The little book about OS developmentThe OS kernel and this book were produced as part of an advanced individual course at the Royal Institute of Technology, Stockholm. The authors had previously taken courses in OS theory, but had only minor practical experience with OS kernel development. In order to get more insight and a deeper understanding of how the theory from the previous OS courses works out in practice, the authors decided to create a new course, which focused on the development of a small OS. Another goal of the course was writing a thorough tutorial on how to develop a small OS basically from scratch, and this short book is the result. ...
Payara Micro RevealedDevelop, configure, and deploy Java cloud-native applications using Payara Micro. This book demystifies Java cloud-native application development using standard Microprofile APIs and covers Payara-specific features such as automatic clustering and application initialization performance improvements. You will learn how to improve startup performance by taking advantage of class data sharing, and configure cloud-native applications via standard development tools such as Maven and Gradle. The book also clarifies how to develop functionality necessary in a cloud environment, such as health checks and request tracing, using MicroProfile APIs.
The book begins by showing how to develop microservices using RESTful web services, followed by how to create microservice clients using MicroProfile and the REST client API. Dependency Injection via Jakarta Context and Dependency Injection (CDI) is also covered. Various approaches to application configuration are covered as well, including property ...
Beginning PyQt, 2nd EditionLearn GUI application development from the ground up by building simple projects that teach the fundamentals of using PyQt6. This 2nd edition includes updated code, programs, and new chapters to get you started using the newest version. Taking a practical approach, each chapter will gradually teach more advanced and diverse concepts to aid you in designing and customizing interesting and professional applications.
You'll start by learning important concepts related to GUI development, and then jump right into building different and exciting projects in every chapter. Along the way, you'll discover new widgets, layouts, and other concepts that will help you to build better UIs. You'll also construct more elaborate GUIs, covering topics that include storing data using the clipboard, graphics and animation, support for SQL databases, multithreading applications, and building modern-looking interfaces.
Using this knowledge, you'll be able to build a photo editor, games, a text edito ...
Enterprise Application Development with C# 10 and .NET 6, 2nd EditionBuilding production-ready enterprise applications can be a challenging task due to the overabundance of tools and their different versions that make app development complex. This book simplifies the process with an end-to-end road map for building enterprise applications from scratch using the latest features of .NET Core 6 and C# 10.
Throughout the book, you'll work on creating an enterprise app, adding a key component to the app with each chapter, before finally getting it ready for testing and deployment. You'll learn concepts relating to advanced data structures, the Entity Framework Core, parallel programming, and dependency injection. As you progress, you'll cover various authentication and authorization schemes provided by .NET Core to make your apps and APIs secure. The book then shows you how the latest Microsoft Visual Studio and C# 10 help you simplify developer tasks and shares tips and tricks in Visual Studio to improve your productivity. You'll discover various testin ...
Beginning Ansible Concepts and ApplicationLearn the concepts and develop the skills to be a true Ansible artist and use it inside and outside the box. This book applies key concepts immediately while building up your Ansible skills layer by layer through easy to grasp examples and engaging projects. You'll also think about security, why testing is important, and how to use version control safely.
As a beginner to Ansible, you'll be guided step-by-step through creating your first Ansible playbook to deploying your first server and writing more complex cross-dependency playbooks. From the first line of code to the last, you'll constantly iterate and simplify your playbooks, iwhile taking on more complex topics as you construct a full Wordpress website stack consisting of a database, web servers, and load balancer. This book will prompt you to think about how these fit together and will explain what to do to ensure maintainability long into the future.
Don't just use Ansible. Completely change how you go about provisioning, ...
A Complete Guide to Docker for Operations and DevelopmentHarness the power of Docker by containerizing your code with all its libraries and file systems to consistently run anywhere. This book is your source for learning all about Docker operations and development. It's divided into two units and focuses on the topics that the Docker Certified Associate exam covers.
Unit 1 covers the Docker fundamentals, such as Docker Enterprise for Operations, Docker Enterprise for Developers, Swarm, and an introduction to Kubernetes. You will learn how to install Docker Community Edition, Docker Enterprise Edition with Kubernetes and CLI. Also, you will learn the Docker cycle, container lifecycle, develop applications in any language, wrap, build, ship, and deploy them for production. Finally, you will learn how to create a Swarm cluster, deploy an app to it, and manage it with the best practices according to the current technologies.
Unit 2 provides quizzes to help you prepare for the certification test. The DCA exam format and the question style h ...
Introduction to Game Design, Prototyping, and Development, 3rd EditionA hands-on book that explains concepts "by doing," Introduction to Game Design, Prototyping, and Development, 3rd Edition, takes readers through the process of making both paper and digital game prototypes. Rather than focusing on a single tutorial, as most Unity books have done, this book explores several small prototypes, reinforcing critical concepts through repetition from project to project. Author Jeremy Gibson Bond's approach creates a stable of "base projects" that serve as starters for readers looking to create their own games), while skipping the aspects of project creation (e.g. modeling, animation, etc.) that are less central to this book. Intermediate readers may browse this book for a tutorial that clarifies the specific prototyping or programming concept that they wish to learn.
This book begins with an introduction to general game design concepts and basic programing concepts. C# is the chosen language used in this book, and it is easy to learn and enforces good codi ...
Unity Virtual Reality Development with VRTK4Get hands-on practical knowledge of concepts and techniques for VR development using Unity and VRTK version 4. This book is a step-by-step guide to learning VRTK 4 for developing immersive VR experiences.
Unity is a powerful game engine for developing VR experiences. With its built-in support for all major VR headsets, it's the perfect tool for developers to realize their vision in VR. VRTK is a battle-tested VR solution for Unity; VRTK 4, in conjunction with Unity, has changed the dynamics of VR development.
This book focuses on creating deep understanding of how advanced VR mechanics and techniques are built and utilized as a part of a VR framework. You will start off by setting up your devices for VR development and learn about the advantages of using VRTK 4 over alternate SDKs. You will learn to setup your very own custom VRTK Rig, find out how to setup various advanced VR mechanics and locomotion techniques, how to create several spatial UI objects, and how to setup Unity 2D ...
Practical Forensic Analysis of Artifacts on iOS and Android DevicesLeverage foundational concepts and practical skills in mobile device forensics to perform forensically sound criminal investigations involving the most complex mobile devices currently available on the market. Using modern tools and techniques, this book shows you how to conduct a structured investigation process to determine the nature of the crime and to produce results that are useful in criminal proceedings.
You'll walkthrough the various phases of the mobile forensics process for both Android and iOS-based devices, including forensically extracting, collecting, and analyzing data and producing and disseminating reports. Practical cases and labs involving specialized hardware and software illustrate practical application and performance of data acquisition (including deleted data) and the analysis of extracted information. You'll also gain an advanced understanding of computer forensics, focusing on mobile devices and other devices not classifiable as laptops, desktops, or serv ...
Game Development with Unity for .NET DevelopersUnderstand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games.
You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access t ...