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Android Application Development for the Intel Platform
Android Application Development for the Intel Platform

The number of Android devices running on Intel processors has increased since Intel and Google announced, in late 2011, that they would be working together to optimize future versions of Android for Intel Atom processors. Today, Intel processors can be found in Android smartphones and tablets made by some of the top manufacturers of Android devices, such as Samsung, Lenovo, and Asus. The increase in Android devices featuring Intel processors has created a demand for Android applications optimized for Intel Architecture: Android Application Development for the Intel Platform is the perfect introduction for software engineers and mobile app developers. Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform - including for smartphones, tablets, and embedded devices—covering performance tuning, debugging and optimization. ...
Ruby Pocket Reference, 2nd Edition
Ruby Pocket Reference, 2nd Edition

Updated for Ruby 2.2, this handy reference offers brief yet clear explanations of Ruby's core elements - from operators to blocks to documentation creation—and highlights the key features you may work with every day. Need to know the correct syntax for a conditional? Forgot the name of that String method? This book is organized to help you find the facts fast. Ruby Pocket Reference, 2nd Edition is ideal for experienced programmers who are new to Ruby. Whether you've come to Ruby because of Rails, or you want to take advantage of this clean, powerful, and expressive language for other applications, this reference will help you easily pinpoint the information you need. ...
Offline First Web Development
Offline First Web Development

When building mobile apps, it's easy to forget about the moments when your users lack a good Internet connection. Put your phone in airplane mode, open a few popular apps, and you'll quickly see how they handle being offline. From Twitter to Pinterest to Apple Maps, some apps might handle being offline better - but very few do it well. A poor offline experience will result in frustrated users who will abandon your app, or worse, turn to your competitor's apps! Expert or novice, this book will teach you everything you need to know about designing and building a rigorous offline app experience. By putting the offline experience first, you'll have a solid foundation to build upon, avoiding the unnecessary stress and frustration of trying to retrofit offline capabilities into your finished app. This basic principle, designing for the worst-case scenario, could save you countless hours of wasted effort. ...
Network Programmability and Automation
Network Programmability and Automation

Like sysadmins before them, network engineers are finding that they cannot do their work manually anymore. As the field faces new protocols, technologies, delivery models, and a pressing need for businesses to be more agile and flexible, network automation is becoming essential. This practical guide shows network engineers how to use a range of technologies and tools - including Linux, Python, JSON, and XML - to automate their systems through code. Network programming and automation will help you simplify tasks involved in configuring, managing, and operating network equipment, topologies, services, and connectivity. Through the course of the book, you'll learn the basic skills and tools you need to make this critical transition. Python programming basics: data types, conditionals, loops, functions, classes, and modules; Linux fundamentals to provide the foundation you need on your network automation journey; Data formats and models: JSON, XML, YAML, and YANG for networking; Jinja te ...
Mastering iOS Game Development
Mastering iOS Game Development

iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! ...
Learning Node.js for Mobile Application Development
Learning Node.js for Mobile Application Development

This book takes a step-wise and incremental approach toward developing cross-platform mobile technologies using existing web technologies. This will allow you to truly understand and become proficient in developing cross-platform mobile applications with Node.js, Ionic Framework, and MongoDB. The book starts off by introducing all the necessary requirements and knowledge to build a mobile application with a companion web service. It covers the ability to create an API from scratch and implement a comprehensive user database that will give you the opportunity to offer a mobile application with a personalized experience. Midway through the book, you will learn the basic processes to create a successful mobile application. You will also gain higher-level knowledge, allowing you to develop a functional and secure mobile application to ensure a seamless user experience for end users. ...
Selenium Testing Tools Cookbook, 2nd Edition
Selenium Testing Tools Cookbook, 2nd Edition

This book is an incremental guide that will help you learn and use the advanced features of the Selenium toolset including the WebDriver API in various situations to build a reliable test automation. You start off by setting up the test development environment and gain tips on the advanced locater strategy and the effective use of the Selenium WebDriver API. After that, the use of design patterns such as data - driven tests and PageFactory are demonstrated. You will then be familiarised with extending Selenium WebDriver API by implementing custom tasks and setting up your own distributed environment to run tests in parallel for cross-browser testing. Finally, we give you some tips on integrating Selenium WebDriver with other popular tools and testing mobile applications. By the end of this book, you will have learned enough to solve complex testing issues on your own. ...
Digital Electronics for Musicians
Digital Electronics for Musicians

Digital Electronics for Musicians is the perfect book for musicians who want to dive into the world of computer music and physical computing. This book is aimed at adventurous musicians who want to learn about music programming with Arduino, sensors, and Pure Data, and how to make new interfaces and even new instruments with that knowledge. You'll learn the basics of the Pure Data and Arduino languages, how to incorporate sensors into your musical projects, and how to use embedded computers, like the Raspberry Pi, to create stand-alone projects. Along the way, you'll learn how to create a variety of innovative (Mark, Michelle, I guess they are innovative, but not 100% sure) musical projects, including an interactive bow for stringed instruments, a MIDI clavier synthesizer, an interactive drum set, a patch-bay matrix synthesizer, a guitar looper, and even a DIY theremin. ...
Developing for Apple TV using tvOS and Swift
Developing for Apple TV using tvOS and Swift

Gary Bennett, Brad Lees, and Stefan Kaczmarek, the team behind Swift 2 for Absolute Beginners, brings you a hands-on "Swift" introduction to the new tvOS SDK with a collection of app projects to try out. You'll learn how to create a BookStore app for the TV, including using Stack Views for book details, how to create a photo gallery app, and how to use collection view and split view controllers with a music collection app. Finally, you'll also learn how to store Apple TV app data in iCloud. The new Apple TV is here, and it's open for your native apps — Developing for the Apple TV with tvOS and Swift will get you started developing right away. ...
Designing for iOS with Sketch
Designing for iOS with Sketch

Designing for iOS with Sketch takes you through the process of designing your iOS app using Bohemian Code's Sketch. Sketch is a powerful new design program that is quickly replacing Adobe PhotoShop for many designers designing for mobile apps and the mobile web. This book will introduce you to the program and then take you through the steps of designing your very own app. It includes examples and shortcuts as well as a helpful list of plugins and 3rd party resources that will greatly improve your workflow. ...
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