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Application Development with Swift
Application Development with Swift

After years of using Objective-C for developing apps for iOS/Mac OS, Apple now offers a new, creative, easy, and innovative programming language for application development, called Swift. Swift makes iOS application development a breeze by offering speed, security and power to your application development process. Swift is easy to learn and has awesome features such as being open source, debugging,interactive playgrounds, error handling model, and so on. Swift has simplified its memory management with Automatic Reference Counting (ARC) and it is compatible with Objective-C. This book has been created to provide you with the information and skills you need to use the new programming language Swift. The book starts with an introduction to Swift and code structure. Following this, you will use playgrounds to become familiar with the language in no time. Then the book takes you through the advanced features offered by Swift and how to use them with your old Objective-C code or projects. ...
Banana Pro Blueprints
Banana Pro Blueprints

This book follows a tactical plan that will guide you through the implementation of Banana Pro and its configurations. You will then learn the various programming languages used with Banana Pi with the help of examples. In no time at all, you'll be working on a wireless project that implements AirPlay servers, hotspots, and so on. Following this, you'll develop a retro-style arcade kiosk game. Then we'll move on to explore the multimedia features of Banana Pro by designing and building an enclosure for it. After this, you'll learn to build a remote-controlled smart car and we'll examine how to control a robotic arm. The book will conclude with the creation of a home sensor system that has the ability to expand or shrink to suit any home. ...
Barcodes with iOS
Barcodes with iOS

Barcodes with iOS is the first and only book that comprehensively addresses barcode technology for the iOS developer. It offers an introduction to commonly used formats, such as ISBN and UPC codes, and provides real-world examples that teach you how to integrate code scanning and generation into your apps. This book consolidates information about applicable Apple frameworks in one place so you can quickly add native barcode support to your existing enterprise apps or start building new apps that help bring together the physical and digital worlds. Barcodes with iOS teaches you how to effectively use barcodes in your iOS apps. You'll master Apple's new barcode frameworks while you explore real-world examples that integrate code scanning and generation and metadata retrieval into your apps. Along the way, you'll pick up numerous best practices for bringing together the physical and digital worlds. ...
BeagleBone Essentials
BeagleBone Essentials

The BeagleBone Black is an embedded system that is able to run complete GNU/Linux distributions such as Debian or Ubuntu. Having powerful distribution capabilities, and packed with an easily expandable embedded board, the BeagleBone Black is a device that will allow users to build powerful and versatile monitoring and controlling systems. You start off by learning how to set up the board from scratch; you will be introduced to the concepts of compilation and cross-compilation of user-space and kernel-space applications with some basic debugging techniques. Next, you will move on to high-level programming by using scripting languages; you'll then learn how to get access to different kinds of peripherals such as serial ports, USB devices, I2C/SPI, and 1-Wire. Finally, you will discover how to use or develop system daemons in several programming languages, collect peripheral data, and control a device. Accessing all peripherals and writing good monitoring and controlling programs can b ...
Beginning Android, 5th edition
Beginning Android, 5th edition

Get started in creating marketable apps for the burgeoning Android market. Begin your journey by learning the essentials of programming for phones and tables that are built around Google's wildly-successful Android platform. Beginning Android, Fifth Edition is fresh with details on the latest iteration of the Android 5 and earlier versions. Google's Android operating-system has taken the industry by storm, going from its humble beginnings as a smartphone operating system to its current status as a platform for apps that run across a gamut of devices from phones to tablets to netbooks to televisions, and the list is sure to grow. Smart developers are not sitting idly by in the stands, but are jumping into the game of creating innovative and salable applications for this fast-growing, mobile- and consumer-device platform. If you're not in the game yet, now is your chance! ...
Beginning HTML5 Media, 2nd Edition
Beginning HTML5 Media, 2nd Edition

Beginning HTML5 Media, 2nd Edition is a comprehensive introduction to HTML5 video and audio. The HTML5 video standard enables browsers to support audio and video elements natively. This makes it very easy for web developers to publish audio and video, integrating both within the general presentation of web pages. For example, media elements can be styled using CSS (style sheets), viewed on a mobile device, and manipulated in a Canvas or an audio filter graph. The book offers techniques for providing accessibility to media elements, enabling consistent handling of alternative representations of media resources. The update includes all of the changes and revisions since the first HTML5 draft. ...
Beginning iPhone Development with Swift 2, 2nd Edition
Beginning iPhone Development with Swift 2, 2nd Edition

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world how to program on the iPhone, is back again for Beginning iPhone Development with Swift 2. This is the definitive guide to the Swift programming language and the iOS 9 SDK, and the source code has been updated to reflect Xcode 7 and Swift 2. There's coverage of brand-new technologies, as well as significant updates to existing material. You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using the latest Xcode and the latest 64-bit iOS 9-specific project templates, and designed to take advantage of the latest Xcode features. Assuming little or no working knowledge of the new Swift programming language, and written in a friendly, easy-to-follow style, this book offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, wal ...
Beginning the Linux Command Line, 2nd edition
Beginning the Linux Command Line, 2nd edition

This is Linux for those of us who don't mind typing. All Linux users and administrators tend to like the flexibility and speed of Linux administration from the command line in byte–sized chunks, instead of fairly standard graphical user interfaces. Beginning the Linux Command Line is verified against all of the most important Linux distributions, and follows a task–oriented approach which is distribution agnostic. Now this 2nd Edition of Beginning the Linux Command Line updates to the very latest versions of the Linux Operating System, including the new Btrfs file system and its management, and systemd boot procedure and firewall management with firewalld! ...
BioBuilder
BioBuilder

Today's synthetic biologists are in the early stages of engineering living cells to help treat diseases, sense toxic compounds in the environment, and produce valuable drugs. With this manual, you can be part of it. Based on the BioBuilder curriculum, this valuable book provides open-access, modular, hands-on lessons in synthetic biology for secondary and post-secondary classrooms and laboratories. It also serves as an introduction to the field for science and engineering enthusiasts. Developed at MIT in collaboration with award-winning high school teachers, BioBuilder teaches the foundational ideas of the emerging synthetic biology field, as well as key aspects of biological engineering that researchers are exploring in labs throughout the world. These lessons will empower teachers and students to explore and be part of solving persistent real-world challenges. ...
Broken Agile, 2nd Edition
Broken Agile, 2nd Edition

Learn how to be successful in adopting Agile and see good and bad examples of how Agile can be adopted. Broken Agile, Second Edition contains stories from years of real world experience on Agile teams and projects. The stories in each chapter are both educational and entertaining. Each chapter focuses on specific Agile values and principles. The stories in each chapter are used to illustrate how Agile values and principles are sometimes misunderstood or misapplied on Agile teams and projects. You will read how Agile is used in the real world and the consequences of poor adaptations of the Agile software development methodology. These stories will help you in your journey to adopt Agile software development. ...
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