand the key concepts of the Internet of Things, and what a "Thing" truly is. This book will make you ready and also more aware of what you can do with a Galileo board, while inspiring you with more ideas to build your own home projects. ...
Getting Started with LLVM Core Libraries
Getting Started with LLVM Core Libraries

LLVM is a bleeding edge compiler technology framework. Easily extendable and designed as a multitude of libraries, LLVM provides a smooth experience for compiler newcomers and reduces the steep learning curve often associated with compiler development. To start, this book will show you how to configure, build, and install LLVM libraries, tools, and external projects. Next, you will be introduced to LLVM design and how it works in practice throughout each LLVM compiler stage: frontend, IR, backend, the JIT engine, cross-compilation capabilities, and the plugin interface. With multiple hands-on examples and source code snippets, Getting Started with LLVM Core Libraries ensures a solid and smooth first step into the LLVM compiler development environment. ...
Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. ...
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