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Beginning WebGL for HTML5
Beginning WebGL for HTML5

Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results. ...
Dart 1 for Everyone
Dart 1 for Everyone

Dart has changed significantly since the first printing of this book and Dart 1 for Everyone has kept up. Every chapter has been revised and some chapters have been almost completely rewritten since the first printing. The MVC project chapters dumped the old JavaScript-like event handlers for the sleek new streams interface, and the chapter on testing reflects the extensive changes in testing now available in Dart. You'll start writing Dart code on page 1, and throughout the book, you'll refactor that code to explore Dart's features: OOP, real libraries and packages, testing, and more. You'll learn how to write beautiful, maintainable application code that just works in all modern browsers. Caution: after reading you may develop an intense attachment to structured code and skinny jeans. ...
Beginning Oracle Application Express 5, 3rd Edition
Beginning Oracle Application Express 5, 3rd Edition

Whether you're new to Oracle or an old hand who's yet to test the waters of APEX, Beginning Oracle Application Express 5 introduces the processes and best practices you'll need to become proficient with APEX. The book shows off the programming environment, the utilities and tools available, and then continues by walking through the process of building a working system from the ground up. All code is documented and explained so that those new to the languages will not be lost. After reading this book, power users and programmers alike can quickly put together robust and scalable applications for use by one person, by a department, by an entire company. Beginning Oracle Application Express 5 introduces version 5 of the popular and productive Oracle Application Express development platform. Called APEX for short, the platform enables rapid and easy development of web-based applications that make full use of Oracle Database. The release of APEX 5 brings major new changes to the page bui ...
Beginning SQL Server 2012 for Developers, 3rd Edition
Beginning SQL Server 2012 for Developers, 3rd Edition

Beginning SQL Server 2012 for Developers is the perfect book for developers new to SQL Server and planning to create and deploy applications against Microsoft's market-leading database system for the Windows platform. Now in its third edition, the book is enhanced to cover the very latest developments in SQL Server 2012. Also new in the book is coverage of the no-cost Express Edition. Whether you have no knowledge of databases, or have knowledge of desktop databases such as Microsoft Access, or even come from another brand such as Oracle Database, Beginning SQL Server 2012 for Developers provides the insights to get up and running with SQL Server 2012. ...
Lumion 3D Best Practices
Lumion 3D Best Practices

Lumion is a real-time 3D technology that lets you create amazing visualizations without the need for long rendering hours. Lumion 3D Best Practices covers the most important Lumion features and techniques that can be incorporated in to any real production environment. Each chapter covers a different stage of a production workflow. The first two chapters provide a good foundation, in particular for when creating content for Lumion. Furthermore, the book provides an efficient workflow by covering two classic visualization scenes: interior and exterior scenes. You then get to know the best techniques to create physically based materials that boost the look and realism of any 3D scene. Special chapters are reserved to create efficient animations, still images and movies. By the end of this practical guide, users will be familiar with the professional and effective techniques to increase efficiency in producing high-end quality visualizations in Lumion. ...
Learning Google Apps Script
Learning Google Apps Script

Google Apps Script is a cloud-based scripting language based on JavaScript to customize and automate Google applications. Apps Script makes it easy to create and publish add-ons in an online store for Google Sheets, Docs, and Forms. It serves as one single platform to build, code, and ultimately share your App on the Web store. This book begins by covering the basics of the Google application platform and goes on to empower you to automate most of the Google applications. You will learn the concepts of creating a menu, sending mails, building interactive web pages, and implementing all these techniques to develop an interactive Web page as a form to submit sheets. You will be guided through all these tasks with plenty of screenshots and code snippets that will ensure your success in customizing and automating various Google applications. This guide is an invaluable tutorial for beginners who intend to develop the skills to automate and customize Google applications. ...
Mastering OAuth 2.0
Mastering OAuth 2.0

OAuth 2.0 is a powerful authentication and authorization framework that has been adopted as a standard in the technical community. Proper use of this protocol will enable your application to interact with the world's most popular service providers, allowing you to leverage their world-class technologies in your own application. Want to log your user in to your application with their Facebook account? Want to display an interactive Google Map in your application? How about posting an update to your user's LinkedIn feed? This is all achievable through the power of OAuth. With a focus on practicality and security, this book takes a detailed and hands-on approach to explaining the protocol, highlighting important pieces of information along the way. At the beginning, you will learn what OAuth is, how it works at a high level, and the steps involved in creating an application. After obtaining an overview of OAuth, you will move on to the second part of the book where you will learn th ...
Google Maps JavaScript API Cookbook
Google Maps JavaScript API Cookbook

Day by day, the use of location data is becoming more and more popular, and Google is one of the main game changers in this area. The Google Maps JavaScript API is one of the most functional and robust mapping APIs used among Geo developers. With Google Maps, you can build location-based apps, maps for mobile apps, visualize geospatial data, and customize your own maps. Google Maps JavaScript API Cookbook is a practical, hands-on guide that provides you with a number of clear, step-by-step recipes that will help you to unleash the capabilities of the Google Maps JavaScript API in conjunction with open source or commercial GIS servers and services through a number of practical examples of real world scenarios. ...
Beginning NetBeans IDE
Beginning NetBeans IDE

Beginning NetBeans IDE is your authoritative guide for getting started learning and using the free and open source NetBeans IDE. Written by Geertjan Wielenga, who has worked on the NetBeans Team since 2004, it shows you what the IDE is all about and how to use it with real-world case studies built from the ground up as you learn all about the IDE. In this book, you get a tour of the various, essential, and key NetBeans features, including a range of wizards and plug-ins. Then, you start building a more complex Java EE-based application using Maven with the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing, debugging, and profiling tools. After reading and using this guide, you'll come away with a working case study and many insights into how to understand and optimally make use of NetBeans IDE. ...
Beginning iOS 5 Games Development
Beginning iOS 5 Games Development

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. ...
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