Practical Enterprise Software Development TechniquesThis expanded and updated edition of "Practical Enterprise Software Development Techniques" includes a new chapter which explains what makes enterprise scale software development different from other development endeavors. Chapter 4 has been expanded with additional coverage of code review, bug tracker systems and agile software applications. The chapter order has been changed in response to feedback from readers and instructors who have taught classes using the previous version (which was also published by Apress).
This book provides an overview of tools and techniques used in enterprise software development, many of which are not taught in academic programs or learned on the job. This is an ideal resource containing lots of practical information and code examples that you need to master as a member of an enterprise development team.
This book aggregates many of these "on the job" tools and techniques into a concise format and presents them as both discussion ...
Intel Galileo and Intel Galileo Gen 2Intel Galileo and Intel Galileo Gen 2: API Features and Arduino Projects for Linux Programmers provides detailed information about Intel Galileo and Intel Galileo Gen 2 boards for all software developers interested in Arduino and the Linux platform. The book covers the new Arduino APIs and is an introduction for developers on natively using Linux.
Author Manoel Carlos Ramon is a member of the Intel Galileo development team; in this book he draws on his practical experience in working on the Galileo project as he shares the team's findings, problems, fixes, workarounds, and techniques with the open source community. His areas of expertise are wide-ranging, including Linux-embedded kernel and device drivers, C/C++, Java, OpenGL, Assembler, Android NDK/SDK/ADK, and 2G/3G/4G modem integration. He has more than 17 years of experience in research and development of mobile devices and embedded circuits. ...
Agile Software Development with HP Agile ManagerAgile development practices have been widely adopted in a variety of organizations, yet only a few tools are available to help make the practical process of managing agile teams less painful and more successful.
HP Agile Manager is a purpose-built SaaS-based Agile planning tool. HP Agile Manager provides a simpler, smarter way to manage collaborative development.
Liran Tal provides a practical, concise approach to using Agile Manager in a variety of settings to better plan, conduct, and manage software releases within development teams. His step-by-step approach will show you how to plan your product's features, streamline the agile sprint process, work with user stories, and track defects throughout the development process.
Agile Manager can work for small startups, mid-sized teams, as well as scale up for bigger organizations as a cost-effective and flexible tool to apply agile techniques to improve your software development process. ...
Instant Eclipse 4 RCP Development How-toFilled with practical, step-by-step instructions and clear explanations for the most important and useful tasks. A concise guide that delivers immediate results with practical recipes on learning practical hints and avoiding pitfalls in Eclipse 4 development. You will find this book useful if you are looking to create cross-platform rich client applications. Eclipse platform is built with Java, so basic knowledge of Java is essential. The focus of this book is to understand the new APIs and concepts of the Eclipse 4 platform. Prior knowledge of basic concepts of the Eclipse framework (plugin, extension, perspective, workspace, and so on), SWT (Standard Widget Toolkit), and JFace would be beneficial in understanding the examples in this book quicker. ...
Code-First Development with Entity FrameworkEntity Framework Code-First enables developers to read and write data in a relational database system using C# or VB.NET. It is Microsoft's answer to demand for an ORM from .NET developers.
This book will help you acquire the necessary skills to program your applications using Entity Framework. You will start with database configuration and learn how to write classes that define the database structure. You will see how LINQ can be used with Entity Framework to give you access to stored data. You will then learn how to use Entity Framework to persist information in a Relational Database Management System. You will also see how you can benefit from writing ORM-based .NET code. Finally, you will learn how Entity Framework can help you to solve database deployment problems using migrations. ...
Learning Apache MahoutIn the past few years the generation of data and our capability to store and process it has grown exponentially. There is a need for scalable analytics frameworks and people with the right skills to get the information needed from this Big Data. Apache Mahout is one of the first and most prominent Big Data machine learning platforms. It implements machine learning algorithms on top of distributed processing platforms such as Hadoop and Spark.
Starting with the basics of Mahout and machine learning, you will explore prominent algorithms and their implementation in Mahout development. You will learn about Mahout building blocks, addressing feature extraction, reduction and the curse of dimensionality, delving into classification use cases with the random forest and Naïve Bayes classifier and item and user-based recommendation. You will then work with clustering Mahout using the K-means algorithm and implement Mahout without MapReduce. Finish with a flourish by exploring end-to-end us ...
Beginning JavaScript, 5th EditionBeginning JavaScript 5th Edition shows you how to work effectively with JavaScript frameworks, functions, and modern browsers, and teaches more effective coding practices using HTML5. This new edition has been extensively updated to reflect the way JavaScript is most commonly used today, introducing you to the latest tools and techniques available to JavaScript developers. Coverage includes modern coding practices using HTML5 markup, the JSON data format, DOM APIs, the jQuery framework, and more. Exercises with solutions provide plenty of opportunity to practice, and the companion website offers downloadable code for all examples given in the book. ...
Learning Puppet SecurityAs application and server environments become more complex, managing security and compliance becomes a challenging situation. By utilizing Puppet and the tools associated with it, you can simplify and automate many of the more repetitive security-related tasks.
Beginning with the simplest cases, you will quickly get up and running by looking at an example Puppet manifest. Moving on, you will learn how to use Puppet to track changes to environments and how this can be used for compliance. As your knowledge increases, you will then get to explore community modules and learn how they can help simplify the deployment of your Puppet environment by using pre-written code contributed by community members. By the end of this book, you will be able to implement a complete centralized logging solution using Logstash and community modules. ...
JavaScript Cookbook, 2nd EditionProblem solving with JavaScript is a lot trickier now that its use has expanded considerably in size, scope, and complexity. This cookbook has your back, with recipes for common tasks across the JavaScript world, whether you're working in the browser, the server, or a mobile environment. Each recipe includes reusable code and practical advice for tackling JavaScript objects, Node, Ajax, JSON, data persistence, graphical and media applications, complex frameworks, modular JavaScript, APIs, and many related technologies.
Aimed at people who have some experience with JavaScript, the first part covers traditional uses of JavaScript, along with new ideas and improved functionality. The second part dives into the server, mobile development, and a plethora of leading-edge tools. You'll save time - and learn more about JavaScript in the process. ...
iPhone & iPad Game Development For DummiesGot an idea for a fun iPad or iPhone game but don't know what to do with it? Read this book and you will! You'll see how to design games that play wonderfully on the small screen, what's involved in becoming a registered developer, how to work with the SDK, key features of game architecture, how to market your games, and more. Get your game on! ...