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Quantum Computing with Silq Programming
Quantum Computing with Silq Programming

Quantum computing is a growing field, with many research projects focusing on programming quantum computers in the most efficient way possible. One of the biggest challenges faced with existing languages is that they work on low-level circuit model details and are not able to represent quantum programs accurately. Developed by researchers at ETH Zurich after analyzing languages including Q# and Qiskit, Silq is a high-level programming language that can be viewed as the C++ of quantum computers! Quantum Computing with Silq Programming helps you explore Silq and its intuitive and simple syntax to enable you to describe complex tasks with less code. This book will help you get to grips with the constructs of the Silq and show you how to write quantum programs with it. You'll learn how to use Silq to program quantum algorithms to solve existing and complex tasks. Using quantum algorithms, you'll also gain practical experience in useful applications such as quantum error correction, cryp ...
Network Programming with Go Language, 2nd Edition
Network Programming with Go Language, 2nd Edition

Dive into key topics in network architecture implemented with the Google-backed open source Go programming language. Networking topics such as data serialization, application level protocols, character sets and encodings are discussed and demonstrated in Go. This book has been updated to the Go version 1.18 which includes modules, generics, and fuzzing along with updated and additional examples. Beyond the fundamentals, Network Programming with Go, Second Edition covers key networking and security issues such as HTTP protocol changes, validation and templates, remote procedure call (RPC) and REST comparison, and more. Additionally, authors Ronald Petty and Jan Newmarch guide you in building and connecting to a complete web server based on Go. Along the way, use of a Go web toolkit (Gorilla) will be employed. This book can serve as both an essential learning guide and reference on networking concepts and implementation in Go. Free source code is available on Github for this book u ...
Programming Interactivity, 2nd Edition
Programming Interactivity, 2nd Edition

Ready to create rich interactive experiences with your artwork, designs, or prototypes? This is the ideal place to start. With this hands-on guide, you'll explore several themes in interactive art and design - including 3D graphics, sound, physical interaction, computer vision, and geolocation - and learn the basic programming and electronics concepts you need to implement them. No previous experience is necessary. You'll get a complete introduction to three free tools created specifically for artists and designers: the Processing programming language, the Arduino microcontroller, and the openFrameworks toolkit. You'll also find working code samples you can use right away, along with the background and technical information you need to design, program, and build your own projects. ...
Getting Started with RFID
Getting Started with RFID

If you want to experiment with radio frequency identification (RFID), this book is the perfect place to start. All you need is some experience with Arduino and Processing, the ability to connect basic circuits on a breadboard with jumper wire - and you're good to go. You'll be guided through three hands-on projects that let you experience RFID in action. RFID is used in various applications, such as identifying store items or accessing a toll road with an EZPass system. After you build each of the book's projects in succession, you'll have the knowledge to pursue RFID applications of your own. ...
OData Programming Cookbook for .NET Developers
OData Programming Cookbook for .NET Developers

Odata (Open Data Protocol) is a Web protocol for querying and updating data that provides a way to unlock your data and free it from silos that exist in applications today. OData enables data access among a variety of applications, services, and stores by adopting existing Web technologies such as HTTP, XML, and JSON. This book deals with common OData programming cases over the Microsoft .NET Framework platform and eases the learning curve for a .NET developer to start incorporating OData in data service development. ...
Making Things See
Making Things See

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see. Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers, Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect. ...
Masterminds of Programming
Masterminds of Programming

Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you'll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. If you're interested in the people whose vision and hard work helped shape the computer industry, you'll find Masterminds of Programming fascinating. ...
OpenCL Programming by Example
OpenCL Programming by Example

Research in parallel programming has been a mainstream topic for a decade, and will continue to be so for many decades to come. Many parallel programming standards and frameworks exist, but only take into account one type of hardware architecture. Today computing platforms come with many heterogeneous devices. OpenCL provides royalty free standard to program heterogeneous hardware. This guide offers you a compact coverage of all the major topics of OpenCL programming. It explains optimization techniques and strategies in-depth, using illustrative examples and also provides case studies from diverse fields. Beginners and advanced application developers will find this book very useful. ...
Boost.Asio C++ Network Programming
Boost.Asio C++ Network Programming

Network programming is not new and it's no secret that it's not an easy task. Boost.Asio provides an excellent level of abstraction, making sure that with a minimal amount of coding you can create beautiful client/server applications, and have fun in the process! Boost.Asio C++ Network Programming - shows how to build client/server applications using a library that is part of the popular peer-reviewed Boost C++ Libraries. It analyzes whether you should go synchronous or asynchronous and the role that threading plays, whilst providing examples you can run and extend for yourself. ...
Object-Oriented Programming with PHP5
Object-Oriented Programming with PHP5

Some basic objected-oriented features were added to PHP3; with PHP5 full support for object-oriented programming was added to PHP. Object-oriented programming was basically introduced to ease the development process as well as reduce the time of development by reducing the amount of code needed. OOP can greatly improve the performance of a properly planned and designed program. This book covers all the general concepts of OOP then shows you how to make use of OOP in PHP5, with the aid of an ample number of examples. ...
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