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Low-Level Programming
Low-Level Programming

Learn Intel 64 assembly language and architecture, become proficient in C, and understand how the programs are compiled and executed down to machine instructions, enabling you to write robust, high-performance code. Low-Level Programming explains Intel 64 architecture as the result of von Neumann architecture evolution. The book teaches the latest version of the C language (C11) and assembly language from scratch. It covers the entire path from source code to program execution, including generation of ELF object files, and static and dynamic linking. Code examples and exercises are included along with the best code practices. Optimization capabilities and limits of modern compilers are examined, enabling you to balance between program readability and performance. The use of various performance-gain techniques is demonstrated, such as SSE instructions and pre-fetching. Relevant Computer Science topics such as models of computation and formal grammars are addressed, and their practi ...
Managing Humans, 3rd Edition
Managing Humans, 3rd Edition

Read hilarious stories with serious lessons that Michael Lopp extracts from his varied and sometimes bizarre experiences as a manager at Apple, Pinterest, Palantir, Netscape, Symantec, Slack, and Borland. Many of the stories first appeared in primitive form in Lopp's perennially popular blog, Rands in Repose. The Third Edition of Managing Humans contains a whole new season of episodes from the ongoing saga of Lopp's adventures in Silicon Valley, together with classic episodes remastered for high fidelity and freshness. Whether you're an aspiring manager, a current manager, or just wondering what the heck a manager does all day, there is a story in this book that will speak to you - and help you survive and prosper amid the general craziness of dysfunctional bright people caught up in the chase of riches and power. Scattered in repose among these manic misfits are managers, an even stranger breed of people who, through a mystical organizational ritual, have been given power over the ...
Kafka: The Definitive Guide
Kafka: The Definitive Guide

Every enterprise application creates data, whether it's log messages, metrics, user activity, outgoing messages, or something else. And how to move all of this data becomes nearly as important as the data itself. If you're an application architect, developer, or production engineer new to Apache Kafka, this practical guide shows you how to use this open source streaming platform to handle real-time data feeds. Engineers from Confluent and LinkedIn who are responsible for developing Kafka explain how to deploy production Kafka clusters, write reliable event-driven microservices, and build scalable stream-processing applications with this platform. Through detailed examples, you'll learn Kafka's design principles, reliability guarantees, key APIs, and architecture details, including the replication protocol, the controller, and the storage layer.Understand publish-subscribe messaging and how it fits in the big data ecosystem;Explore Kafka producers and consumers for wri ...
Scalable Cloud Ops with Fugue
Scalable Cloud Ops with Fugue

Cloud computing represents the greatest shift in computing in more than a decade. But the promise of the cloud is unrealized. The cloud isn't just about shedding the physical data center - it's about shedding the data center mindset. Cloud infrastructure can be controlled via API calls. This means we can view it as a giant general-purpose computer - and program it. That's where the Fugue operating system and the Ludwig language come in. They automate the creation, operation, enforcement, and termination of infrastructure in the cloud. This definitive Fugue guide starts with a simple website and moves on to a more robust application with evolving infrastructure needs as you walk through the steps to harnessing the cloud. With Amazon Web Services, launch infrastructure quickly. Debug in design time. Automate deployment and enforcement of your cloud. Centralize your change control process and automate continuous auditing. Rest easy knowing configuration drift, unwanted changes, and inf ...
Exploring Java 9
Exploring Java 9

Discover all the new features and changes in Java 9, including module systems - JPMS or Project Jigsaw. This book covers the whole Java application development life cycle. You'll review all the important concepts, including module descriptor, unnamed module, automatic module, and command line tools. Exploring Java 9 also serves as a practical guide for migration to module systems. Code samples from real-world scenarios solidify a foundation for learning and development and allow you to apply best practices in actual development. Additionally, you'll learn about concurrency, ECMAScript 6 features in Nashorn and Parser API, stack-walking API, Stream and Optional, utilities classes, and I/O. And it's now possible to build modularized applications in Java. You'll see how JPMS affects not only the JDK itself, but also applications that are developed upon it. ...
Hands-On Machine Learning with Scikit-Learn and TensorFlow
Hands-On Machine Learning with Scikit-Learn and TensorFlow

Through a series of recent breakthroughs, deep learning has boosted the entire field of machine learning. Now, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how. By using concrete examples, minimal theory, and two production-ready Python frameworks - scikit-learn and TensorFlow - author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You'll learn a range of techniques, starting with simple linear regression and progressing to deep neural networks. With exercises in each chapter to help you apply what you've learned, all you need is programming experience to get started. Explore the machine learning landscape, particularly neural nets; Use scikit-learn to track an example machine-learning project end-to-end; Explore several training models, including support vector machines, deci ...
Beginning NetBeans IDE
Beginning NetBeans IDE

Beginning NetBeans IDE is your authoritative guide for getting started learning and using the free and open source NetBeans IDE. Written by Geertjan Wielenga, who has worked on the NetBeans Team since 2004, it shows you what the IDE is all about and how to use it with real-world case studies built from the ground up as you learn all about the IDE. In this book, you get a tour of the various, essential, and key NetBeans features, including a range of wizards and plug-ins. Then, you start building a more complex Java EE-based application using Maven with the NetBeans IDE. And, you learn how to improve that application by exploring the NetBeans refactoring, testing, debugging, and profiling tools. After reading and using this guide, you'll come away with a working case study and many insights into how to understand and optimally make use of NetBeans IDE. ...
Beginning iPhone and iPad Web Apps
Beginning iPhone and iPad Web Apps

This book will help you join the thousands of successful iPhone apps developers without needing to learn Objective-C or the Cocoa touch APIs. If you want to apply your existing web development skills to iPhone and iPad development, then now you can. WebKit's support for HTML5 means any web developer can create compelling apps for both the iPhone and the larger-screen iPad. You'll learn about WebKit and Mobile Safari, HTML5 and CSS3, vector graphics and multimedia support. You'll discover the built-in hardware features of the iPhone and iPad and how best to take advantage of them. ...
Beginning iOS 5 Games Development
Beginning iOS 5 Games Development

Game apps on iPhone and now iPad remain one of the most popular type of apps in the Apple iTunes App Store. Does Angry Birds ring a bell? What you were once able to do just for the iPhone (and iPod touch) is now possible for the popular iPad, using the new iOS 5 SDK. Beginning iOS 5 Games Development provides a clear path for you to create games using the iOS 5 SDK platform for the iPad, iPhone, and iPad touch. You'll learn how to use classes to create game apps, including graphics, and animations. The latest version of Xcode will be used in parts of the book to guide you along the way of building your apps. ...
Introduction to Python for Engineers and Scientists
Introduction to Python for Engineers and Scientists

Familiarize yourself with the basics of Python for engineering and scientific computations using this concise, practical tutorial that is focused on writing code to learn concepts. Introduction to Python is useful for industry engineers, researchers, and students who are looking for open-source solutions for numerical computation. In this book you will learn by doing, avoiding technical jargon, which makes the concepts easy to learn. First you'll see how to run basic calculations, absorbing technical complexities incrementally as you progress toward advanced topics. Throughout, the language is kept simple to ensure that readers at all levels can grasp the concepts. Understand the fundamentals of the Python programming language; Apply Python to numerical computational programming projects in engineering and science; Discover the Pythonic way of life; Apply data types, operators, and arrays; Carry out plotting for visualization; Work with functions and loops. ...
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