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Physically Based Shader Development for Unity 2017
Physically Based Shader Development for Unity 2017

Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different platforms (OpenGL, Vulkan, and DirectX), and the shading languages Unity uses: Cg, GLSL, and ShaderLab. Physically Based Shader Development for Unity 2017 discusses artistic choices, presenting various techniques (such as translucency and subsurface scattering) and BRDFs (Oren-Nayar, Cook-Torrance, and Ashikhmin-Shirley), and what they can be used for. Finally you'll cover the importance of optimizing your code by developing approximations, which achieve similar end results, but are computationally cheaper. By the end of your journey you'll be able to develop the look of your game or Unity-rendered animated short so that it looks both unique and impressively realistic, thanks to your own ...
3D Printed Science Projects
3D Printed Science Projects

3D Printed Science Projects describes how to create 3D printable models that can help students from kindergarten through grad school learn math, physics, botany, chemistry, engineering and more. Each of the eight topics is designed to be customized by the reader to create a wide range of projects suitable for science fairs, extra credit, or classroom demonstrations. Science fair project suggestions and extensive "where to learn more" resources are included, too. You will add another dimension to your textbook understanding of science. ...
Creating Google Chrome Extensions
Creating Google Chrome Extensions

Transform your existing web applications into Google Chrome browser extensions and create brand new extensions that improve your own browsing experience and that of your users. This book shows you how Google Chrome browser extensions are extremely useful tools for enhancing the functionality of the Google Chrome web browser. For example, you can create extensions to summarize the current page you are reading, or to save all of the images in the page you are browsing. They have access to almost all of the features provided by the Google Chrome browser, and they can encapsulate such features in the form of a bundled application providing targeted functionality to users. Extensions also run in a sandboxed environment, making them secure – which is a huge plus in the modern web! The APIs provided by the Chrome Extensions framework help you empower web applications by coupling them with amazing features provided by the Google Chrome web browser, such as bookmarks, history, tabs, action ...
Android TV Apps Development
Android TV Apps Development

This one-of-a-kind short book walks you through creating fantastic entertainment apps for one of the newest Android platforms. Android TV Apps Development: Building Media and Games will demystify some of the newest APIs and present the tools necessary for building applications that run on Android TV. Walking through example applications, you will learn the vocabulary necessary to solve real-world problems and how to present your content on the television through Android. In addition to practical code examples, you will learn about various design considerations that will make using your apps an enjoyable experience for users. ...
App Development Recipes for iOS and watchOS
App Development Recipes for iOS and watchOS

App Development Recipes for iOS and watchOS explores the technical side of app development with tips and tricks to avoid those little things that become big frustrations, outside of the realm of development, causing many people to throw up their hands and say "It's just not worth the hassle!" The experiential nature of this work sets it apart from other iOS and watchOS books. Even if you are a developer who is completely new to Swift, iOS or watchOS, you'll find the right experienced-based answers to important questions like "Why do I need version control?", "Why is testing so important?" and more specific problems directly related to iOS and watchOS development with Swift. We discover and summarize the most common problems and derive the solutions; not just a short answer and screenshot, but a systematic, logical derivation, that is, how we got to the solution. After the introductory basics, each chapter delivers a problem statement and a solution. ...
Building Arduino Projects for the Internet of Things
Building Arduino Projects for the Internet of Things

This is a book about building Arduino-powered devices for everyday use, and then connecting those devices to the Internet. If you're one of the many who have decided to build your own Arduino-powered devices for IoT applications, you've probably wished you could find a single resource - a guidebook for the eager-to-learn Arduino enthusiast - that teaches logically, methodically, and practically how the Arduino works and what you can build with it. Building Arduino Projects for the Internet of Things: Experiments with Real-World Applications is exactly what you need. Written by a software developer and solution architect who got tired of hunting and gathering various lessons for Arduino development as he taught himself all about the topic, this book gives you an incredibly strong foundation of Arduino-based device development, from which you can go in any direction according to your specific development needs and desires. Readers are introduced to the building blocks of IoT, and t ...
Beginning Samsung ARTIK
Beginning Samsung ARTIK

Samsung's announcement of the new ARTIK modules for IoT has generated tremendous interest in the developer market for wearable and other consumer or industrial devices. This book provides the perfect tutorial-based introduction to the ARTIK family of "Systems on Modules," which integrate powerful microprocessors, memory, wireless connectivity, and enhanced security on to very small form factor boards. Beginning Samsung ARTIK will help you understand which ARTIK modules to use for various applications, and how to produce code for them. This book goes beyond the information previously available online, efficiently guiding developers from initial setup of their development environment to product development and prototyping in no time. Helpful background insights into foundation technology is provided for beginners and useful reference information is included for more advanced developers. ...
Apple Watch App Development
Apple Watch App Development

Wearable are the next wave of mobile technology and with the release of Apple's WatchKit SDK, a whole new world of exciting development possibilities has opened up. Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore. By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize dat ...
F# for Machine Learning Essentials
F# for Machine Learning Essentials

The F# functional programming language enables developers to write simple code to solve complex problems. With F#, developers create consistent and predictable programs that are easier to test and reuse, simpler to parallelize, and are less prone to bugs. If you want to learn how to use F# to build machine learning systems, then this is the book you want. Starting with an introduction to the several categories on machine learning, you will quickly learn to implement time-tested, supervised learning algorithms. You will gradually move on to solving problems on predicting housing pricing using Regression Analysis. You will then learn to use Accord.NET to implement SVM techniques and clustering. You will also learn to build a recommender system for your e-commerce site from scratch. Finally, you will dive into advanced topics such as implementing neural network algorithms while performing sentiment analysis on your data. ...
Learning PHP
Learning PHP

If you want to get started with PHP, this book is essential. Author David Sklar (PHP Cookbook) guides you through aspects of the language you need to build dynamic server-side websites. By exploring features of PHP 5.x and the exciting enhancements in the latest release, PHP 7, you'll learn how to work with web servers, browsers, databases, and web services. End-of-chapter exercises help you make the lessons stick. Whether you're a hobbyist looking to build dynamic websites, a frontend developer ready to add server-side programs, or an experienced programmer who wants to get up to speed with this language, this gentle introduction also covers aspects of modern PHP, such as internationalization, using PHP from the command line, and package management. ...
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