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Arduino Electronics Blueprints
Arduino Electronics Blueprints

Arduino is an open source electronics prototyping platform for building a multitude of smart devices and gadgets. Developers can benefit from using Arduino in their projects because of the ease of coding, allowing you to build cool and amazing devices supported by numerous hardware resources such as shields in no time at all. Whether you're a seasoned developer or brand new to Arduino, this book will provide you with the knowledge and skill to build amazing smart electronic devices and gadgets. First, you will learn how to build a sound effects generator using recorded audio-wave files you've made or obtained from the Internet. Next, you will build DC motor controllers operated by a web page, a slide switch, or a touch sensor. Finally, the book will explain how to build an electronic operating status display for an FM radio circuit using Arduino. ...
Learning Object-Oriented Programming
Learning Object-Oriented Programming

Learning Object-Oriented Programming is an easy-to-follow guide full of hands-on examples of solutions to common problems with object-oriented code in Python, JavaScript, and C#. It starts by helping you to recognize objects from real-life scenarios and demonstrates that working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will explore how to maximize code reuse by writing code capable of working with objects of different types, and discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. Learning Object-Oriented Programming will help you to make better, stronger, and reusable code. ...
The Enterprise Cloud
The Enterprise Cloud

Despite the buzz surrounding the cloud computing, only a small percentage of organizations have actually deployed this new style of IT - so far. If you're planning your long-term cloud strategy, this practical book provides insider knowledge and actionable real-world lessons regarding planning, design, operations, security, and application transformation. This book teaches business and technology managers how to transition their organization's traditional IT to cloud computing. Rather than yet another book trying to sell or convince readers on the benefits of clouds, this book provides guidance, lessons learned, and best practices on how to design, deploy, operate, and secure an enterprise cloud based on real-world experience. ...
Transforms in CSS
Transforms in CSS

Present information in stunning new ways by transforming CSS elements in two- and three-dimensional space. Whether you're rotating a photo, doing some interesting perspective tricks, or creating an interface that lets you reveal information on an element's backside, this practical guide shows you how to use them to great effect. Short and sweet, this book is an excerpt from the upcoming fourth edition of CSS: The Definitive Guide. When you purchase either the print or the ebook edition of Transforms in CSS, you'll receive a discount on the entire Definitive Guide once it's released. Why wait? Learn how to bring life to your web pages now. ...
Learning OpenCV, 2nd Edition
Learning OpenCV, 2nd Edition

Learning OpenCV puts you in the middle of the rapidly expanding field of computer vision. Written by the creators of the free open source OpenCV library, this book introduces you to computer vision and demonstrates how you can quickly build applications that enable computers to "see" and make decisions based on that data. The 2nd edition is updated to cover new features and changes in OpenCV 2.0, especially the C++ interface. Computer vision is everywhere—in security systems, manufacturing inspection systems, medical image analysis, Unmanned Aerial Vehicles, and more. OpenCV provides an easy-to-use computer vision framework and a comprehensive library with more than 500 functions that can run vision code in real time. Whether you want to build simple or sophisticated vision applications, Learning OpenCV is the book any developer or hobbyist needs to get started, with the help of hands-on exercises in each chapter. ...
Nmap Essentials
Nmap Essentials

Nmap is an extremely powerful network port scanner used to identify hosts on a network. Nmap is free, flexible, powerful, and easy to implement, which makes it a very convenient utility. This book demonstrates how to run basic and advanced scans, optimizing them to perform well in a variety of environments. Starting with an overview of Nmap, the reader will be guided through installation on popular operating systems. The book then explains how to use Nmap to run basic and advanced scans in addition to using the Nmap Scripting Engine (NSE). All this helps with optimizing Nmap performance in a variety of environments, eventually enabling the reader to integrate with other Nmap tools such as Nessus, Nikto, Burp Suite, and NSE versus NASL scanning. By the end of the book, the reader will have gained essential insights into network security analysis. ...
OpenCart Theme and Module Development
OpenCart Theme and Module Development

OpenCart is an e-commerce cart application built with its own in-house Model-View-Controller-Language framework. With its popularity and ease of use for e-commerce, OpenCart is being used more and more to create custom extensions, themes, and pages. This book embarks on an exciting journey of creating custom themes, pages, and templates in OpenCart. It shows you how to change and manage the general setting of your store and manage the modules and their layout, along with files and folders of the default theme. You will explore the featured module to help you understand module code and its functionality. Finally, you will learn to create customized pages for feedback management and make an admin section where you will make forms and lists to perform CRUD functionalities and show this feedback at the frontend. ...
Learning Robotics Using Python
Learning Robotics Using Python

Learning about robotics will become an increasingly essential skill as it becomes a ubiquitous part of life. Even though robotics is a complex subject, several other tools along with Python can help you design a project to create an easy-to-use interface. Learning Robotics Using Python is an essential guide for creating an autonomous mobile robot using popular robotic software frameworks such as ROS using Python. It also discusses various robot software frameworks and how to go about coding the robot using Python and its framework. It concludes with creating a GUI-based application to control the robot using buttons and slides. By the end of this tutorial, you'll have a clear idea of how to integrate and assemble all things into a robot and how to bundle the software package. ...
Kivy - Interactive Applications and Games in Python, 2nd Edition
Kivy - Interactive Applications and Games in Python, 2nd Edition

Kivy – Interactive Applications and Games in Python 2nd Edition, will equip you with all the necessary knowledge to create interactive, responsive, and cross-platform applications and games. This book introduces the Kivy language and the necessary components so you can implement a graphical user interface (GUI) and learn techniques to handle events, detect gestures, and control multi-touch actions. You will learn strategies to animate your applications, and obtain interactive, professional-looking, and responsive results. You will be applying this knowledge throughout the book by developing three applications and tackling their diverse programming challenges. ...
Three.js Cookbook
Three.js Cookbook

Modern browsers are becoming more powerful each year and in recent years have adopted WebGL as the standard to deliver 3D graphics in a browser. Beginning with some basic recipes to get you started, this book will guide you through the most important features that Three.js has to offer. You'll even learn how to quickly create new geometries from scratch. Solutions and methods that show you how to use HTML5 video and canvas as textures will follow on from this. By the end of the book, you'll be able to quickly add advanced features to your scene, improve the way users interact with your 3D scene, and make your scenes look stunning. ...
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