Adaptive Code, 2nd EditionBy applying this book's principles, you can create code that accommodates new requirements and unforeseen scenarios without significant rewrites. Gary McLean Hall describes Agile best practices, principles, and patterns for designing and writing code that can evolve more quickly and easily, with fewer errors, because it doesn't impede change.
Now revised, updated, and expanded, Adaptive Code, Second Edition adds indispensable practical insights on Kanban, dependency inversion, and creating reusable abstractions. Drawing on over a decade of Agile consulting and development experience, McLean Hall has updated his best-seller with deeper coverage of unit testing, refactoring, pure dependency injection, and more.
Master powerful new ways to: Write code that enables and complements Scrum, Kanban, or any other Agile framework; Develop code that can survive major changes in requirements; Plan for adaptability by using dependencies, layering, interfaces, and design patterns; Perform unit ...
Microsoft Visual C# Step by Step, 9th EditionExpand your expertise - and teach yourself the fundamentals of programming with the latest version of Visual C# with Visual Studio 2017. If you are an experienced software developer, you'll get all the guidance, exercises, and code you need to start building responsive, scalable, cloud-connected applications that can run almost anywhere.
Discover how to: Quickly start creating Visual C# code and projects with Visual Studio 2017; Work with variables, operators, expressions, methods, and program flow; Build more robust apps with error, exception, and resource management; Spot problems fast with the Visual Studio debugger; Make the most of improvements to C# methods, parameters, and switch statements; Master the C# object model, and create your own functional data structures; Leverage advanced properties, indexers, generics, and collection classes; Create Windows 10 apps that share data, collaborate, and use cloud services; Integrate Cortana to voice-enable your applications; Perform c ...
Raspberry Pi 3 Cookbook for Python Programmers, 3rd EditionRaspberry Pi 3 Cookbook for Python Programmers, 3rd Edition begins by guiding you through setting up Raspberry Pi 3, performing tasks using Python 3.6, and introducing the first steps to interface with electronics. As you work through each chapter, you will build your skills and apply them as you progress. You will learn how to build text classifiers, predict sentiments in words, develop applications using the popular Tkinter library, and create games by controlling graphics on your screen. You will harness the power of a built in graphics processor using Pi3D to generate your own high-quality 3D graphics and environments.
You will understand how to connect Raspberry Pi's hardware pins directly to control electronics, from switching on LEDs and responding to push buttons to driving motors and servos. Get to grips with monitoring sensors to gather real-life data, using it to control other devices, and viewing the results over the internet. You will apply what you have learned by crea ...
Game Programming using Qt 5 Beginner's Guide, 2nd EditionQt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming popular by the day, especially on mobile and embedded devices. It's a powerful tool that perfectly fits the needs of game developers. This book will help you learn the basics of Qt and will equip you with the necessary toolsets to build apps and games.
The book begins by how to create an application and prepare a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a GUI application and then learn the basics of creating graphical interfaces and Qt's core concepts.
Further, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt's capabilities for handling strings and files, data storage, and serialization.
Moving on, you will learn about the new Qt Gamepad module and how to add it in your game and then delve into OpenGL an ...
Mastering UI Development with UnityA functional UI is an important component for player interaction in every type of video game. Along with imparting crucial statistical information to the player, the UI is also the window through which the player engages with the world established by the game. Unity's tools give you the opportunity to create complex and attractive UIs to make your game stand out.
This book helps you realize the full potential of Unity's powerful tools to create the best UI for your games by walking you through the creation of myriad user interface components.
Learn how to create visually engaging heads-up-displays, pause menus, health bars, circular progress bars, animated menus, and more. This book not only teaches how to lay out visual elements, but also how to program these features and implement them across multiple games of varying genres.
While working through the examples provided, you will learn how to develop a UI that scales to multiple screen resolutions, so your game can be release ...
Effective Team Management with VSTS and TFSGain the essential knowledge to use VSTS/TFS effectively to empower your Agile teams. This book provides a deep analysis into issues Agile teams may face and how to overcome them by adopting and implementing the proper tools.
Rather than just review VSTS/TFS features, this book provides proven solutions to the challenges in building better Agile teams. You'll see how to handle small teams and how to facilitate large teams to support large scale projects. You'll also learn to work with distributed teams in different geo locations, which will deepen your ability to get successful project/product outcomes from your teams.
Special focus is given to creating long term sustainability to effectively manage a backlog/portfolio backlog. You'll explore how to work with stakeholders closely to better understand a project's requirements and review how to perform the post execution analysis and planning for next development cycle and forecasting.
Handle large teams and distributed teams w ...
Beginning EJB in Java EE 8Build powerful back-end business logic and complex Enterprise JavaBeans (EJB)-based applications using Java EE 8, Eclipse Enterprise for Java (EE4J), Web Tools Project (WTP), and the Microprofile platform. Targeted at Java and Java EE developers, with or without prior EJB experience, this book is packed with practical insights, strategy tips, and code examples. As each chapter unfolds, you'll see how you can apply the new EJB spec to your own applications through specific examples.
Beginning EJB in Java EE 8 serves not only as a reference, but also as a how-to guide and repository of practical examples to which you can refer as you build your own applications. It will help you harness the power of EJBs and take your Java EE 8 development to the next level. You'll gain the knowledge and skills you'll need to create the complex enterprise applications that run today's transactions and more.
Build applications with Enterprise JavaBeans (EJBs) in the new Java EE 8 platform; Discover ...
Introducing Microsoft FlowUse Microsoft Flow in your business to improve productivity through automation with this step-by-step introductory text from a Microsoft Flow expert. You'll see the prerequisites to get started with this cloud-based service, including how to create a flow and how to use different connectors. Introducing Microsoft Flow takes you through connecting with SharePoint, creating approval flows, and using mobile apps. This vital information gives you a head-start when planning your Microsoft Flow implementation.
The second half of the book continues with managing connections and gateways, where you'll cover the configuration, creation, and deletion of connectors and how to connect to a data gateway. The final topic is Flow administration and techniques to manage the environment.
After reading this book, you will be able to create and manage Flow from desktop, laptop, or mobile devices and connect with multiple services such as SharePoint, Twitter, Facebook, and other networking sites. ...
DevOps for Azure ApplicationsDeploy web applications on Azure using DevOps tools. This book gives solutions to real-world Cloud deployment scenarios which will enable you to become adept in DevOps work for Azure.
You'll start by seeing an overview of DevOps for Azure deployments where you will also survey the available tools, including Octopus Deploy and TeamCity. Here, you will learn how to use TeamCity as a CI tool and Octopus Deploy as release-management and CD software to get your package deployed on Azure Web Application.
Next, the authors demonstrate using the Microsoft Visual Studio Team Services (VSTS) integrated developer platform. Finally, you will go through some real-world scenarios using DevOps tools to deploy web applications on Azure. To do this, you will create resources in Azure and integrate with an open source buildout.
After reading this book, you will be ready to use various tools in a DevOps environment to support an Azure deployment.
Carry out a survey of DevOps tools; Build a D ...
Building Games with Ethereum Smart ContractsLearn how to take your existing knowledge of Ethereum and Solidity to the next level. Hone your development skills and become more familiar with the syntax of the Solidity language by working through well-tested, well-documented intermediate-level sample projects.
You will begin by covering the basics of Ethereum, Solidity, and gaming theory. From there, you will move onto sample projects that use smart contract engineering to create fun casino-style games that you can deploy and test on your friends and colleagues with real ether. All games are provably fair and auditable, so that players know the house won't always win!
Ideal for any reader with exposure to Ethereum, the techniques this book teaches are applicable to game developers, software engineers, web developers, and cryptocurrency enthusiasts.
Use various features and best practices for smart contract programming in Ethereum and Solidity; Develop and deploy games of chance, similar to the kind you'd find in a casino; ...