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Beginning Azure Static Web Apps
Beginning Azure Static Web Apps

Create rich and dynamic web applications on the Azure cloud platform using static web development techniques built around Blazor WebAssembly, APIs, and Markup, while leveraging the paradigm commonly known as JAMstack. This book starts off showing you how to create an environment for deploying your first application. You will create an Azure Static Web App using a Blazor WebAssembly application and adding dynamic content using an Azure function before deploying from GitHub. You will learn to debug your Static Web App locally, both inside of Visual Studio and from the command line using a simple Static Web App CLI command. The book takes a deep dive into the CLI to allow you to emulate all of the features available in the Azure environment. You will learn the authentication and authorizing options with your app and create new blog posts with the post creation function. Included in the book is setting a custom domain and discussion of the options. The book also explores the differences ...
PHP 8 for Absolute Beginners, 3rd Edition
PHP 8 for Absolute Beginners, 3rd Edition

Embark on a practical journey of building dynamic sites aided by multiple projects that can be easily adapted to real-world scenarios. This third edition will show you how to become a confident PHP developer, ready to take the next steps to being a Full Stack Developer and/or successful website or web application programmer. You won't be swamped with every detail of the full PHP language up front - instead, you'll be introduced to a small, versatile subset of PHP by learning to use it creatively to develop dynamic projects. You will see how to use variables, control structures, functions, and object-oriented programming. Secure programming techniques are used throughout the book to demonstrate the proper way to defend against hackers. You will learn how to plan and create MySQL/MariaDB databases and access them using PHP. During this process, you will be introduced to data objects, UI design concepts, and design patterns. Model-View-Controller (MVC) methodology will be used to keep ...
SAP HANA Cloud in a Nutshell
SAP HANA Cloud in a Nutshell

This book introduces SAP HANA Cloud and helps you develop an understanding of its key features, including technology, architecture, and data modeling. SAP HANA Cloud in a Nutshell will help you develop the skills needed to use the core features of the completely managed and in-memory cloud-based data foundation available in the SAP Business Technology Platform. The book covers modern modeling concepts and equips you with practical knowledge to unleash the best use of SAP HANA Cloud. As you progress, you will learn how to provision your own SAP HANA Cloud instance, understand how to work with different roles, and work with data modeling for analytical and transactional use cases. Additionally, you will learn how to pilot SAP BTP Cockpit and work with entitlements, quotas, account structure, spaces, instances, and cloud providers. You will learn how to perform administration tasks such as stop and start an SAP HANA Cloud instance and make it available for use. To fully leverage th ...
Test Your Skills in C# Programming
Test Your Skills in C# Programming

Review the fundamental constructs in C# using Q&As and program segments to boost your confidence and gain expertise. This book will help you analyze your programs more efficiently and enhance your programming skills. The book is divided into three parts, where you will learn the fundamentals, object-oriented programming, and some advanced features of C#. In the first part, you will review C# and .NET basics along with the important constructs such as strings, arrays, and structures. In the second part, you'll review the concepts of object-oriented programming in detail. Here, you will go through various program segments in class and objects, inheritance, polymorphism, abstraction, encapsulation, and much more. You will also analyze the output of the given programs with the help of Q&A sections. The uses of interfaces, static class, and exception handling are discussed in the book along with some other important concepts in C#. In the third and last part, you will learn advanced feat ...
Linear Algebra, 3rd Edition
Linear Algebra, 3rd Edition

This book helps students to master the material of a standard US undergraduate first course in Linear Algebra. The material is standard in that the subjects covered are Gaussian reduction, vector spaces, linear maps, determinants, and eigenvalues and eigenvectors. Another standard is book's audience: sophomores or juniors, usually with a background of at least one semester of calculus. The help that it gives to students comes from taking a developmental approach - this book's presentation emphasizes motivation and naturalness, using many examples. ...
Azure Web Apps for Developers
Azure Web Apps for Developers

Azure Web Apps is a fully managed platform that you can use to build mission-critical web applications that are highly available, secure, and scalable to global proportions. Combined with first-class tooling from Visual Studio and the Microsoft Azure Tools, the Azure Web Apps service is the fastest way to get your web application to production. Azure Web Apps is part of the Azure App Service that is designed to empower developers to build web and mobile applications for any device. Developing web applications to host on Azure Web Apps is a familiar experience for developers accustomed to hosting web applications on Internet Information Services (IIS). Developers can use ASP.NET, Java, Node.js, PHP, and Python for their application development locally and easily deploy to Azure Web Apps. The environment supports continuous deployment to multiple staging environments, enabling development teams to deploy application updates rapidly and reliably. Azure Web Apps is more than a host f ...
Programming Phoenix LiveView
Programming Phoenix LiveView

The days of the traditional request-response web application are long gone, but you don't have to wade through oceans of JavaScript to build the interactive applications today's users crave. The innovative Phoenix LiveView library empowers you to build applications that are fast and highly interactive, without sacrificing reliability. This definitive guide to LiveView isn't a reference manual. Learn to think in LiveView. Write your code layer by layer, the way the experts do. Explore techniques with experienced teachers to get the best possible performance. Instead of settling for traditional manuals and tutorials, get insights that can only be learned from experience. Start with the Elixir language techniques that effortlessly marry your client templates and server-side handlers. Design your systems with the right layers in the right places so that your code is easier to understand, change, and support. Explore features like multi-part uploads and learn how to comprehensively test ...
Bare Metal C
Bare Metal C

Bare Metal C will teach you how to program embedded devices with the C programming language. For embedded system programmers who want precise and complete control over the system they are using, this book pulls back the curtain on what the compiler is doing for you so that you can see all the details of what's happening with your program. The first part of the book teaches C basics with the aid of a low-cost, widely available bare metal system (the Nucleo Arm evaluation system), which gives you all the tools needed to perform basic embedded programming. As you progress through the book you'll learn how to integrate serial input/output (I/O) and interrupts into your programs. You'll also learn what the C compiler and linker do behind the scenes, so that you'll be better able to write more efficient programs that maximize limited memory. Finally, you'll learn how to use more complex, memory hungry C features like dynamic memory, file I/O, and floating-point numbers. ...
Hands-On Unity 2022 Game Development, 3rd Edition
Hands-On Unity 2022 Game Development, 3rd Edition

Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You'll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You'll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you've come to the right place. ...
Beginning Spring Boot 3, 2nd Edition
Beginning Spring Boot 3, 2nd Edition

Learn the Spring Boot 3 micro framework and build your first Java-based cloud-native applications and microservices. Spring Boot is the lightweight, nimbler cousin to the bigger Spring Framework, with plenty of "bells and whistles." This updated edition includes coverage of Spring Native, which will help you speed up your Spring Boot applications, as well as messaging with Spring Boot, Spring GraphQL, Spring Data JDBC and reactive relational database connectivity (R2DBC) with SQL. This new edition also covers enhancements to actuator endpoints, MongoDB 4.0 support, layered JAR and WAR support, support to build OCI images using Cloud Native Build Packs, changes to the DataSource initialization mechanism, and how bean validation support has moved to a separate spring-boot-validation-starter module. This book will teach you how to work with relational and NoSQL databases for data accessibility using Spring Boot with Spring Data, how to persist data with the Java Persistence APIs (JPA), ...
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