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Learning Image Processing with OpenCV
Learning Image Processing with OpenCV

OpenCV, arguably the most widely used computer vision library, includes hundreds of ready-to-use imaging and vision functions and is used in both academia and enterprises. This book provides an example-based tour of OpenCV's main image processing algorithms. Starting with an exploration of library installation, wherein the library structure and basics of image and video reading/writing are covered, you will dive into image filtering and the color manipulation features of OpenCV with LUTs. You'll then be introduced to techniques such as inpainting and denoising to enhance images as well as the process of HDR imaging. Finally, you'll master GPU-based accelerations. By the end of this book, you will be able to create smart and powerful image processing applications with ease! All the topics are described with short, easy-to-follow examples. ...
Getting Started with Meteor.js JavaScript Framework
Getting Started with Meteor.js JavaScript Framework

Meteor is a brand new platform built entirely in JavaScript that allows you to build modern, dynamic web applications in the blink of an eye. With support for nearly every popular JavaScript framework (and more being added every day), Meteor provides you with the ability to quickly and easily develop sophisticated and stylish web applications. Getting Started with Meteor is an easy to follow, step-by-step approach to learning how to build modern web applications with Meteor. ...
Creating Development Environments with Vagrant
Creating Development Environments with Vagrant

Vagrant is a tool for building complete development environments. With an easy-to-use workflow and focus on automation, Vagrant lowers development environment setup time, increases development / production parity, and makes the "it works on my machine" excuse a thing of the past. "Creating Development Environments with Vagrant" is a practical, hands-on guide that walks you through the functionality of Vagrant, Puppet, and Chef to create powerful and flexible virtual development environments. Create your own virtualization environments containing configurations for different projects so that you can simulate complicated environments that can be easily shared with colleagues to get your projects up and running quickly and effortlessly. ...
Home Automation with Intel Galileo
Home Automation with Intel Galileo

This book provides you with a rapid introduction to Intel Galileo and home automation. You will start by setting up the Intel Galileo Board and its software development environment and learning cross-platform software programming using C and Linux. It then walks you through the home automation concept and provides insights about existing sensors and devices to use with Intel Galileo and explains how to use them in your own home. You will also create applications for energy management with electrical and environmental sensors and safeguard your homes using monitoring and surveillance concepts. Finally, you will learn to add advanced features to your home automation applications such as web interfaces to control devices, connecting with smartphones, and adding a microphone to add voice control features. ...
Getting Started with LLVM Core Libraries
Getting Started with LLVM Core Libraries

LLVM is a bleeding edge compiler technology framework. Easily extendable and designed as a multitude of libraries, LLVM provides a smooth experience for compiler newcomers and reduces the steep learning curve often associated with compiler development. To start, this book will show you how to configure, build, and install LLVM libraries, tools, and external projects. Next, you will be introduced to LLVM design and how it works in practice throughout each LLVM compiler stage: frontend, IR, backend, the JIT engine, cross-compilation capabilities, and the plugin interface. With multiple hands-on examples and source code snippets, Getting Started with LLVM Core Libraries ensures a solid and smooth first step into the LLVM compiler development environment. ...
Learning Selenium Testing Tools with Python
Learning Selenium Testing Tools with Python

Selenium WebDriver is a popular automated testing tool for web applications. Python is one of the top programming languages and when used with Selenium it can automate and test web applications. Using Python's unittest module, you can write test cases in Selenium. Over the years, Selenium has become a very powerful testing platform and many organizations are adopting Selenium WebDriver for creating automated user interface tests. The book's main aim is to cover the fundamentals related to Python Selenium testing. You will learn how the Selenium WebDriver Python API can be integrated with CI and Build tools to allow tests to be run while building applications. This book will guide you through using the Selenium WebDriver Python client library as well as other tools from the Selenium project. Towards the end of this book, you'll get to grips with Selenium Grid, which is used for running tests in parallel using nodes for cross-browser testing. It will also give you a basic overview of ...
Blender 3D Incredible Machines
Blender 3D Incredible Machines

Blender 3D is one of the top pieces of 3D animation software. Machine modeling is an essential aspect of war games, space games, racing games, and animated action films. As the Blender software grows more powerful and popular, there is a demand to take your modeling skills to the next level. This book will cover all the topics you need to create professional models and renders. This book will help you develop a comprehensive skill set that covers the key aspects of mechanical modeling. Through this book, you will create many types of projects, including a pistol, spacecraft, robot, and a racer. We start by making a Sci-fi pistol, creating its basic shape and adding details to it. Moving on, you'll discover modeling techniques for larger objects such as a space craft and take a look at how different techniques are required for freestyle modeling. After this, we'll create the basic shapes for the robot and combine the meshes to create unified objects. We'll assign materials and exp ...
Unreal Engine 4 Game Development Essentials
Unreal Engine 4 Game Development Essentials

Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. ...
The Nature of Software Development
The Nature of Software Development

You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. ...
Fire in the Valley, 3rd Edition
Fire in the Valley, 3rd Edition

In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution. What they did was invent the personal computer: not just a new device, but a watershed in the relationship between man and machine. This is their story. ...
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