Data Analysis with PythonData Analysis with Python offers a modern approach to data analysis so that you can work with the latest and most powerful Python tools, AI techniques, and open source libraries. Industry expert David Taieb shows you how to bridge data science with the power of programming and algorithms in Python. You'll be working with complex algorithms, and cutting-edge AI in your data analysis. Learn how to analyze data with hands-on examples using Python-based tools and Jupyter Notebook. You'll find the right balance of theory and practice, with extensive code files that you can integrate right into your own data projects.
Explore the power of this approach to data analysis by then working with it across key industry case studies. Four fascinating and full projects connect you to the most critical data analysis challenges you're likely to meet in today. The first of these is an image recognition application with TensorFlow - embracing the importance today of AI in your data analysis. The secon ...
Automated Machine Learning with Microsoft AzureAutomated Machine Learning with Microsoft Azure helps you to build high-performing, accurate machine learning models in record time. It allows anyone to easily harness the power of artificial intelligence and increase the productivity and profitability of your business. With a series of clicks on a guided user interface (GUI), novices and seasoned data scientists alike can train and deploy machine learning solutions to production with ease.
This book will teach you how to use Azure AutoML with both the GUI as well as the AzureML Python software development kit (SDK) in a careful, step-by-step way. First, you'll learn how to prepare data, train models, and register them to your Azure Machine Learning workspace. You'll then discover how to take those models and use them to create both automated batch solutions using machine learning pipelines and real-time scoring solutions using Azure Kubernetes Service (AKS). Finally, you will be able to use AutoML on your own data to not only train ...
The Book of Inkscape, 2nd EditionDmitry Kirsanov, a former core Inkscape developer, shares his knowledge of Inkscape's inner workings as he shows how to use Inkscape to draw with various tools, work with objects, apply realistic and artistic effects, and more. Step-by-step task-based tutorials show you how to create business cards, animations, technical and artistic drawings, and graphic assets for games.
This 2nd edition covers the new tools, improved text features, advanced new path effects and filters, as well as many new UI conveniences in Inkscape 1.0. A new chapter describes Inkscape's extensions for both users and developers. ...
Natural Language Processing ProjectsLeverage machine learning and deep learning techniques to build fully-fledged natural language processing (NLP) projects. Projects throughout this book grow in complexity and showcase methodologies, optimizing tips, and tricks to solve various business problems. You will use modern Python libraries and algorithms to build end-to-end NLP projects.
The book starts with an overview of natural language processing (NLP) and artificial intelligence to provide a quick refresher on algorithms. Next, it covers end-to-end NLP projects beginning with traditional algorithms and projects such as customer review sentiment and emotion detection, topic modeling, and document clustering. From there, it delves into e-commerce related projects such as product categorization using the description of the product, a search engine to retrieve the relevant content, and a content-based recommendation system to enhance user experience. Moving forward, it explains how to build systems to find similar sentenc ...
Azure Bot Service SuccinctlyThe power of artificial intelligence may be intimidating, but Microsoft provides the Bot Framework Composer to simplify the process of building conversational AI bots. Conversational bots are especially useful in serving different segments of a business, like customer support, sales, and administration. In this ebook, author Ed Freitas gets you up and running with your first conversational bot with minimal code and shows you how to publish it. From the foundation provided, you'll be able to start building your own bots to satisfy your unique needs. ...
Creating Games with cocos2d for iPhone 2Games are explained in detail, from the design decisions to the code itself. Learn to build a wide variety of game types, from a memory tile game to an endless runner. Use different design approaches to help you explore the cocos2d framework. ...
Learning NGUI for UnityNGUI is a robust UI system both powerful and optimized. It is an effective plugin for Unity, which gives you the power to create beautiful and complex user interfaces while reducing performance costs.
This book is a practical tutorial that will guide you through creating a fully functional and localized main menu along with 2D and 3D in-game user interfaces. The book starts by teaching you about NGUI's workflow and creating a basic UI, before gradually moving on to building widgets and enhancing your UI. You will then switch to the Android platform to take care of different issues mobile devices may encounter. By the end of this book, you will have the knowledge to create ergonomic user interfaces for your existing and future PC or mobile games and applications developed with Unity 3D and NGUI. ...
Learn Unity 4 for iOS Game DevelopmentUnity is an incredibly powerful and popular game creation tool, and Unity 4 brings even more great features, including Mechanim animation. Learn Unity 4 for iOS Game Development will show you how to use Unity with Xcode to create fun, imaginative 3D games for iPhone, iPad, and iPod touch. You'll learn how to optimize your game for both speed and quality, how to test and profile your game, and how to get the most out of your iOS device features, including the gyroscope and accelerometer.
You'll also learn how to incorporate the latest Game Center improvements in iOS 6 into your game, how to make sure your game gets into the App Store, and even how to promote your app and track revenue. ...
Unity 5 for Android EssentialsUnity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games.
We begin by explaining how to set up the Android SDK on Windows and Mac OS X and configure Unity 5 settings for the Android platform. As you progress through the chapters, you will learn to implement new and improved features of the Unity 5 engine with the aid of real-world examples. You will explore how to render high-quality graphics with physically-based shaders and global illumination to enhance your project's performance. Building on this, you will then learn to transform your native C# and JavaScript code into Unity scripts. Best practices to improve your Android games will also be discussed to help you create games fast and efficiently. Finally, putting together all these concepts, you will learn to create your own Android game from scratch. This book will teach you how to harness th ...
Building Android Games with Cocos2d-xCocos2d-x is a multi-platform C++ gaming framework in active development maintained by Chukong technologies. It wraps all the essential elements needed for creating a game, making the task of game building very developer-friendly.
Starting with a vital primer to get you up and running with your development environment, you will quickly dive in to exploring the latest version of this framework. You will understand major framework improvements to render objects at lightning speed, extend and maintain code easily, and improve the label API to add great functionality such as glow, shadows, and outlines to labels.
Through the creation of a real game, you will explore the core components of development including Physics, enabling you to create realistic sprite movements, and particle systems to dynamically simulate explosions, fire, rain, and smoke, as well as exploring the sound engine to make your game more robust. Finish by integrating Cocos2d-x C++ code with native Android code to ...