Positioning in CSSThe Grid Layout spec will soon change your approach to website design, but there will still be plenty of uses for CSS positioning tricks. Whether you want to create sidebars that remain in the viewport (browser window), add sticky section headings to lists or long articles, or overlap one element with another, this concise ebook will expertly guide you through all the main CSS positioning types.
Short and deep, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Positioning in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Make your web pages come alive today. ...
Theories of Programming and Formal MethodsThis Festschrift volume, dedicated to He Jifeng on the occasion of his 70th birthday in September 2013, includes 24 refereed papers by leading researchers, current and former colleagues, who congratulated at a celebratory symposium held in Shanghai, China, in the course of the 10th International Colloquium on Theoretical Aspects of Computing, ICTAC 2013. The papers cover a broad spectrum of subjects, from foundational and theoretical topics to programs and systems issues and to applications, comprising formal methods, software and systems modeling, semantics, laws of programming, specification and verification, as well as logics. ...
Aliasing in Object-Oriented ProgrammingThis book presents a survey of the state-of-the-art on techniques for dealing with aliasing in object-oriented programming. It marks the 20th anniversary of the paper The Geneva Convention On The Treatment of Object Aliasing by John Hogg, Doug Lea, Alan Wills, Dennis de Champeaux and Richard Holt. The 22 revised papers were carefully reviewed to ensure the highest quality.The contributions are organized in topical sections on the Geneva convention, ownership, concurrency, alias analysis, controlling effects, verification, programming languages, and visions. ...
Advances in Security of Information and Communication NetworksThis book constitutes the refereed proceedings of the International Conference on Advances in Security of Information and Communication Networks, SecNet 2013, held in Cairo, Egypt, in September 2013. The 21 revised full papers presented were carefully reviewed and selected from 62 submissions. The papers are organized in topical sections on networking security; data and information security; authentication and privacy; security applications. ...
Computer Security - ESORICS 2013This book constitutes the refereed proceedings of the 18th European Symposium on Computer Security, ESORICS 2013, held in Egham, UK, in September 2013.
The 43 papers included in the book were carefully reviewed and selected from 242 papers. The aim of ESORICS is to further the progress of research in computer security by establishing a European forum for bringing together researchers in this area, by promoting the exchange of ideas with system developers and by encouraging links with researchers in related areas. The papers cover all topics related to security, privacy and trust in computer systems and networks. ...
SignalR: Real-time Application DevelopmentReal-time development is one of the fastest growing trends in application development. Users want their data there and then with no delay. This used to be near impossible to achieve but with new frameworks it is becoming more and more accessible. SignalR is a .NET framework that allows you to include this powerful technique into any of your applications in next to no time.
SignalR: Real-time Application Development is a hands-on, step-by-step guide that will take you from the basics of SignalR to more advanced techniques, such as making your application cloud ready and making it scalable. If you want your applications to be enterprise grade then SignalR, together with this book, is the only answer. ...
Learn Unity3D Programming with UnityScriptLearn Unity Programming with UnityScript is your step-by-step guide to learning to make your first Unity games using UnityScript. You will move from point-and-click components to fully customized features. You need no prior programming knowledge or any experience with other design tools such as PhotoShop or Illustrator - you can start from scratch making Unity games with what you'll learn in this book.
Through hands-on examples of common game patterns, you'll learn and apply the basics of game logic and design. You will gradually become comfortable with UnityScript syntax, at each point having everything explained to you clearly and concisely. Many beginner programming books refer to documentation that is too technically abstract for a beginner to use - Learn Unity Programming with UnityScript will teach you how to read and utilize those resources to hone your skills, and rapidly increase your knowledge in Unity game development. ...
HTML5 Game Development InsightsHTML5 Game Development Insights is a from-the-trenches collection of tips, tricks, hacks, and advice straight from professional HTML5 game developers. The 24 chapters here include unique, cutting edge, and essential techniques for creating and optimizing modern HTML5 games. You will learn things such as using the Gamepad API, real-time networking, getting 60fps full screen HTML5 games on mobile, using languages such as Dart and TypeScript, and tips for streamlining and automating your workflow. Game development is a complex topic, but you don't need to reinvent the wheel. HTML5 Game Development Insights will teach you how the pros do it. ...
Python Algorithms, 2nd EditionPython Algorithms, 2nd Edition explains the Python approach to algorithm analysis and design. Written by Magnus Lie Hetland, author of Beginning Python, this book is sharply focused on classical algorithms, but it also gives a solid understanding of fundamental algorithmic problem-solving techniques.
The book deals with some of the most important and challenging areas of programming and computer science in a highly readable manner. It covers both algorithmic theory and programming practice, demonstrating how theory is reflected in real Python programs. Well-known algorithms and data structures that are built into the Python language are explained, and the user is shown how to implement and evaluate others. ...
Irresistible AppsWhen you create an app, a website, or a game, how do you attract users, and perhaps more importantly, how do you keep them? Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of how they work.
As a developer, you need to retain users in the new economy of advertisements, subscriptions, and in-app purchases, but how do you do this? How do some applications keep users coming back? Why do people spend hours and hours playing World of Warcraft? Why do people care about Reddit karma? What makes customers keep buying from Amazon? Why do so many people love Khan Academy? ...