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Just Say No to Microsoft
Just Say No to Microsoft

Just Say No to Microsoft - begins by tracing Microsoft's rise from tiny software startup to monopolistic juggernaut and explains how the company's practices over the years have discouraged innovation, stunted competition, and helped foster an environment ripe for viruses, bugs, and hackers. Readers learn how they can dump Microsoft products - even the Windows operating system - and continue to be productive. The book also shows how to work successfully and seamlessly with computers and people who are still hooked on Microsoft software. Includes full explanations of alternate operating systems, such as Linux and Mac, and outlines various software applications that can replace the familiar Microsoft products. ...
The Book of Qt 4
The Book of Qt 4

Cross-platform development is a kind of holy grail, and Trolltech's Qt toolkit may well be the most promising solution yet to this development challenge. Qt is widely used for the development of GUI applications as well as console tools and servers, and it's especially appealing to programmers who need to write cross-platform applications to run on Linux/Unix, Mac, and Windows machines without having to rewrite for each platform. The Book of Qt 4 offers an in-depth explanation of Qt 4 that goes beyond the common focus on C++ programming. ...
Flex 4 Cookbook
Flex 4 Cookbook

Flex 4 Cookbook has hands-on recipes for everything from Flex basics to solutions for working with visual components and data access, as well as tips on application development, unit testing, and Adobe AIR. Each recipe provides an explanation of how and why it works, and includes sample code that you can use immediately. You'll get results fast, whether you're a committed Flex developer or still evaluating the technology. It's a great way to jumpstart your next web application. ...
The Linux Programming Interface
The Linux Programming Interface

The Linux Programming Interface (TLPI) is the definitive guide to the Linux and UNIX programming interface - the interface employed by nearly every application that runs on a Linux or UNIX system. In this authoritative work, Linux programming expert Michael Kerrisk provides detailed descriptions of the system calls and library functions that you need in order to master the craft of system programming, and accompanies his explanations with clear, complete example programs. ...
Fedora 11 and Red Hat Enterprise Linux Bible
Fedora 11 and Red Hat Enterprise Linux Bible

What better way to learn Fedora 11 than with the leading Fedora book from the best-selling Linux author, Christopher Negus with Eric Foster Johnson? Whether you're new to Linux or an advanced user, this power-packed guide is loaded with what you need. Install, run, and manage the latest version of Fedora and Red Hat Enterprise Linux-then polish your system administration skills and get up to speed on the very latest in networking, desktop, and server enhancement. ...
FileMaker Pro 10 Bible
FileMaker Pro 10 Bible

FileMaker Pro 10 Bible provides information that grows with you no matter what your level when you start. Topics range from the general (how databases fit into real life and your business needs; comparisons with other database development tools; a broad discussion of integration with existing systems and software) through the building-blocks of FileMaker solutions, and on up to state-of-the-art advice on concepts of optimization, modularization, innovative and sophisticated user-interface design, dynamic elements, logic, cutting-edge calculations, publishing your database to the Web, and integrating tightly with SQL databases via "ESS". ...
Microsoft Project 2010 Bible
Microsoft Project 2010 Bible

Microsoft Project allows users to manage business activities effectively by sharing project information, performing modeling and scenario analyses, standardizizing reporting processes, and more. This soup-to-nuts reference covers both the professional and standard versions of the latest iteration of Microsoft Project, as well as Project Server, so that you can efficiently manage your business projects. Veteran author Elaine Marmel begins with an overview of project management basics and then gradually moves on to more advanced topics so that you can learn the scope of what successful project management entails. ...
Perceptual Computing
Perceptual Computing

This book focuses on the three components of a Perceptual Computer - encoder, CWW engines, and decoder - and then provides detailed applications for each. It uses interval type-2 fuzzy sets (IT2 FSs) and fuzzy logic as the mathematical vehicle for perceptual computing, because such fuzzy sets can model first-order linguistic uncertainties whereas the usual kind of fuzzy sets cannot. Drawing upon the work on subjective judgments that Jerry Mendel and his students completed over the past decade. ...
Business in the Cloud
Business in the Cloud

Covering cloud computing from what the business leader needs to know, this book describes how IT can nimbly ramp up revenue initiatives, positively impact business operations and costs, and how this allows business leaders to shed worry about technology so they can focus on their business. It also reveals the cloud's effect on corporate organization structures, the evolution of traditional IT in the global economy, potential benefits and risks of cloud models and most importantly, how the IT function is being rethought by companies today who are making room for the coming tidal wave that is cloud computing. ...
iPhone Application Development For Dummies, 4th Edition
iPhone Application Development For Dummies, 4th Edition

Whether you're a beginning programmer who wants to build your first app or a professional developer looking to leverage the marketing power of the iPhone SDK, this book will help. It walks you through the basics for building a variety of iOS applications using Apple developer tools and covers the essential steps for creating apps that get accepted into the App Store. This new edition covers all the latest information, including key updates to iPad universal code and tips on developing specifically for mobile apps. Full-color illustrations make it easier to see exactly what will appear on your screen. ...
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