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The Coding Workbook
The Coding Workbook

This beginner-friendly introduction to web development enables anyone to build a website by writing out code by hand - no computer or internet required. It's a fun, hands-on approach to coding that teaches the basics of using the HTML and CSS programming languages (the language of web pages). You write the code in the pages of your workbook and then draw what it would look like in a web browser. Teachers: This has everything you need to teach an introductory web development class, and the pages are perforated! Students: Learn the basics of HTML and CSS to build your own custom website! Once you've finished the workbook you'll have the skills to easily build and launch a website. It's that easy! This exercise-filled workbook is packed with illustrations and progress quizzes, making it perfect for at-home learning or schools lacking sufficient computer or internet access. It has everything you need to teach a coding class or learn basic web programming yourself. You don't n ...
Dive Into Algorithms
Dive Into Algorithms

Dive Into Algorithms is a wide-ranging, Pythonic tour of many of the world's most interesting algorithms. With little more than a bit of computer programming experience and basic high-school math, you'll explore standard computer science algorithms for searching, sorting, and optimization; human-based algorithms that help us determine how to catch a baseball or eat the right amount at a buffet; and advanced algorithms like ones used in machine learning and artificial intelligence. You'll even explore how ancient Egyptians and Russian peasants used algorithms to multiply numbers, how the ancient Greeks used them to find greatest common divisors, and how Japanese scholars in the age of samurai designed algorithms capable of generating magic squares. You'll explore algorithms that are useful in pure mathematics and learn how mathematical ideas can improve algorithms. You'll learn about an algorithm for generating continued fractions, one for quick calculations of square roots, and anot ...
How Computers Really Work
How Computers Really Work

How Computers Really Work is a hands-on guide to the computing ecosystem: everything from circuits to memory and clock signals, machine code, programming languages, operating systems, and the internet. But you won't just read about these concepts, you'll test your knowledge with exercises, and practice what you learn with 41 optional hands-on projects. Build digital circuits, craft a guessing game, convert decimal numbers to binary, examine virtual memory usage, run your own web server, and more. Explore concepts like how to: - Think like a software engineer as you use data to describe a real world concept; - Use Ohm's and Kirchhoff's laws to analyze an electrical circuit; - Think like a computer as you practice binary addition and execute a program in your mind, step-by-step. The book's projects will have you translate your learning into action, as you: - Learn how to use a multimeter to measure resistance, current, and voltage; - Build a half adder to see how logical op ...
Learning Node.js
Learning Node.js

Node.js is an event-based, non-blocking, asynchronous I/O framework that uses Google's V8 JavaScript engine. It is used for developing applications that make heavy use of the ability to run JavaScript both on the client, as well as on server side and therefore benefit from the re-usability of code and the lack of context switching. It is open-source and cross-platform. Node.js applications are written in pure JavaScript and can be run within Node.js environment on Windows, Linux etc. It is an unofficial and free Node.js book created for educational purposes. All the content is extracted from Stack Overflow Documentation, which is written by many hardworking individuals at Stack Overflow. ...
How To Build a Website With CSS and HTML
How To Build a Website With CSS and HTML

This project-based eBook will introduce you to Cascading Style Sheets (CSS), a stylesheet language used to control the presentation of websites, by building a personal website using our demonstration site as a model. Though our demonstration site features Sammy the Shark, you can switch out Sammy's information with your own if you wish to personalize your site. Alongside HTML and JavaScript, CSS is one of the core technologies of the World Wide Web. If you have some understanding of HTML and are looking to grow your front-end development skills, learning CSS is a great next step. The first half of this book will introduce CSS through hands-on exercises and the second half of the tutorial series will provide steps for recreating the demonstration website. By the end of this CSS book, you will have files ready for deploying a website to the cloud, as well as an understanding of how to continue modifying the site's design with HTML and CSS. You will also have a foundation for lea ...
Build Location-Based Projects for iOS
Build Location-Based Projects for iOS

Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy t ...
Programming DSLs in Kotlin
Programming DSLs in Kotlin

Creating your own domain-specific languages (DSLs) is both challenging and exhilarating. DSLs give users a way to interact with your applications more effectively, and Kotlin is a fantastic language to serve as a host for internal DSLs, because it greatly reduces the pain and effort of design and development. But implementing DSLs on top of Kotlin requires understanding the key strengths of the language and knowing how to apply them appropriately. Learn to avoid the pitfalls and leverage the language while creating your own elegant, fluent, concise, and robust DSLs using Kotlin. Internal DSLs remove the burdens of implementing a full blown language compiler. The host language quickly becomes your ally to creating DSLs, but the syntax you can choose for your DSLs is limited to what the host language allows. You can work around the limitations by tactfully bending the rules and exploiting the language capabilities. Learn the power of Kotlin and ways to design with it, in the context o ...
Genetic Algorithms in Elixir
Genetic Algorithms in Elixir

From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an exotic new language or framework to get started; you can learn about genetic algorithms in a language you're already familiar with. Join us for an in-depth look at the algorithms, techniques, and methods that go into writing a genetic algorithm. From introductory problems to real-world applications, you'll learn the underlying principles of problem solving using genetic algorithms. Evolutionary algorithms are a unique and often overlooked subset of machine learning and artificial intelligence. Because of this, most of the available resources are outdated or too academic in nature, and none of them are made with Elixir programmers in mind. Start from the ground up with genetic algorithms in a language you are familiar with. Discover the power of genetic algorithms through simple solutions to challenging problems. Use Elixir features to write gen ...
Distributed Services with Go
Distributed Services with Go

This is the book for Gophers who want to learn how to build distributed systems. You know the basics of Go and are eager to put your knowledge to work. Build distributed services that are highly available, resilient, and scalable. This book is just what you need to apply Go to real-world situations. Level up your engineering skills today. Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essentials of storage handling, work your way through networking a client and server, turn that single-node application into a distributed system with service discovery and consensus, and then deploy your service to the cloud. All this will make coding in your day job or side projects easier, faster, and more fun. Create your own distributed services and contribute to open source projects. Build networked, secure clients and servers with gRPC. Gain insights into your systems and debug issues with observable services in ...
Principles of Programming Languages
Principles of Programming Languages

In this open book, our goal is to study the fundamental concepts in programming languages, as opposed to learning a range of specific languages. Languages are easy to learn, it is the concepts behind them that are difficult. The basic features we study in turn include higher-order functions, data structures in the form of records and variants, mutable state, exceptions, objects and classes, and types. We also study language implementations, both through language interpreters and language compilers. Throughout the book we write small interpreters for toy languages, and in Chapter 8 we write a principled compiler. We define type checkers to define which programs are well-typed and which are not. We also take a more precise, mathematical view of interpreters and type checkers, via the concepts of operational semantics and type systems. These last two concepts have historically evolved from the logician's view of programming. The material has evolved from lecture notes used in a program ...
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